Player Matchup

Terra
Terra
ComfyLauren
Terra
Level 76
God Stats
5W - 10L
1,302 SR
Queue Stats
518W - 535L
1,385 Elo+
Solo
Apollo
Apollo
El Chapo 420347
Apollo
Level 69
God Stats
2W - 1L
1,702 SR
Queue Stats
71W - 56L
1,817 Elo+
Solo
He Bo
He Bo
Mr_Sincity05TTV
He Bo
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 178L
1,430 Elo+
Solo
Chernobog
Chernobog
XxFenixX360
Chernobog
Level 100
God Stats
1W - 1L
1,274 SR
Queue Stats
2W - 2L
1,158 Elo+
Solo
Chaac
Chaac
polygonpainter
Chaac
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 117L
1,397 Elo+
Solo
Team Averages
Level 94
1,456 SR
1,437 Elo+

VS

Team Averages
Level 68
1,450 SR
1,285 Elo+
Ix Chel
Ix Chel
Dovecontenis
Ix Chel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,547 Elo+
Solo
Nox
Nox
Guimeel
Nox
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 118L
1,124 Elo+
Solo
Heimdallr
Heimdallr
Nightwolf4400
Heimdallr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,249 Elo+
Solo
Xbalanque
Xbalanque
Smookweed4200
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 63L
1,253 Elo+
Party 1
Bastet
Bastet
luc2011
Bastet
Level 38
God Stats
0W - 2L
1,248 SR
Queue Stats
39W - 58L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 12
10,585
756
4,856
16,551
20,625
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 5 / 12
11,330
809
21,310
15,778
8,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 7
10,216
730
12,147
11,122
8,720
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
XxFenixX360
Chernobog
17
2 / 1 / 8
9,855
704
5,414
7,687
3,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
8 / 3 / 9
11,155
797
17,207
18,133
21,744
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dovecontenis
Ix Chel
18
3 / 1 / 4
9,344
667
11,369
12,758
7,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
17
0 / 4 / 9
9,082
649
5,728
12,752
9,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Nightwolf4400
Heimdallr
17
7 / 5 / 5
9,846
703
15,386
13,887
7,980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Smookweed4200
Xbalanque
16
2 / 8 / 8
9,610
686
16,229
18,229
8,761
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
luc2011
Bastet
15
2 / 6 / 7
9,318
666
6,908
12,377
6,045
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
47
23
Kills
14
15
Deaths
24
48
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
L
Ix Chel
Dovecontenis
Ix Chel
3
1
4
5
W
6
5
12
2.4
L
Nox
0
4
9
1.13
W
4
2
7
3.75
L
Heimdallr
Nightwolf4400
Heimdallr
7
5
5
1.9
L
Xbalanque
Smookweed4200
Xbalanque
2
8
8
0.75
W
Chernobog
XxFenixX360
Chernobog
2
1
8
6
L
Bastet
luc2011
Bastet
2
6
7
0.92
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,934
Damage
55,620
69,271
Taken
70,003
63,588
Mitigated
39,739
28,929
Healing
22,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,856
336
4,126
3,354
16,551
20,625
1,294
4,937
11,614
10,420
0
L
Ix Chel
Dovecontenis
Ix Chel
11,369
838
2,691
3,630
12,758
7,066
0
2,957
9,801
20,361
0
W
21,310
10,903
1,677
4,132
15,778
8,817
1,158
2,680
13,097
0
40,903
L
Nox
5,728
209
1,229
3,687
12,752
9,887
120
3,687
9,065
19,156
311
W
12,147
305
2,074
4,424
11,122
8,720
118
3,053
8,066
22,042
0
L
Heimdallr
Nightwolf4400
Heimdallr
15,386
3,394
742
2,138
13,887
7,980
70
3,056
10,831
0
30,585
L
Xbalanque
Smookweed4200
Xbalanque
16,229
8,009
2,816
3,903
18,229
8,761
388
4,069
14,160
0
31,360
W
Chernobog
XxFenixX360
Chernobog
5,414
2,171
488
2,246
7,687
3,682
1,232
2,583
5,104
0
20,260
L
Bastet
luc2011
Bastet
6,908
2,069
284
1,115
12,377
6,045
1,068
3,234
9,143
0
10,336
W
17,207
1,607
698
5,710
18,133
21,744
51
3,725
14,408
0
30,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,141
Gold Earned
47,200
147
Minions Killed
121
0
Camps Cleared
0
1,292,498
Distance Traveled
1,175,516
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,585
756
8
1
0
247,789
0
L
Ix Chel
9,344
667
18
1
0
257,638
0
W
Apollo
11,330
809
61
4
0
309,310
0
L
Nox
9,082
649
28
2
0
246,523
0
W
He Bo
10,216
730
24
2
0
303,572
5
L
Heimdallr
9,846
703
32
2
0
243,210
0
L
Xbalanque
9,610
686
37
3
0
233,624
4
W
Chernobog
9,855
704
29
2
0
156,961
0
L
Bastet
9,318
666
6
0
0
194,521
0
W
Chaac
11,155
797
25
2
0
274,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role