Player Matchup

Bacchus
Bacchus
AsasinJ6737
Bacchus
Level 54
God Stats
2W - 0L
1,537 SR
Queue Stats
150W - 160L
1,345 Elo+
Solo
Medusa
Medusa
GALLEGOS21MLKS
Medusa
Level 154
God Stats
16W - 13L
1,472 SR
Queue Stats
292W - 281L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
Svilaro95
Baron Samedi
Level 121
God Stats
2W - 1L
1,128 SR
Queue Stats
38W - 34L
1,439 Elo+
Solo
Surtr
Surtr
iSunDip
Surtr
Level 93
God Stats
13W - 5L
1,582 SR
Queue Stats
87W - 85L
1,416 Elo+
Solo
Maman Brigitte
Maman Brigitte
mspatriot03
Maman Brigitte
Level 87
God Stats
6W - 3L
1,500 SR
Queue Stats
36W - 42L
1,384 Elo+
Solo
Team Averages
Level 102
1,444 SR
1,407 Elo+

VS

Team Averages
Level 81
1,398 SR
1,499 Elo+
Bastet
Bastet
Amitissa
Bastet
Level 75
God Stats
1W - 3L
1,463 SR
Queue Stats
25W - 20L
1,521 Elo+
Solo
Sylvanus
Sylvanus
CrazyShadowWolf0
Sylvanus
Level 84
God Stats
1W - 2L
1,240 SR
Queue Stats
209W - 231L
1,480 Elo+
Party 1
Zhong Kui
Zhong Kui
IIBunnyxZeeII
Zhong Kui
Level 97
God Stats
1W - 4L
1,269 SR
Queue Stats
380W - 409L
1,461 Elo+
Party 1
Nox
Nox
Lackmen_215
Nox
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,559 Elo+
Solo
Charybdis
Charybdis
aznee_uzamaki
Charybdis
Level 68
God Stats
367W - 300L
1,519 SR
Queue Stats
611W - 619L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AsasinJ6737
Bacchus
14
1 / 3 / 9
9,333
491
9,153
15,290
18,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
2 / 3 / 4
9,038
476
12,150
12,487
5,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
Svilaro95
Baron Samedi
16
8 / 0 / 2
10,224
538
11,607
11,845
5,791
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
iSunDip
Surtr
17
6 / 0 / 3
10,113
532
13,162
15,203
9,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
mspatriot03
Maman Brigitte
17
2 / 3 / 0
10,241
539
7,278
15,428
6,781
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Amitissa
Bastet
13
0 / 1 / 3
7,708
406
9,252
11,720
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 2
8,198
431
5,276
19,362
17,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
IIBunnyxZeeII
Zhong Kui
14
1 / 8 / 0
8,270
435
9,605
18,125
13,883
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 2
9,253
487
11,157
13,947
12,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
aznee_uzamaki
Charybdis
13
2 / 5 / 2
7,908
416
6,368
14,369
6,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
19
Kills
8
9
Deaths
20
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bastet
Amitissa
Bastet
0
1
3
1.5
W
Bacchus
AsasinJ6737
Bacchus
1
3
9
1.83
L
2
4
2
0.75
W
2
3
4
1.33
L
Zhong Kui
IIBunnyxZeeII
Zhong Kui
1
8
0
0.13
L
3
2
2
2
W
Baron Samedi
Svilaro95
Baron Samedi
8
0
2
9
L
Charybdis
aznee_uzamaki
Charybdis
2
5
2
0.6
W
Surtr
iSunDip
Surtr
6
0
3
7.5
W
Maman Brigitte
mspatriot03
Maman Brigitte
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,350
Damage
41,658
70,253
Taken
77,523
45,458
Mitigated
55,655
22,320
Healing
18,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Amitissa
Bastet
9,252
2,737
0
1,908
11,720
5,529
0
4,616
7,104
0
54,021
W
Bacchus
AsasinJ6737
Bacchus
9,153
1,125
0
3,486
15,290
18,112
225
3,997
11,293
33,466
1,432
L
5,276
1,152
658
3,479
19,362
17,862
105
5,254
14,108
32,243
0
W
12,150
4,617
0
2,272
12,487
5,540
288
3,675
8,812
0
74,677
L
Zhong Kui
IIBunnyxZeeII
Zhong Kui
9,605
336
0
4,918
18,125
13,883
0
9,333
8,792
62,399
3,824
L
11,157
923
0
3,829
13,947
12,166
0
6,337
7,610
56,723
3,634
W
Baron Samedi
Svilaro95
Baron Samedi
11,607
1,119
319
3,932
11,845
5,791
753
7,724
4,121
63,540
0
L
Charybdis
aznee_uzamaki
Charybdis
6,368
2,813
0
4,133
14,369
6,215
171
3,264
11,105
0
45,570
W
Surtr
iSunDip
Surtr
13,162
5,181
0
4,949
15,203
9,234
0
3,419
11,784
5,217
101,588
W
Maman Brigitte
mspatriot03
Maman Brigitte
7,278
313
0
7,362
15,428
6,781
665
6,485
8,943
67,128
5,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,949
Gold Earned
41,337
492
Minions Killed
362
0
Camps Cleared
0
1,750,611
Distance Traveled
1,699,379
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,708
406
82
4
0
460,162
0
W
Bacchus
9,333
491
36
2
0
362,065
1
L
Sylvanus
8,198
431
37
2
0
287,269
0
W
Medusa
9,038
476
87
5
0
292,996
0
L
Zhong Kui
8,270
435
95
5
0
302,453
0
L
Nox
9,253
487
95
5
0
334,684
0
W
Baron Samedi
10,224
538
92
5
0
309,895
0
L
Charybdis
7,908
416
53
3
0
314,811
0
W
Surtr
10,113
532
149
8
0
424,906
0
W
Maman Brigitte
10,241
539
128
7
0
360,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role