Player Matchup

Arachne
Arachne
ColoredDiamond
Arachne
Level 68
God Stats
67W - 40L
1,632 SR
Queue Stats
503W - 477L
1,495 Elo+
Solo
Athena
Athena
Luissaavedra200
Athena
Level 103
God Stats
30W - 24L
1,710 SR
Queue Stats
332W - 318L
1,515 Elo+
Solo
Hera
Hera
MrKnight47
Hera
Level 99
God Stats
0W - 2L
1,279 SR
Queue Stats
78W - 74L
1,540 Elo+
Solo
Danzaburou
Danzaburou
Zzmlllx
Danzaburou
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 79L
1,593 Elo+
Solo
Nemesis
Nemesis
ogAlexkilfatass
Nemesis
Level 96
God Stats
0W - 3L
1,298 SR
Queue Stats
17W - 15L
1,508 Elo+
Solo
Team Averages
Level 104
1,484 SR
1,530 Elo+

VS

Team Averages
Level 113
1,543 SR
1,549 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CeroteRojo2
Janus
Level 107
God Stats
7W - 10L
1,413 SR
Queue Stats
41W - 41L
1,474 Elo+
Solo
Cerberus
Cerberus
Emrald1Archer0
Cerberus
Level 127
God Stats
5W - 6L
1,500 SR
Queue Stats
245W - 242L
1,519 Elo+
Party 1
Nut
Nut
Thirain
Nut
Level 85
God Stats
8W - 1L
1,801 SR
Queue Stats
22W - 13L
1,729 Elo+
Solo
Ares
Ares
dTP Slurp
Ares
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
198W - 173L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,455
461
5,100
11,872
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 4 / 0
6,759
483
8,878
18,910
10,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 2 / 0
4,689
335
842
1,844
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Zzmlllx
Danzaburou
13
2 / 4 / 4
8,008
572
8,784
10,791
4,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 0
5,600
400
5,560
10,133
6,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
8 / 1 / 3
8,203
586
9,114
12,316
5,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
4 / 0 / 3
7,825
559
6,213
5,116
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
13
2 / 1 / 3
7,818
558
6,311
15,369
9,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nut
11
2 / 2 / 2
6,817
487
9,117
8,586
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ares
11
0 / 2 / 4
6,748
482
5,251
14,502
12,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
16
16
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
1
3
9.5
W
4
0
3
5.5
L
0
3
4
0.67
W
Cerberus
2
1
3
3.5
L
4
4
0
1
L
0
2
0
0
W
Nut
2
2
2
1.5
L
Danzaburou
Zzmlllx
Danzaburou
2
4
4
1
W
Ares
0
2
4
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,164
Damage
36,006
53,550
Taken
55,889
27,098
Mitigated
33,424
11,216
Healing
17,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,114
3,699
100
5,031
12,316
5,106
43
923
11,230
41,087
10,380
W
6,213
163
0
710
5,116
1,984
716
1,353
3,543
53,879
1,343
L
5,100
3,602
0
2,025
11,872
4,849
187
4,790
7,082
0
39,973
W
Cerberus
6,311
601
0
7,371
15,369
9,927
118
1,626
12,829
44,587
4,984
L
8,878
2,538
77
5,686
18,910
10,418
22
8,036
10,874
38,148
2,358
L
842
70
0
290
1,844
593
0
1,334
510
7,596
0
W
Nut
9,117
3,901
0
719
8,586
3,610
778
1,041
7,397
0
61,383
L
Danzaburou
Zzmlllx
Danzaburou
8,784
2,141
0
2,102
10,791
4,481
622
5,324
5,467
0
63,518
W
Ares
5,251
718
98
3,760
14,502
12,797
115
3,539
10,439
19,231
1,529
L
5,560
1,106
0
1,036
10,133
6,757
0
5,902
4,231
0
25,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,511
Gold Earned
37,411
261
Minions Killed
432
0
Camps Cleared
0
1,167,782
Distance Traveled
1,388,323
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,203
586
65
5
0
341,665
0
W
Janus
7,825
559
97
7
0
294,500
0
L
Arachne
6,455
461
58
4
0
294,118
0
W
Cerberus
7,818
558
138
10
0
232,580
0
L
Athena
6,759
483
58
4
0
293,669
0
L
Hera
4,689
335
13
1
0
48,422
0
W
Nut
6,817
487
106
8
0
254,631
0
L
Danzaburou
8,008
572
95
7
0
242,002
0
W
Ares
6,748
482
26
2
0
264,947
0
L
Nemesis
5,600
400
37
3
0
289,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role