Player Matchup

Hera
Hera
Silver III
BigFunkyBoi
Hera
Silver III
Level 82
God Stats
2W - 1L
1,328 SR
Queue Stats
22W - 36L
982 MMR
Party 2
Danzaburou
Danzaburou
Silver IV
DR-ZedDead
Danzaburou
Silver IV
Level 139
God Stats
28W - 25L
1,474 SR
Queue Stats
47W - 72L
1,087 MMR
Solo
Tyr
Tyr
Gold IV
UnidadX
Tyr
Gold IV
Level 165
God Stats
7W - 14L
1,344 SR
Queue Stats
520W - 562L
1,172 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,382 SR
1,081 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 71
1,419 SR
1,051 MMR
Pele
Pele
Silver IV
Cloudisking
Pele
Silver IV
Level 57
God Stats
0W - 5L
1,249 SR
Queue Stats
27W - 36L
990 MMR
Solo
Sobek
Sobek
Silver III
ProSlay28
Sobek
Silver III
Level 97
God Stats
3W - 4L
1,589 SR
Queue Stats
258W - 278L
719 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
Tiguidou IV
Zhong Kui
Bronze III
Level 60
God Stats
2W - 2L
1,419 SR
Queue Stats
2W - 3L
1,443 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 10
10,861
835
15,587
5,524
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
DR-ZedDead
Danzaburou
15
6 / 1 / 10
10,800
831
14,934
9,394
4,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tyr
15
4 / 0 / 9
9,956
766
9,344
13,613
10,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AgniKuzenboThothAchillesCharon

VS

Bans
Bake KujiraSun WukongVulcanSurtrKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 1
8,424
648
5,316
14,916
5,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
ProSlay28
Sobek
13
0 / 4 / 2
7,915
609
3,845
16,034
16,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Tiguidou IV
Zhong Kui
14
1 / 5 / 1
8,391
645
10,217
16,046
13,197
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
2
2
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
L
1
8
1
0.19
W
Danzaburou
DR-ZedDead
Danzaburou
6
1
10
11
L
Sobek
ProSlay28
Sobek
0
4
2
0.25
L
Zhong Kui
Tiguidou IV
Zhong Kui
1
5
1
0.3
W
Tyr
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,865
Damage
19,378
28,531
Taken
46,996
17,071
Mitigated
35,327
10,670
Healing
9,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,587
3,400
0
1,730
5,524
2,436
455
2,877
2,562
48,794
562
L
5,316
601
0
1,253
14,916
5,754
0
6,082
8,737
0
26,051
W
Danzaburou
DR-ZedDead
Danzaburou
14,934
6,592
0
3,276
9,394
4,175
2,596
5,416
3,861
0
43,678
L
Sobek
ProSlay28
Sobek
3,845
282
0
2,941
16,034
16,376
0
4,285
11,567
17,597
568
L
Zhong Kui
Tiguidou IV
Zhong Kui
10,217
963
219
5,104
16,046
13,197
0
4,597
11,310
32,362
0
W
Tyr
9,344
718
0
5,664
13,613
10,460
275
5,494
7,864
0
47,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,617
Gold Earned
24,730
180
Minions Killed
110
0
Camps Cleared
0
799,773
Distance Traveled
648,217
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,861
835
64
5
0
266,255
0
L
Pele
8,424
648
37
3
0
210,531
0
W
Danzaburou
10,800
831
56
4
0
222,198
0
L
Sobek
7,915
609
23
2
0
229,830
0
L
Zhong Kui
8,391
645
50
4
0
207,856
0
W
Tyr
9,956
766
60
5
0
311,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role