Player Matchup

Ah Puch
Ah Puch
DragotheBeast09
Ah Puch
Level 124
God Stats
0W - 2L
1,313 SR
Queue Stats
60W - 48L
1,552 Elo+
Solo
Ganesha
Ganesha
LiGambleLi
Ganesha
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 267L
1,538 Elo+
Solo
Kali
Kali
PneumaticLime
Kali
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,495 Elo+
Solo
Ishtar
Ishtar
ReggaeBruce
Ishtar
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,269 Elo+
Solo
King Arthur
King Arthur
Shot_Caller_74
King Arthur
Level 128
God Stats
5W - 9L
1,500 SR
Queue Stats
375W - 402L
1,503 Elo+
Solo
Team Averages
Level 110
1,463 SR
1,471 Elo+

VS

Team Averages
Level 124
1,620 SR
1,615 Elo+
Nike
Nike
KiNG Bo1876
Nike
Level 126
God Stats
5W - 2L
1,370 SR
Queue Stats
189W - 216L
1,462 Elo+
Solo
Shiva
Shiva
SillyFoal852443
Shiva
Level 128
God Stats
7W - 9L
1,715 SR
Queue Stats
274W - 275L
1,531 Elo+
Solo
Anubis
Anubis
SimpGodSr
Anubis
Level 127
God Stats
1W - 0L
1,815 SR
Queue Stats
16W - 4L
1,763 Elo+
Party 1
Zeus
Zeus
Tikempo17
Zeus
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 19L
1,816 Elo+
Party 1
Charon
Charon
xSMIBx
Charon
Level 121
God Stats
2W - 0L
1,698 SR
Queue Stats
22W - 18L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 9
8,699
870
11,759
8,029
3,642
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
LiGambleLi
Ganesha
13
0 / 5 / 8
7,020
702
5,280
14,164
14,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 7 / 4
8,257
826
4,648
13,317
5,835
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
13
1 / 7 / 6
7,117
712
4,047
11,974
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
Shot_Caller_74
King Arthur
13
5 / 7 / 3
8,263
826
6,921
13,351
16,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 15
8,786
879
7,230
10,190
5,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 2 / 20
8,930
893
8,552
10,017
10,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
SimpGodSr
Anubis
17
13 / 3 / 13
10,592
1,059
12,091
7,528
4,233
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
16
6 / 2 / 19
9,480
948
19,674
7,755
3,375
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon
xSMIBx
Charon
14
2 / 2 / 21
9,017
902
8,854
8,887
9,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
117
11
Kills
29
29
Deaths
12
30
Assists
88
Player
Kills
Deaths
Assists
KDA
L
2
3
9
2.17
W
4
3
15
3.83
L
Ganesha
LiGambleLi
Ganesha
0
5
8
0.8
L
3
7
4
0.71
L
Ishtar
1
7
6
0.57
L
King Arthur
Shot_Caller_74
King Arthur
5
7
3
0.93
W
4
2
20
7
W
Anubis
SimpGodSr
Anubis
13
3
13
6.5
W
Zeus
6
2
19
7.75
W
Charon
xSMIBx
Charon
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,655
Damage
56,401
60,835
Taken
44,377
44,169
Mitigated
33,616
9,593
Healing
14,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,759
583
1,095
1,886
8,029
3,642
0
5,265
2,726
25,621
0
W
7,230
766
296
1,236
10,190
5,734
694
3,395
6,795
0
19,459
L
Ganesha
LiGambleLi
Ganesha
5,280
306
589
1,324
14,164
14,217
0
9,775
4,127
8,457
0
L
4,648
2,130
253
2,043
13,317
5,835
0
8,872
4,219
0
10,703
L
Ishtar
4,047
1,573
558
1,709
11,974
4,025
0
7,926
3,834
0
10,095
L
King Arthur
Shot_Caller_74
King Arthur
6,921
935
35
101
13,351
16,450
0
8,642
4,547
0
13,683
W
8,552
856
2,254
2,733
10,017
10,455
294
4,135
5,882
0
11,779
W
Anubis
SimpGodSr
Anubis
12,091
721
1,302
2,305
7,528
4,233
1,450
3,062
4,466
26,982
438
W
Zeus
19,674
3,269
0
934
7,755
3,375
1,142
2,818
4,937
28,637
0
W
Charon
xSMIBx
Charon
8,854
1,012
1,269
2,099
8,887
9,819
599
3,629
5,258
14,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,356
Gold Earned
46,805
81
Minions Killed
124
0
Camps Cleared
0
767,174
Distance Traveled
883,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,699
870
44
4
0
152,783
0
W
Nike
8,786
879
25
3
0
194,969
0
L
Ganesha
7,020
702
0
0
0
170,260
0
L
Kali
8,257
826
12
1
0
168,090
0
L
Ishtar
7,117
712
9
1
0
139,001
0
L
King Arthur
8,263
826
16
2
0
137,040
0
W
Shiva
8,930
893
9
1
0
191,498
0
W
Anubis
10,592
1,059
39
4
0
149,213
0
W
Zeus
9,480
948
35
4
0
163,220
0
W
Charon
9,017
902
16
2
0
184,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role