Player Matchup

Cernunnos
Cernunnos
Baboon
Cernunnos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,627 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BigChungus42069
Cu Chulainn
Level 107
God Stats
2W - 4L
1,289 SR
Queue Stats
5W - 13L
1,416 Elo+
Party 2
Atlas
Atlas
DaveRuizzz
Atlas
Level 145
God Stats
11W - 7L
1,767 SR
Queue Stats
75W - 58L
1,663 Elo+
Party 2
Team Averages
Level 125
1,518 SR
1,569 Elo+

VS

Team Averages
Level 141
1,747 SR
1,595 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ocelot
Baron Samedi
Level 141
God Stats
5W - 1L
2,002 SR
Queue Stats
110W - 25L
1,647 Elo+
Party 1
Neith
Neith
Xanasthiel
Neith
Level 126
God Stats
1W - 1L
1,740 SR
Queue Stats
121W - 28L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Baboon
Cernunnos
12
1 / 1 / 4
7,331
733
5,035
6,495
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
BigChungus42069
Cu Chulainn
13
4 / 1 / 4
8,344
834
13,424
13,239
16,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
12
3 / 0 / 2
7,306
731
7,269
9,466
10,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 5 / 2
6,550
655
5,581
12,991
11,631
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Ocelot
Baron Samedi
12
0 / 1 / 1
6,541
654
6,748
6,457
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
2 / 2 / 0
6,982
698
8,156
9,519
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
2
2
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
2
0.2
W
Cernunnos
Baboon
Cernunnos
1
1
4
3
W
Cu Chulainn
BigChungus42069
Cu Chulainn
4
1
4
6
W
Atlas
3
0
2
4
L
Baron Samedi
Ocelot
Baron Samedi
0
1
1
0.5
L
Neith
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,728
Damage
20,485
29,200
Taken
28,967
30,160
Mitigated
18,781
9,564
Healing
8,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,581
724
0
4,174
12,991
11,631
0
3,192
9,779
0
17,118
W
Cernunnos
Baboon
Cernunnos
5,035
2,419
0
1,395
6,495
2,924
472
1,025
5,448
0
30,404
W
Cu Chulainn
BigChungus42069
Cu Chulainn
13,424
1,378
0
5,258
13,239
16,438
21
3,318
9,906
3,602
38,625
W
Atlas
7,269
2,829
0
2,911
9,466
10,798
36
2,311
7,139
18,110
394
L
Baron Samedi
Ocelot
Baron Samedi
6,748
957
865
1,443
6,457
3,068
0
1,665
4,765
21,440
672
L
Neith
8,156
4,499
0
1,922
9,519
4,082
0
3,981
5,501
0
28,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,981
Gold Earned
20,073
131
Minions Killed
117
0
Camps Cleared
0
606,701
Distance Traveled
542,736
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,550
655
24
2
0
189,376
0
W
Cernunnos
7,331
733
49
5
0
197,043
0
W
Cu Chulainn
8,344
834
68
7
0
209,717
0
W
Atlas
7,306
731
14
1
0
199,941
0
L
Baron Samedi
6,541
654
50
5
0
173,552
0
L
Neith
6,982
698
43
4
0
179,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role