Player Matchup

Aphrodite
Aphrodite
CptMørgann
Aphrodite
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 63L
1,362 Elo+
Party 1
Ares
Ares
I_Goultard_I
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,349 Elo+
Party 1
Nut
Nut
monoceros1337
Nut
Level 59
God Stats
0W - 3L
1,243 SR
Queue Stats
36W - 45L
1,315 Elo+
Solo
Team Averages
Level 63
1,414 SR
1,342 Elo+

VS

Team Averages
Level 68
1,500 SR
1,418 Elo+
Aphrodite
Aphrodite
ArchiiiDT
Aphrodite
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 29L
1,285 Elo+
Party 2
Athena
Athena
ElBomber21
Athena
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 28L
1,285 Elo+
Party 2
Izanami
Izanami
illlmazera
Izanami
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 55L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CptMørgann
Aphrodite
14
0 / 4 / 1
9,357
585
8,166
15,575
11,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 0
9,979
624
6,650
21,285
27,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 4 / 0
9,086
568
7,105
10,974
7,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArchiiiDT
Aphrodite
16
0 / 0 / 9
10,249
641
4,600
5,700
3,588
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
ElBomber21
Athena
14
0 / 1 / 10
10,017
626
5,098
12,764
12,560
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
illlmazera
Izanami
18
11 / 1 / 0
12,903
806
29,870
13,711
6,813
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
11
11
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ArchiiiDT
Aphrodite
0
0
9
4.5
L
Aphrodite
CptMørgann
Aphrodite
0
4
1
0.13
W
Athena
ElBomber21
Athena
0
1
10
5
L
1
3
0
0.33
W
Izanami
illlmazera
Izanami
11
1
0
11
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,921
Damage
39,568
47,834
Taken
32,175
46,792
Mitigated
22,961
12,266
Healing
12,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ArchiiiDT
Aphrodite
4,600
1,226
3,428
3,971
5,700
3,588
599
3,067
2,633
20,376
0
L
Aphrodite
CptMørgann
Aphrodite
8,166
921
4,151
6,503
15,575
11,679
110
1,905
13,612
52,177
1,098
W
Athena
ElBomber21
Athena
5,098
1,727
0
0
12,764
12,560
315
5,036
7,728
16,962
922
L
6,650
817
0
0
21,285
27,994
0
4,714
16,531
13,765
450
W
Izanami
illlmazera
Izanami
29,870
22,192
0
5,247
13,711
6,813
2,854
6,351
7,360
0
106,819
L
7,105
3,046
0
1,612
10,974
7,119
0
2,334
8,618
0
29,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,422
Gold Earned
33,169
144
Minions Killed
187
0
Camps Cleared
0
709,752
Distance Traveled
794,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,249
641
22
1
0
287,093
0
L
Aphrodite
9,357
585
81
5
0
244,329
0
W
Athena
10,017
626
19
1
0
259,974
0
L
Ares
9,979
624
20
1
0
237,286
0
W
Izanami
12,903
806
146
9
0
247,555
0
L
Nut
9,086
568
43
3
0
228,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role