Player Matchup

Izanami
Izanami
GangsterLPP
Izanami
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 41L
1,370 Elo+
Party 2
Cupid
Cupid
Noosir98
Cupid
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,675 Elo+
Solo
Discordia
Discordia
Phaetje
Discordia
Level 161
God Stats
5W - 4L
1,715 SR
Queue Stats
271W - 271L
1,483 Elo+
Solo
Ne Zha
Ne Zha
Urke7
Ne Zha
Level 152
God Stats
2W - 0L
1,299 SR
Queue Stats
26W - 36L
1,472 Elo+
Solo
Cthulhu
Cthulhu
WhiiTy_WhiTe
Cthulhu
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 29L
1,269 Elo+
Party 2
Team Averages
Level 145
1,503 SR
1,454 Elo+

VS

Team Averages
Level 137
1,564 SR
1,672 Elo+
Baron Samedi
Baron Samedi
Badcrevette
Baron Samedi
Level 198
God Stats
11W - 12L
1,623 SR
Queue Stats
1,601W - 1,674L
1,509 Elo+
Solo
Raijin
Raijin
ForkliftDriver22
Raijin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,712 Elo+
Party 1
Medusa
Medusa
LibeX5
Medusa
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,712 Elo+
Party 1
Cthulhu
Cthulhu
Outperform
Cthulhu
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 19L
1,712 Elo+
Party 1
Charybdis
Charybdis
bengaaa1
Charybdis
Level 61
God Stats
0W - 1L
1,696 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GangsterLPP
Izanami
20
7 / 6 / 14
12,935
808
18,980
17,352
9,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cupid
Noosir98
Cupid
18
3 / 1 / 12
11,294
706
8,896
11,600
6,664
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Phaetje
Discordia
20
5 / 0 / 15
12,191
762
19,316
6,917
3,904
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ne Zha
Urke7
Ne Zha
17
2 / 4 / 16
10,707
669
7,314
18,727
17,703
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
WhiiTy_WhiTe
Cthulhu
19
8 / 3 / 14
12,160
760
18,373
18,136
19,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Badcrevette
Baron Samedi
19
5 / 1 / 7
11,197
700
10,200
10,229
9,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 8 / 7
9,942
621
8,525
16,193
8,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
LibeX5
Medusa
18
7 / 6 / 3
11,635
727
16,850
17,627
8,901
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Outperform
Cthulhu
19
1 / 3 / 8
10,628
664
17,769
19,537
28,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
bengaaa1
Charybdis
14
0 / 7 / 6
9,372
586
8,514
15,793
7,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
45
25
Kills
14
14
Deaths
25
71
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Badcrevette
Baron Samedi
5
1
7
8.5
L
1
8
7
0.56
W
Izanami
GangsterLPP
Izanami
7
6
14
2.33
L
Medusa
LibeX5
Medusa
7
6
3
1.42
W
Cupid
Noosir98
Cupid
3
1
12
9
L
Cthulhu
Outperform
Cthulhu
1
3
8
1.67
W
Discordia
Phaetje
Discordia
5
0
15
12.5
W
Ne Zha
Urke7
Ne Zha
2
4
16
2.5
W
Cthulhu
WhiiTy_WhiTe
Cthulhu
8
3
14
5
L
Charybdis
bengaaa1
Charybdis
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,879
Damage
61,858
72,732
Taken
79,379
57,518
Mitigated
61,679
28,163
Healing
25,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Badcrevette
Baron Samedi
10,200
270
5,486
4,791
10,229
9,121
180
5,130
4,816
21,017
535
L
8,525
437
530
1,606
16,193
8,193
0
8,483
7,379
19,218
0
W
Izanami
GangsterLPP
Izanami
18,980
12,212
1,710
2,320
17,352
9,801
4,434
10,126
7,226
0
40,074
L
Medusa
LibeX5
Medusa
16,850
6,481
1,196
3,554
17,627
8,901
882
8,281
9,232
0
39,229
W
Cupid
Noosir98
Cupid
8,896
5,180
4,482
4,264
11,600
6,664
1,551
7,565
4,035
0
22,193
L
Cthulhu
Outperform
Cthulhu
17,769
234
2,537
5,047
19,537
28,416
0
4,643
14,499
33,664
2,363
W
Discordia
Phaetje
Discordia
19,316
418
766
1,062
6,917
3,904
862
4,555
2,362
44,098
0
W
Ne Zha
Urke7
Ne Zha
7,314
1,461
1,154
4,464
18,727
17,703
1,445
5,619
13,108
0
19,107
W
Cthulhu
WhiiTy_WhiTe
Cthulhu
18,373
681
3,667
4,274
18,136
19,446
205
6,428
11,708
30,238
1,581
L
Charybdis
bengaaa1
Charybdis
8,514
3,776
232
817
15,793
7,048
1,038
8,471
6,890
0
16,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,287
Gold Earned
52,774
196
Minions Killed
155
0
Camps Cleared
0
1,582,692
Distance Traveled
1,397,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,197
700
17
1
0
285,999
0
L
Raijin
9,942
621
40
3
0
236,085
0
W
Izanami
12,935
808
58
4
0
282,374
0
L
Medusa
11,635
727
39
2
0
302,440
0
W
Cupid
11,294
706
37
2
0
346,668
0
L
Cthulhu
10,628
664
31
2
0
334,901
0
W
Discordia
12,191
762
56
4
0
339,517
0
W
Ne Zha
10,707
669
9
1
0
304,708
0
W
Cthulhu
12,160
760
36
2
0
309,425
0
L
Charybdis
9,372
586
28
2
0
237,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role