Player Matchup

Bake Kujira
Bake Kujira
Miguelito011566
Bake Kujira
Level 50
God Stats
5W - 8L
1,476 SR
Queue Stats
126W - 157L
1,282 Elo+
Solo
Mercury
Mercury
SpartanMingle
Mercury
Level 57
God Stats
9W - 17L
1,419 SR
Queue Stats
46W - 59L
1,434 Elo+
Solo
Izanami
Izanami
crackhutch
Izanami
Level 57
God Stats
1W - 2L
1,287 SR
Queue Stats
65W - 62L
1,432 Elo+
Solo
Kukulkan
Kukulkan
tek_faby_op
Kukulkan
Level 40
God Stats
5W - 5L
1,500 SR
Queue Stats
140W - 139L
1,367 Elo+
Solo
Merlin
Merlin
zGTxVIPER
Merlin
Level 41
God Stats
9W - 11L
1,469 SR
Queue Stats
45W - 34L
1,487 Elo+
Solo
Team Averages
Level 49
1,430 SR
1,400 Elo+

VS

Team Averages
Level 65
1,308 SR
1,415 Elo+
Merlin
Merlin
BIGA0501
Merlin
Level 74
God Stats
13W - 18L
1,404 SR
Queue Stats
50W - 48L
1,461 Elo+
Party 1
Charon
Charon
Casanever
Charon
Level 45
God Stats
4W - 6L
1,133 SR
Queue Stats
73W - 76L
1,490 Elo+
Solo
Ullr
Ullr
YokoTheFoxSpirit
Ullr
Level 86
God Stats
4W - 8L
1,230 SR
Queue Stats
40W - 47L
1,444 Elo+
Party 1
Odin
Odin
choruslove
Odin
Level 85
God Stats
2W - 0L
1,482 SR
Queue Stats
37W - 43L
1,469 Elo+
Party 1
Arachne
Arachne
krossfade187
Arachne
Level 34
God Stats
19W - 16L
1,289 SR
Queue Stats
110W - 107L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Miguelito011566
Bake Kujira
12
2 / 4 / 3
7,620
423
6,820
20,069
15,481
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
14
1 / 3 / 0
7,947
442
3,247
13,342
6,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Izanami
crackhutch
Izanami
14
2 / 3 / 1
8,192
455
7,778
10,585
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
tek_faby_op
Kukulkan
16
2 / 1 / 0
9,184
510
7,890
10,902
5,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
zGTxVIPER
Merlin
12
0 / 7 / 0
7,544
419
4,877
10,307
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BIGA0501
Merlin
15
1 / 1 / 0
9,571
532
6,402
8,565
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Casanever
Charon
13
2 / 0 / 4
9,174
510
5,427
12,224
12,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
4 / 4 / 3
8,110
451
12,694
15,149
5,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 0 / 0
11,241
625
8,440
11,007
12,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
krossfade187
Arachne
14
4 / 2 / 2
8,479
471
6,746
16,424
7,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
7
Kills
18
18
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
BIGA0501
Merlin
1
1
0
1
W
Charon
Casanever
Charon
2
0
4
4
L
Bake Kujira
Miguelito011566
Bake Kujira
2
4
3
0.88
L
Mercury
1
3
0
0.33
W
4
4
3
1.38
W
7
0
0
7
L
Izanami
crackhutch
Izanami
2
3
1
0.83
W
Arachne
krossfade187
Arachne
4
2
2
2.5
L
Kukulkan
tek_faby_op
Kukulkan
2
1
0
2
L
Merlin
zGTxVIPER
Merlin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,612
Damage
39,709
65,205
Taken
63,369
34,781
Mitigated
41,821
8,511
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BIGA0501
Merlin
6,402
777
0
1,986
8,565
3,388
1,054
4,135
4,280
71,963
4,218
W
Charon
Casanever
Charon
5,427
1,138
0
1,676
12,224
12,768
342
1,649
10,555
45,180
0
L
Bake Kujira
Miguelito011566
Bake Kujira
6,820
4,151
162
2,964
20,069
15,481
155
2,184
17,836
36,989
173
L
Mercury
3,247
921
0
621
13,342
6,348
213
1,823
11,236
0
69,079
W
12,694
4,989
0
730
15,149
5,497
1,529
5,437
9,712
0
41,081
W
8,440
763
0
1,524
11,007
12,238
35
3,593
7,152
0
80,340
L
Izanami
crackhutch
Izanami
7,778
4,945
0
2,706
10,585
4,289
49
1,262
9,274
0
63,152
W
Arachne
krossfade187
Arachne
6,746
3,984
63
3,970
16,424
7,930
803
4,046
12,283
0
62,266
L
Kukulkan
tek_faby_op
Kukulkan
7,890
1,449
0
1,858
10,902
5,080
410
3,841
6,968
77,657
609
L
Merlin
zGTxVIPER
Merlin
4,877
723
0
200
10,307
3,583
0
2,685
7,338
41,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,487
Gold Earned
46,575
483
Minions Killed
444
0
Camps Cleared
0
1,677,295
Distance Traveled
1,556,234
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,571
532
141
8
0
305,568
0
W
Charon
9,174
510
46
3
0
343,553
0
L
Bake Kujira
7,620
423
51
3
0
319,315
0
L
Mercury
7,947
442
114
6
0
430,365
0
W
Ullr
8,110
451
46
3
0
310,616
0
W
Odin
11,241
625
125
7
0
263,590
0
L
Izanami
8,192
455
99
6
0
309,117
5
W
Arachne
8,479
471
86
5
0
332,907
0
L
Kukulkan
9,184
510
141
8
0
326,760
0
L
Merlin
7,544
419
78
4
0
291,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role