Player Matchup

Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Edgewalker10
Nut
Level 172
God Stats
16W - 18L
1,603 SR
Queue Stats
359W - 354L
1,563 Elo+
Solo
Atlas
Atlas
Mraresome
Atlas
Level 111
God Stats
6W - 4L
1,447 SR
Queue Stats
188W - 183L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Skylocks
Morgan Le Fay
Level 125
God Stats
27W - 17L
1,670 SR
Queue Stats
112W - 100L
1,561 Elo+
Solo
Shiva
Shiva
The1stPlanet
Shiva
Level 152
God Stats
38W - 35L
1,657 SR
Queue Stats
598W - 585L
1,588 Elo+
Solo
Team Averages
Level 126
1,575 SR
1,535 Elo+

VS

Team Averages
Level 123
1,554 SR
1,564 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Armandx92
Tyr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 44L
1,573 Elo+
Solo
Nu Wa
Nu Wa
DeaDPooLSTaR
Nu Wa
Level 103
God Stats
35W - 38L
1,700 SR
Queue Stats
58W - 58L
1,659 Elo+
Solo
Charybdis
Charybdis
Klutch PvE
Charybdis
Level 133
God Stats
20W - 19L
1,514 SR
Queue Stats
63W - 45L
1,550 Elo+
Solo
Awilix
Awilix
ngocpsvt
Awilix
Level 213
God Stats
244W - 321L
1,553 SR
Queue Stats
1,616W - 1,650L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 3 / 2
7,641
1,092
5,478
7,312
3,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 0 / 0
7,580
1,083
5,106
7,754
2,980
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Mraresome
Atlas
13
1 / 2 / 3
8,378
1,197
5,997
10,884
9,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Skylocks
Morgan Le Fay
12
0 / 2 / 1
6,461
923
2,005
3,372
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 3
7,157
1,022
11,008
9,787
7,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

305

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 1 / 4
8,174
1,168
6,678
5,000
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 5
7,520
1,074
7,388
7,613
5,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 0 / 3
7,471
1,067
7,977
4,500
1,631
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Klutch PvE
Charybdis
13
1 / 0 / 3
7,392
1,056
6,175
4,809
1,818
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
ngocpsvt
Awilix
13
4 / 1 / 3
8,828
1,261
7,414
10,338
5,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
4
Kills
8
8
Deaths
4
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
2
1
W
Ah Puch
 
Ah Puch
2
1
4
4
W
1
2
5
1.75
W
0
0
3
1.5
L
1
0
0
1
W
Charybdis
Klutch PvE
Charybdis
1
0
3
2.5
L
Atlas
Mraresome
Atlas
1
2
3
1.25
L
Morgan Le Fay
Skylocks
Morgan Le Fay
0
2
1
0.25
L
0
1
3
1.5
W
Awilix
ngocpsvt
Awilix
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,594
Damage
35,632
39,109
Taken
32,260
25,109
Mitigated
16,425
3,199
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,478
450
0
638
7,312
3,354
0
2,888
4,424
15,336
0
W
Ah Puch
 
Ah Puch
6,678
370
0
1,523
5,000
1,970
0
1,293
3,573
22,174
723
W
7,388
886
0
950
7,613
5,533
0
3,208
4,197
0
16,923
W
7,977
4,809
40
143
4,500
1,631
0
1,842
2,569
25,086
189
L
5,106
1,371
0
715
7,754
2,980
0
3,025
4,729
0
29,026
W
Charybdis
Klutch PvE
Charybdis
6,175
3,086
0
0
4,809
1,818
0
2,098
2,590
0
17,222
L
Atlas
Mraresome
Atlas
5,997
1,841
0
496
10,884
9,993
0
4,390
6,494
27,572
0
L
Morgan Le Fay
Skylocks
Morgan Le Fay
2,005
537
0
0
3,372
1,161
0
1,211
2,161
4,116
0
L
11,008
886
88
1,262
9,787
7,621
0
2,863
6,924
0
26,449
W
Awilix
ngocpsvt
Awilix
7,414
1,881
0
3,954
10,338
5,473
0
5,039
4,940
50
15,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
39,385
171
Minions Killed
150
3
Camps Cleared
9
628,875
Distance Traveled
763,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,641
1,092
27
4
2
129,493
0
W
Ah Puch
8,174
1,168
51
7
3
144,806
0
W
Tyr
7,520
1,074
15
2
1
160,289
0
W
Nu Wa
7,471
1,067
35
5
0
148,235
0
L
Nut
7,580
1,083
63
9
0
152,749
0
W
Charybdis
7,392
1,056
29
4
4
135,617
0
L
Atlas
8,378
1,197
51
7
0
141,097
0
L
Morgan Le Fay
6,461
923
3
0
0
42,470
0
L
Shiva
7,157
1,022
27
4
1
163,066
0
W
Awilix
8,828
1,261
20
3
1
174,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role