Player Matchup

Bellona
Bellona
BloodyRahr
Bellona
Level 39
God Stats
7W - 14L
1,571 SR
Queue Stats
363W - 372L
1,444 Elo+
Solo
Tiamat
Tiamat
SeraphiDead
Tiamat
Level 63
God Stats
1W - 3L
1,551 SR
Queue Stats
42W - 63L
1,341 Elo+
Solo
Hou Yi
Hou Yi
Thea_MTF_06
Hou Yi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,462 Elo+
Party 2
Hel
Hel
X UK LEECHES X
Hel
Level 80
God Stats
2W - 1L
1,752 SR
Queue Stats
33W - 36L
1,408 Elo+
Solo
Chang'e
Chang'e
shamurissa189
Chang'e
Level 63
God Stats
24W - 22L
1,488 SR
Queue Stats
45W - 48L
1,462 Elo+
Party 2
Team Averages
Level 67
1,573 SR
1,423 Elo+

VS

Team Averages
Level 48
1,563 SR
1,419 Elo+
Achilles
Achilles
 
Achilles
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
BLKJuNNe89
Poseidon
Level 31
God Stats
6W - 6L
1,500 SR
Queue Stats
627W - 650L
1,241 Elo+
Solo
Ullr
Ullr
XxGhosts7933
Ullr
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 136L
1,566 Elo+
Solo
Ra
Ra
tek_faby_op
Ra
Level 40
God Stats
4W - 2L
1,646 SR
Queue Stats
6W - 7L
1,479 Elo+
Solo
Nut
Nut
zUDEDPanda
Nut
Level 57
God Stats
10W - 7L
1,671 SR
Queue Stats
54W - 61L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BloodyRahr
Bellona
10
0 / 1 / 1
5,346
1,069
223
1,438
680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
11
0 / 1 / 3
6,050
1,210
3,090
2,470
1,234
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
11
3 / 1 / 1
6,615
1,323
5,339
3,831
1,611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 0 / 4
5,909
1,182
4,153
6,124
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
11
1 / 3 / 3
6,207
1,241
3,579
7,160
2,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

346

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
4 / 0 / 2
6,915
1,383
6,379
5,937
5,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
BLKJuNNe89
Poseidon
11
0 / 1 / 2
5,831
1,166
1,991
3,217
1,456
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
0 / 1 / 5
5,997
1,199
2,448
4,173
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 2 / 4
6,778
1,356
5,586
4,796
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 0
5,677
1,135
1,734
1,288
574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
4
Kills
6
6
Deaths
4
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
2
5
W
Poseidon
BLKJuNNe89
Poseidon
0
1
2
1
L
Bellona
BloodyRahr
Bellona
0
1
1
0.5
L
Tiamat
0
1
3
1.5
L
Hou Yi
3
1
1
3.5
L
0
0
4
2
W
0
1
5
2.5
L
Chang'e
1
3
3
0.83
W
2
2
4
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,384
Damage
18,138
21,023
Taken
19,411
8,525
Mitigated
10,821
3,948
Healing
2,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,379
1,826
0
456
5,937
5,058
0
2,604
3,333
0
11,735
W
Poseidon
BLKJuNNe89
Poseidon
1,991
386
125
161
3,217
1,456
0
1,728
1,489
11,740
779
L
Bellona
BloodyRahr
Bellona
223
0
0
0
1,438
680
0
198
1,202
0
2,846
L
Tiamat
3,090
218
0
274
2,470
1,234
0
637
1,802
16,544
1,056
L
Hou Yi
5,339
2,508
0
220
3,831
1,611
0
1,468
2,363
0
13,815
L
4,153
725
1,228
1,626
6,124
2,600
0
2,370
3,629
11,838
0
W
2,448
971
0
136
4,173
1,738
0
2,696
1,441
0
8,880
L
Chang'e
3,579
303
120
480
7,160
2,400
0
2,494
4,438
12,133
0
W
5,586
943
596
1,162
4,796
1,995
0
2,955
1,841
18,529
885
W
1,734
557
0
0
1,288
574
0
806
482
0
10,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,127
Gold Earned
31,198
99
Minions Killed
103
6
Camps Cleared
6
406,147
Distance Traveled
502,388
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,915
1,383
7
1
0
111,173
0
W
Poseidon
5,831
1,166
18
4
3
94,028
0
L
Bellona
5,346
1,069
2
0
1
32,583
1
L
Tiamat
6,050
1,210
44
9
3
93,252
0
L
Hou Yi
6,615
1,323
13
3
2
97,995
0
L
Hel
5,909
1,182
17
3
0
92,297
0
W
Ullr
5,997
1,199
14
3
1
106,880
0
L
Chang'e
6,207
1,241
23
5
0
90,020
0
W
Ra
6,778
1,356
38
8
0
106,384
0
W
Nut
5,677
1,135
26
5
2
83,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role