Player Matchup

Thanatos
Thanatos
BigTourettyTarry
Thanatos
Level 84
God Stats
14W - 6L
1,570 SR
Queue Stats
67W - 64L
1,485 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ExMxBeastboy
Kumbhakarna
Level 87
God Stats
1W - 2L
1,342 SR
Queue Stats
76W - 92L
1,470 Elo+
Party 2
Bastet
Bastet
MisterMillaway
Bastet
Level 84
God Stats
2W - 3L
1,528 SR
Queue Stats
84W - 98L
1,481 Elo+
Party 2
Poseidon
Poseidon
RemiFreyo
Poseidon
Level 148
God Stats
5W - 1L
1,910 SR
Queue Stats
61W - 61L
1,600 Elo+
Solo
King Arthur
King Arthur
XSledge666
King Arthur
Level 143
God Stats
8W - 10L
1,512 SR
Queue Stats
254W - 223L
1,510 Elo+
Solo
Team Averages
Level 109
1,572 SR
1,509 Elo+

VS

Team Averages
Level 130
1,616 SR
1,449 Elo+
Surtr
Surtr
ALL HAIL HAL0
Surtr
Level 157
God Stats
20W - 21L
1,842 SR
Queue Stats
126W - 144L
1,533 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ALL HAIL HYDRAE
Tsukuyomi
Level 149
God Stats
5W - 8L
1,626 SR
Queue Stats
156W - 169L
1,518 Elo+
Party 1
Anubis
Anubis
HandysBehindDQ
Anubis
Level 106
God Stats
3W - 4L
1,828 SR
Queue Stats
105W - 108L
1,464 Elo+
Party 1
Aphrodite
Aphrodite
hiddenkillr
Aphrodite
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 7L
1,242 Elo+
Party 1
Tyr
Tyr
xTruthxTTV
Tyr
Level 139
God Stats
24W - 25L
1,284 SR
Queue Stats
1,077W - 1,108L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 2
9,079
605
12,714
17,403
8,377
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
ExMxBeastboy
Kumbhakarna
12
2 / 6 / 2
7,111
474
6,208
14,220
6,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 4 / 2
5,605
374
5,512
9,271
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
RemiFreyo
Poseidon
13
1 / 4 / 2
7,580
505
5,076
13,805
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
XSledge666
King Arthur
15
7 / 1 / 4
9,380
625
15,117
16,225
18,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
8,064
538
12,900
20,000
11,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tsukuyomi
ALL HAIL HYDRAE
Tsukuyomi
15
5 / 5 / 2
8,982
599
8,600
14,917
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 1 / 4
9,918
661
15,766
10,625
5,515
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
hiddenkillr
Aphrodite
13
2 / 3 / 7
8,060
537
6,167
7,725
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
0 / 8 / 1
6,471
431
3,933
16,829
15,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
19
Kills
17
18
Deaths
19
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
Tsukuyomi
ALL HAIL HYDRAE
Tsukuyomi
5
5
2
1.2
L
9
3
2
3.33
L
Kumbhakarna
ExMxBeastboy
Kumbhakarna
2
6
2
0.5
W
6
1
4
8
L
0
4
2
0.25
L
Poseidon
RemiFreyo
Poseidon
1
4
2
0.5
L
King Arthur
XSledge666
King Arthur
7
1
4
9
W
Aphrodite
hiddenkillr
Aphrodite
2
3
7
1.83
W
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,627
Damage
47,366
70,924
Taken
70,096
40,855
Mitigated
41,275
20,758
Healing
27,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,900
6,101
0
4,485
20,000
11,004
445
5,041
14,959
2,883
72,305
W
Tsukuyomi
ALL HAIL HYDRAE
Tsukuyomi
8,600
1,977
0
5,021
14,917
5,627
480
2,382
12,535
0
60,637
L
12,714
3,633
0
12,404
17,403
8,377
0
5,561
11,842
0
86,732
L
Kumbhakarna
ExMxBeastboy
Kumbhakarna
6,208
1,521
0
1,032
14,220
6,878
0
5,956
8,264
33,890
5,223
W
15,766
767
0
5,553
10,625
5,515
404
3,855
6,770
63,350
274
L
5,512
1,521
0
1,819
9,271
2,753
0
2,971
6,300
0
22,993
L
Poseidon
RemiFreyo
Poseidon
5,076
603
0
2,844
13,805
4,102
53
5,588
8,217
56,297
2,397
L
King Arthur
XSledge666
King Arthur
15,117
1,764
0
2,659
16,225
18,745
0
2,788
13,437
2,990
68,896
W
Aphrodite
hiddenkillr
Aphrodite
6,167
1,318
6,716
3,289
7,725
3,704
0
1,262
6,463
29,102
0
W
3,933
350
0
2,043
16,829
15,425
0
904
15,925
0
30,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,755
Gold Earned
41,495
409
Minions Killed
366
0
Camps Cleared
0
1,453,098
Distance Traveled
1,496,504
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,064
538
95
6
0
332,636
0
W
Tsukuyomi
8,982
599
92
6
0
334,629
0
L
Thanatos
9,079
605
117
8
0
334,281
2
L
Kumbhakarna
7,111
474
68
5
0
271,155
0
W
Anubis
9,918
661
96
6
0
272,610
0
L
Bastet
5,605
374
40
3
0
239,413
3
L
Poseidon
7,580
505
90
6
0
322,197
0
L
King Arthur
9,380
625
94
6
0
286,052
5
W
Aphrodite
8,060
537
41
3
0
278,155
0
W
Tyr
6,471
431
42
3
0
278,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role