Player Matchup

Hades
Hades
SirWesls
Hades
Level 125
God Stats
6W - 6L
1,682 SR
Queue Stats
314W - 276L
1,589 Elo+
Solo
Serqet
Serqet
angelbm0
Serqet
Level 148
God Stats
12W - 9L
1,661 SR
Queue Stats
56W - 54L
1,563 Elo+
Solo
Nut
Nut
xdtroye
Nut
Level 153
God Stats
8W - 5L
1,592 SR
Queue Stats
11W - 8L
1,589 Elo+
Solo
Team Averages
Level 142
1,645 SR
1,580 Elo+

VS

Team Averages
Level 110
1,594 SR
1,569 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Zekero247
Ymir
Level 63
God Stats
0W - 2L
1,322 SR
Queue Stats
199W - 158L
1,658 Elo+
Solo
Medusa
Medusa
realkillykilly
Medusa
Level 139
God Stats
16W - 14L
1,960 SR
Queue Stats
229W - 227L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
SirWesls
Hades
13
3 / 0 / 6
7,583
758
6,051
8,434
4,297
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Serqet
angelbm0
Serqet
12
0 / 1 / 10
7,065
707
4,486
7,480
3,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nut
14
8 / 0 / 3
8,600
860
11,395
6,892
3,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 2 / 1
6,339
634
4,612
3,921
1,545
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
11
1 / 3 / 0
6,397
640
5,538
11,555
8,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 6 / 0
6,090
609
5,329
9,359
3,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
2
1
0.25
W
Hades
SirWesls
Hades
3
0
6
6
L
Ymir
1
3
0
0.33
W
Serqet
angelbm0
Serqet
0
1
10
5
L
0
6
0
0
W
Nut
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,932
Damage
15,479
22,806
Taken
24,835
11,038
Mitigated
13,526
3,945
Healing
2,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,612
483
0
0
3,921
1,545
0
538
3,310
24,750
0
W
Hades
SirWesls
Hades
6,051
726
470
2,849
8,434
4,297
301
3,304
5,130
21,652
0
L
Ymir
5,538
636
0
1,780
11,555
8,334
0
3,623
7,580
20,108
0
W
Serqet
angelbm0
Serqet
4,486
1,004
0
626
7,480
3,727
0
2,604
4,876
0
22,077
L
5,329
1,777
0
239
9,359
3,647
0
1,953
7,194
0
21,122
W
Nut
11,395
4,827
0
0
6,892
3,014
0
4,272
2,620
0
40,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,248
Gold Earned
18,826
141
Minions Killed
99
0
Camps Cleared
0
553,686
Distance Traveled
474,120
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,339
634
45
5
0
155,859
0
W
Hades
7,583
758
49
5
0
187,106
0
L
Ymir
6,397
640
25
3
0
149,365
0
W
Serqet
7,065
707
38
4
0
196,694
0
L
Medusa
6,090
609
29
3
0
168,896
0
W
Nut
8,600
860
54
5
0
169,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role