Player Matchup

Aphrodite
Aphrodite
LURUNTT
Aphrodite
Level 16
God Stats
2W - 1L
1,153 SR
Queue Stats
82W - 81L
1,417 Elo+
Party 2
Awilix
Awilix
PabloBiscuits
Awilix
Level 144
God Stats
15W - 8L
1,525 SR
Queue Stats
57W - 76L
1,576 Elo+
Party 2
Discordia
Discordia
davidindus10
Discordia
Level 70
God Stats
2W - 4L
1,153 SR
Queue Stats
72W - 74L
1,428 Elo+
Party 2
Nut
Nut
fer_guel
Nut
Level 119
God Stats
2W - 1L
1,198 SR
Queue Stats
133W - 138L
1,448 Elo+
Party 2
Tyr
Tyr
lkerSP-
Tyr
Level 107
God Stats
19W - 12L
1,335 SR
Queue Stats
200W - 198L
1,428 Elo+
Party 2
Team Averages
Level 91
1,273 SR
1,459 Elo+

VS

Team Averages
Level 101
1,498 SR
1,535 Elo+
Baron Samedi
Baron Samedi
Breo664
Baron Samedi
Level 98
God Stats
4W - 2L
1,810 SR
Queue Stats
100W - 92L
1,551 Elo+
Party 1
Scylla
Scylla
KapiX471
Scylla
Level 181
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 60L
1,582 Elo+
Solo
Achilles
Achilles
MeGustanLolis
Achilles
Level 16
God Stats
2W - 2L
1,572 SR
Queue Stats
8W - 13L
1,465 Elo+
Party 1
Hou Yi
Hou Yi
andygm14
Hou Yi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 41L
1,574 Elo+
Solo
Hun Batz
Hun Batz
iTzZ CHIGGLES
Hun Batz
Level 103
God Stats
10W - 8L
1,110 SR
Queue Stats
281W - 292L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LURUNTT
Aphrodite
13
2 / 2 / 3
8,056
537
3,262
10,857
7,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
8 / 2 / 6
9,774
652
14,472
12,698
6,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Discordia
davidindus10
Discordia
15
0 / 1 / 3
9,001
600
3,179
5,381
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 4
9,154
610
9,871
10,643
4,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
16
8 / 0 / 0
9,649
643
7,149
10,603
6,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Breo664
Baron Samedi
10
1 / 4 / 1
6,221
415
7,657
11,123
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
KapiX471
Scylla
15
2 / 2 / 2
8,416
561
6,867
8,227
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
MeGustanLolis
Achilles
10
0 / 6 / 0
6,157
410
2,920
11,412
9,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
andygm14
Hou Yi
13
1 / 3 / 1
7,192
479
5,283
12,093
4,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
iTzZ CHIGGLES
Hun Batz
13
1 / 4 / 2
6,772
451
3,859
12,990
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
19
Kills
5
5
Deaths
19
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Breo664
Baron Samedi
1
4
1
0.38
L
Scylla
KapiX471
Scylla
2
2
2
1.5
W
Aphrodite
LURUNTT
Aphrodite
2
2
3
1.75
L
Achilles
MeGustanLolis
Achilles
0
6
0
0
W
8
2
6
5.5
L
Hou Yi
andygm14
Hou Yi
1
3
1
0.5
W
Discordia
davidindus10
Discordia
0
1
3
1.5
W
1
0
4
3
L
Hun Batz
iTzZ CHIGGLES
Hun Batz
1
4
2
0.5
W
Tyr
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,933
Damage
26,586
50,182
Taken
55,845
27,344
Mitigated
27,129
18,054
Healing
14,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Breo664
Baron Samedi
7,657
1,254
834
2,191
11,123
4,385
0
2,505
8,618
30,168
0
L
Scylla
KapiX471
Scylla
6,867
1,090
0
1,625
8,227
2,871
0
1,550
6,677
66,742
1,021
W
Aphrodite
LURUNTT
Aphrodite
3,262
133
4,054
5,315
10,857
7,636
0
4,942
5,915
24,936
0
L
Achilles
MeGustanLolis
Achilles
2,920
304
0
982
11,412
9,898
0
324
11,088
0
22,979
W
14,472
5,275
0
1,661
12,698
6,571
82
2,994
9,659
0
95,371
L
Hou Yi
andygm14
Hou Yi
5,283
1,734
0
3,496
12,093
4,778
0
764
11,329
0
57,459
W
Discordia
davidindus10
Discordia
3,179
0
0
1,653
5,381
2,119
0
2,265
3,116
78,026
1,211
W
9,871
3,559
0
1,000
10,643
4,769
2,483
3,136
7,507
0
85,627
L
Hun Batz
iTzZ CHIGGLES
Hun Batz
3,859
832
0
4,961
12,990
5,197
0
1,298
11,692
0
53,510
W
Tyr
7,149
687
0
4,371
10,603
6,249
0
1,021
9,202
0
61,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,634
Gold Earned
34,758
552
Minions Killed
412
0
Camps Cleared
0
1,594,667
Distance Traveled
1,348,422
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,221
415
43
3
0
260,203
0
L
Scylla
8,416
561
125
8
0
302,113
0
W
Aphrodite
8,056
537
43
3
0
300,224
4
L
Achilles
6,157
410
46
3
0
241,526
0
W
Awilix
9,774
652
133
9
0
367,122
0
L
Hou Yi
7,192
479
99
7
0
261,973
2
W
Discordia
9,001
600
137
9
0
304,500
0
W
Nut
9,154
610
148
10
0
284,213
0
L
Hun Batz
6,772
451
99
7
0
282,607
4
W
Tyr
9,649
643
91
6
0
338,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role