Player Matchup

Anhur
Anhur
Abcaerd
Anhur
Level 101
God Stats
2W - 2L
1,539 SR
Queue Stats
49W - 53L
1,495 Elo+
Party 2
Horus
Horus
HaroIvan
Horus
Level 46
God Stats
1W - 2L
1,855 SR
Queue Stats
28W - 31L
1,467 Elo+
Party 2
Vulcan
Vulcan
NoT_Peepzao
Vulcan
Level 128
God Stats
1W - 1L
1,664 SR
Queue Stats
50W - 58L
1,519 Elo+
Party 2
Team Averages
Level 92
1,686 SR
1,494 Elo+

VS

Team Averages
Level 77
1,426 SR
1,534 Elo+
Jing Wei
Jing Wei
ashro1995
Jing Wei
Level 89
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thoth
Thoth
gerritsxd
Thoth
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,552 Elo+
Party 1
Sobek
Sobek
thechemayt566
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Abcaerd
Anhur
16
9 / 1 / 6
10,933
911
10,910
14,125
6,507
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
HaroIvan
Horus
16
3 / 0 / 13
9,869
822
11,384
13,827
15,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
15
4 / 0 / 7
10,026
836
9,810
5,753
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ashro1995
Jing Wei
13
1 / 2 / 0
7,944
662
6,194
11,803
3,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
gerritsxd
Thoth
12
0 / 6 / 1
7,792
649
11,535
10,570
2,643
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 8 / 1
7,405
617
3,906
16,381
11,125
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
1
1
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
Abcaerd
Anhur
9
1
6
12
W
Horus
HaroIvan
Horus
3
0
13
9.5
W
Vulcan
4
0
7
7.5
L
Jing Wei
ashro1995
Jing Wei
1
2
0
0.5
L
Thoth
gerritsxd
Thoth
0
6
1
0.08
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,104
Damage
21,635
33,705
Taken
38,754
24,570
Mitigated
17,176
12,261
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Abcaerd
Anhur
10,910
7,563
0
4,286
14,125
6,507
2,403
6,827
7,115
0
48,110
W
Horus
HaroIvan
Horus
11,384
3,326
1,144
5,480
13,827
15,414
54
4,747
8,765
0
23,772
W
Vulcan
9,810
2,514
0
1,351
5,753
2,649
381
2,813
2,917
61,130
1,179
L
Jing Wei
ashro1995
Jing Wei
6,194
4,731
0
1,342
11,803
3,408
0
4,266
7,255
0
22,236
L
Thoth
gerritsxd
Thoth
11,535
369
0
600
10,570
2,643
0
1,969
8,174
48,197
0
L
3,906
53
0
988
16,381
11,125
0
3,544
12,416
13,741
1,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,828
Gold Earned
23,141
180
Minions Killed
145
0
Camps Cleared
0
741,283
Distance Traveled
669,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,933
911
63
5
0
221,051
0
W
Horus
9,869
822
38
3
0
255,364
0
W
Vulcan
10,026
836
79
7
0
264,868
0
L
Jing Wei
7,944
662
49
4
0
225,052
0
L
Thoth
7,792
649
70
6
0
227,866
0
L
Sobek
7,405
617
26
2
0
216,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role