Player Matchup

Tyr
Tyr
Juan345
Tyr
Level 145
God Stats
2W - 6L
1,602 SR
Queue Stats
115W - 90L
1,630 Elo+
Solo
Anubis
Anubis
KernelError98
Anubis
Level 26
God Stats
4W - 5L
1,578 SR
Queue Stats
187W - 184L
1,404 Elo+
Party 1
Loki
Loki
Luryur
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,820 Elo+
Solo
Chronos
Chronos
PeddaPeddigrew
Chronos
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,504 Elo+
Solo
Janus
Janus
ivan9xulo
Janus
Level 99
God Stats
7W - 6L
1,603 SR
Queue Stats
128W - 132L
1,393 Elo+
Party 1
Team Averages
Level 98
1,557 SR
1,550 Elo+

VS

Team Averages
Level 92
1,667 SR
1,534 Elo+
Ares
Ares
DaXxibz2002
Ares
Level 117
God Stats
2W - 1L
1,739 SR
Queue Stats
65W - 68L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dxaba
Ah Muzen Cab
Level 68
God Stats
5W - 5L
1,619 SR
Queue Stats
48W - 51L
1,526 Elo+
Party 2
Bakasura
Bakasura
LeoArgentinaCBA
Bakasura
Level 143
God Stats
4W - 1L
1,741 SR
Queue Stats
156W - 148L
1,519 Elo+
Solo
Martichoras
Martichoras
l ZayFox l
Martichoras
Level 67
God Stats
6W - 9L
1,432 SR
Queue Stats
39W - 41L
1,513 Elo+
Party 2
Janus
Janus
l ZayFox l9793
Janus
Level 67
God Stats
8W - 5L
1,802 SR
Queue Stats
29W - 23L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
11
1 / 6 / 0
6,791
377
9,059
18,019
14,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 3 / 0
8,595
478
3,401
11,398
5,257
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
Luryur
Loki
14
3 / 5 / 0
8,532
474
11,813
13,953
6,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 3 / 0
7,769
432
8,718
11,796
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
ivan9xulo
Janus
14
0 / 4 / 0
7,600
422
4,771
12,572
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 7
9,782
543
9,394
15,552
16,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Dxaba
Ah Muzen Cab
17
5 / 1 / 2
10,522
585
11,961
11,664
5,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bakasura
19
2 / 2 / 3
11,713
651
8,427
15,101
10,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
l ZayFox l
Martichoras
16
4 / 2 / 5
9,750
542
10,251
14,061
7,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 0 / 2
9,768
543
10,618
8,940
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
5
Kills
21
21
Deaths
5
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
W
Ah Muzen Cab
Dxaba
Ah Muzen Cab
5
1
2
6
L
Tyr
1
6
0
0.17
L
1
3
0
0.33
W
Bakasura
2
2
3
1.75
L
Loki
Luryur
Loki
3
5
0
0.6
L
0
3
0
0
L
Janus
ivan9xulo
Janus
0
4
0
0
W
Martichoras
l ZayFox l
Martichoras
4
2
5
3.25
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,762
Damage
50,651
67,738
Taken
65,318
37,590
Mitigated
42,271
17,968
Healing
23,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,394
978
470
4,626
15,552
16,155
942
4,033
11,519
35,132
4,738
W
Ah Muzen Cab
Dxaba
Ah Muzen Cab
11,961
3,854
0
375
11,664
5,028
0
3,615
7,950
0
84,260
L
Tyr
9,059
1,003
0
5,770
18,019
14,942
0
6,726
11,293
0
26,255
L
3,401
322
0
3,876
11,398
5,257
0
3,988
7,410
65,321
1,144
W
Bakasura
8,427
4,926
0
9,221
15,101
10,104
2,322
85
14,109
0
91,479
L
Loki
Luryur
Loki
11,813
1,701
0
2,032
13,953
6,386
0
1,577
11,359
0
68,801
L
8,718
2,605
0
2,324
11,796
6,105
0
3,550
7,966
68,876
5,279
L
Janus
ivan9xulo
Janus
4,771
166
0
3,966
12,572
4,900
0
3,229
9,292
70,991
1,081
W
Martichoras
l ZayFox l
Martichoras
10,251
4,340
0
4,658
14,061
7,589
1,928
5,828
8,082
0
69,073
W
10,618
298
0
3,657
8,940
3,395
0
3,062
5,750
82,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,287
Gold Earned
51,535
549
Minions Killed
630
0
Camps Cleared
0
1,715,638
Distance Traveled
1,808,971
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,782
543
41
2
0
339,224
0
W
Ah Muzen Cab
10,522
585
155
9
0
359,087
1
L
Tyr
6,791
377
30
2
0
368,065
2
L
Anubis
8,595
478
142
8
0
318,206
0
W
Bakasura
11,713
651
199
11
0
353,481
0
L
Loki
8,532
474
121
7
0
335,801
0
L
Chronos
7,769
432
138
8
0
333,969
2
L
Janus
7,600
422
118
7
0
359,597
0
W
Martichoras
9,750
542
116
6
0
321,210
0
W
Janus
9,768
543
119
7
0
435,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role