Player Matchup

Ravana
Ravana
Ander6870
Ravana
Level 36
God Stats
2W - 5L
1,411 SR
Queue Stats
382W - 360L
1,467 Elo+
Solo
Ix Chel
Ix Chel
Bezzaa
Ix Chel
Level 145
God Stats
4W - 7L
1,500 SR
Queue Stats
79W - 90L
1,416 Elo+
Party 2
Ullr
Ullr
Capt0Biscuits
Ullr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,205 Elo+
Party 2
Sylvanus
Sylvanus
R17CH
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 54L
1,205 Elo+
Party 2
Gilgamesh
Gilgamesh
Xerado
Gilgamesh
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,403 Elo+
Solo
Team Averages
Level 51
1,482 SR
1,339 Elo+

VS

Team Averages
Level 52
1,608 SR
1,421 Elo+
Nemesis
Nemesis
AP Decimate
Nemesis
Level 41
God Stats
35W - 38L
1,534 SR
Queue Stats
300W - 299L
1,438 Elo+
Party 3
Ravana
Ravana
B3lialuin
Ravana
Level 70
God Stats
17W - 19L
1,647 SR
Queue Stats
317W - 328L
1,408 Elo+
Party 3
Ra
Ra
Leo_Hobbit
Ra
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,407 Elo+
Solo
Atlas
Atlas
MedicalCheese
Atlas
Level 85
God Stats
8W - 4L
1,528 SR
Queue Stats
82W - 88L
1,405 Elo+
Party 1
Horus
Horus
poopoftheshark
Horus
Level 29
God Stats
11W - 11L
1,833 SR
Queue Stats
44W - 37L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ander6870
Ravana
14
2 / 5 / 3
9,123
1,140
16,337
12,872
10,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Bezzaa
Ix Chel
14
3 / 6 / 3
9,100
1,138
10,965
11,518
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
1 / 7 / 4
8,634
1,079
4,572
15,217
6,946
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
R17CH
Sylvanus
14
0 / 5 / 4
8,341
1,043
6,184
13,367
10,969
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Xerado
Gilgamesh
13
0 / 1 / 2
7,552
944
531
1,402
748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

159

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AP Decimate
Nemesis
15
6 / 0 / 13
9,903
1,238
13,840
10,681
5,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
B3lialuin
Ravana
15
6 / 1 / 17
10,048
1,256
9,951
8,404
3,772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 1 / 11
10,611
1,326
12,062
5,822
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 15
10,047
1,256
6,371
11,671
11,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 2 / 18
9,141
1,143
6,053
10,762
7,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
97
6
Kills
23
24
Deaths
6
16
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AP Decimate
Nemesis
6
0
13
12.5
L
Ravana
Ander6870
Ravana
2
5
3
0.7
W
Ravana
B3lialuin
Ravana
6
1
17
14.5
L
Ix Chel
Bezzaa
Ix Chel
3
6
3
0.75
L
1
7
4
0.43
W
6
1
11
11.5
W
3
2
15
5.25
L
Sylvanus
R17CH
Sylvanus
0
5
4
0.4
L
Gilgamesh
Xerado
Gilgamesh
0
1
2
1
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,589
Damage
48,277
54,376
Taken
47,340
33,141
Mitigated
30,949
6,375
Healing
11,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AP Decimate
Nemesis
13,840
8,004
0
1,860
10,681
5,632
0
4,251
6,430
0
23,160
L
Ravana
Ander6870
Ravana
16,337
5,415
0
2,380
12,872
10,139
0
4,926
7,594
0
32,744
W
Ravana
B3lialuin
Ravana
9,951
3,305
0
1,103
8,404
3,772
0
2,824
5,545
0
19,735
L
Ix Chel
Bezzaa
Ix Chel
10,965
1,654
1,151
294
11,518
4,339
0
2,924
7,553
28,461
0
L
4,572
3,777
0
406
15,217
6,946
0
5,651
9,476
0
13,292
W
12,062
1,355
2,058
1,126
5,822
2,418
0
1,448
4,374
44,678
696
W
6,371
2,732
0
486
11,671
11,560
0
4,095
6,260
13,549
316
L
Sylvanus
R17CH
Sylvanus
6,184
1,915
926
1,125
13,367
10,969
0
4,009
9,039
16,236
439
L
Gilgamesh
Xerado
Gilgamesh
531
225
0
93
1,402
748
0
441
889
0
2,111
W
6,053
2,406
2,091
3,201
10,762
7,567
0
4,420
4,864
0
8,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,750
Gold Earned
49,750
110
Minions Killed
170
3
Camps Cleared
8
538,048
Distance Traveled
791,423
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,903
1,238
34
4
1
157,241
0
L
Ravana
9,123
1,140
34
4
0
147,432
0
W
Ravana
10,048
1,256
23
3
1
176,693
0
L
Ix Chel
9,100
1,138
29
4
1
131,714
0
L
Ullr
8,634
1,079
22
3
2
127,321
0
W
Ra
10,611
1,326
86
11
5
154,419
0
W
Atlas
10,047
1,256
20
3
0
147,247
0
L
Sylvanus
8,341
1,043
22
3
0
101,685
0
L
Gilgamesh
7,552
944
3
0
0
29,896
0
W
Horus
9,141
1,143
7
1
1
155,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role