Player Matchup

Pele
Pele
FatPeoplePoupeeh
Pele
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
316W - 309L
1,437 Elo+
Party 1
Surtr
Surtr
TruBearsky905
Surtr
Level 129
God Stats
8W - 7L
1,472 SR
Queue Stats
267W - 266L
1,470 Elo+
Party 1
Ymir
Ymir
ghostlymma
Ymir
Level 88
God Stats
10W - 3L
1,833 SR
Queue Stats
234W - 238L
1,417 Elo+
Party 1
Chaac
Chaac
lNoRDl
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 93L
1,507 Elo+
Solo
Guan Yu
Guan Yu
xXCanesyyXx-_-
Guan Yu
Level 35
God Stats
2W - 2L
1,469 SR
Queue Stats
173W - 205L
1,415 Elo+
Party 1
Team Averages
Level 101
1,555 SR
1,449 Elo+

VS

Team Averages
Level 64
1,580 SR
1,470 Elo+
Sylvanus
Sylvanus
GatekeeperIl
Sylvanus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 95L
1,419 Elo+
Solo
Hachiman
Hachiman
HairyBarrys58
Hachiman
Level 118
God Stats
1W - 1L
1,682 SR
Queue Stats
157W - 147L
1,487 Elo+
Solo
Yu Huang
Yu Huang
NonsecularDivine
Yu Huang
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 27L
1,536 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheMagMagik
Kumbhakarna
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 214L
1,453 Elo+
Solo
Chronos
Chronos
anamolyalbatross
Chronos
Level 109
God Stats
3W - 5L
1,715 SR
Queue Stats
684W - 676L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
8,220
822
6,977
9,434
4,006
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 2 / 8
8,763
876
13,425
20,591
12,348
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
1 / 3 / 14
8,285
829
11,220
22,320
18,499
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
lNoRDl
Chaac
16
4 / 1 / 8
9,170
917
15,747
11,243
12,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 8
8,966
897
6,885
16,274
12,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GatekeeperIl
Sylvanus
16
3 / 1 / 9
8,390
839
10,387
12,711
15,531
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
HairyBarrys58
Hachiman
15
5 / 3 / 5
8,294
829
17,281
11,518
5,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 5 / 5
7,325
733
7,461
10,810
5,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
TheMagMagik
Kumbhakarna
12
1 / 4 / 8
7,610
761
5,657
14,183
15,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
4 / 2 / 9
7,603
760
13,731
11,412
6,258
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
50
15
Kills
14
14
Deaths
15
45
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
Sylvanus
GatekeeperIl
Sylvanus
3
1
9
7.5
L
Hachiman
HairyBarrys58
Hachiman
5
3
5
2.5
L
1
5
5
0.7
L
Kumbhakarna
TheMagMagik
Kumbhakarna
1
4
8
1.25
W
5
2
8
4.5
L
4
2
9
4.25
W
1
3
14
2.67
W
Chaac
lNoRDl
Chaac
4
1
8
8
W
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,254
Damage
54,517
79,862
Taken
60,634
59,571
Mitigated
49,283
36,996
Healing
21,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,977
2,399
1,863
2,112
9,434
4,006
174
4,417
5,017
0
15,743
L
Sylvanus
GatekeeperIl
Sylvanus
10,387
2,545
5,094
4,014
12,711
15,531
0
1,942
10,769
18,268
1,350
L
Hachiman
HairyBarrys58
Hachiman
17,281
10,162
61
2,100
11,518
5,955
0
1,588
9,930
22
33,365
L
7,461
1,600
1,719
1,028
10,810
5,899
0
2,307
8,503
13,968
371
L
Kumbhakarna
TheMagMagik
Kumbhakarna
5,657
858
2,245
2,094
14,183
15,640
0
4,798
9,385
7,599
0
W
13,425
3,996
2,118
7,948
20,591
12,348
28
10,642
9,949
850
21,256
L
13,731
3,749
1,911
1,403
11,412
6,258
0
944
10,468
22,824
578
W
11,220
2,813
2,279
6,864
22,320
18,499
141
9,414
12,906
16,428
1,540
W
Chaac
lNoRDl
Chaac
15,747
1,034
2,176
3,515
11,243
12,535
655
5,279
5,964
0
35,699
W
6,885
1,011
5,003
3,118
16,274
12,183
92
6,068
10,206
0
9,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,404
Gold Earned
39,222
119
Minions Killed
107
0
Camps Cleared
0
958,413
Distance Traveled
799,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,220
822
17
2
0
166,956
0
L
Sylvanus
8,390
839
25
3
0
160,058
0
L
Hachiman
8,294
829
36
4
0
165,557
0
L
Yu Huang
7,325
733
13
1
0
155,365
0
L
Kumbhakarna
7,610
761
7
1
0
137,801
0
W
Surtr
8,763
876
28
3
0
200,142
0
L
Chronos
7,603
760
26
3
0
180,463
0
W
Ymir
8,285
829
16
2
0
174,314
0
W
Chaac
9,170
917
48
5
0
231,860
0
W
Guan Yu
8,966
897
10
1
0
185,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role