Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Ferrisus
Medusa
Level 155
God Stats
1W - 1L
1,671 SR
Queue Stats
39W - 28L
1,616 Elo+
Solo
Khepri
Khepri
N3rF_-K4pl4n
Khepri
Level 113
God Stats
1W - 4L
1,321 SR
Queue Stats
50W - 41L
1,519 Elo+
Party 2
Merlin
Merlin
Sc00b
Merlin
Level 158
God Stats
3W - 6L
1,375 SR
Queue Stats
147W - 110L
1,612 Elo+
Party 3
Nemesis
Nemesis
Ðuckie
Nemesis
Level 128
God Stats
1W - 3L
1,239 SR
Queue Stats
211W - 178L
1,611 Elo+
Party 3
Team Averages
Level 135
1,421 SR
1,572 Elo+

VS

Team Averages
Level 110
1,575 SR
1,571 Elo+
Horus
Horus
Adenzog
Horus
Level 86
God Stats
5W - 0L
1,715 SR
Queue Stats
24W - 25L
1,562 Elo+
Party 4
Erlang Shen
Erlang Shen
JT4S
Erlang Shen
Level 106
God Stats
8W - 4L
1,638 SR
Queue Stats
53W - 56L
1,531 Elo+
Party 1
Nut
Nut
KingRamer
Nut
Level 109
God Stats
7W - 9L
1,520 SR
Queue Stats
39W - 43L
1,486 Elo+
Party 1
Ravana
Ravana
SirBiIIy
Ravana
Level 123
God Stats
19W - 19L
1,500 SR
Queue Stats
196W - 182L
1,535 Elo+
Party 1
Sol
Sol
sepster
Sol
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 56L
1,744 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
9
0 / 2 / 0
5,132
513
3,174
9,561
3,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
Ferrisus
Medusa
12
2 / 1 / 1
6,430
643
5,908
7,019
2,759
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
9
0 / 1 / 0
5,211
521
2,037
9,088
5,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Sc00b
Merlin
11
0 / 3 / 3
6,055
606
5,049
6,200
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Ðuckie
Nemesis
10
2 / 4 / 0
5,518
552
4,763
9,637
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Adenzog
Horus
8
1 / 0 / 4
5,949
595
1,619
4,273
2,226
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
JT4S
Erlang Shen
10
3 / 2 / 5
6,063
606
5,979
10,639
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 3
6,366
637
4,396
6,795
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
SirBiIIy
Ravana
12
2 / 0 / 1
6,952
695
8,892
7,411
5,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
12
4 / 1 / 0
6,971
697
8,962
8,004
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
11
11
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
2
0
0
W
Horus
Adenzog
Horus
1
0
4
3
L
Medusa
Ferrisus
Medusa
2
1
1
2.5
W
Erlang Shen
JT4S
Erlang Shen
3
2
5
2.75
W
1
1
3
2.5
L
Khepri
0
1
0
0
L
Merlin
Sc00b
Merlin
0
3
3
0.5
W
Ravana
SirBiIIy
Ravana
2
0
1
2.5
W
Sol
4
1
0
4
L
Nemesis
Ðuckie
Nemesis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,931
Damage
29,848
41,505
Taken
37,122
17,226
Mitigated
17,791
8,828
Healing
17,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
3,174
1,095
0
1,930
9,561
3,204
0
0
9,561
0
32,115
W
Horus
Adenzog
Horus
1,619
588
511
2,477
4,273
2,226
40
800
3,473
0
7,478
L
Medusa
Ferrisus
Medusa
5,908
3,278
0
2,190
7,019
2,759
0
3,905
3,114
0
52,655
W
Erlang Shen
JT4S
Erlang Shen
5,979
3,295
0
4,517
10,639
4,843
0
1,352
9,287
0
39,914
W
4,396
2,259
0
1,250
6,795
2,564
0
3,137
3,658
0
51,683
L
Khepri
2,037
323
1,128
2,083
9,088
5,320
0
3,927
5,161
14,661
0
L
Merlin
Sc00b
Merlin
5,049
263
0
561
6,200
2,123
0
875
5,325
42,513
533
W
Ravana
SirBiIIy
Ravana
8,892
3,052
0
4,360
7,411
5,304
0
402
7,009
0
53,212
W
Sol
8,962
5,872
0
4,184
8,004
2,854
243
1,228
6,776
56,946
9,040
L
Nemesis
Ðuckie
Nemesis
4,763
2,614
0
936
9,637
3,820
0
37
9,600
0
43,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,346
Gold Earned
32,301
330
Minions Killed
348
0
Camps Cleared
0
1,031,676
Distance Traveled
1,029,410
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
5,132
513
58
6
0
203,714
1
W
Horus
5,949
595
6
1
0
173,481
2
L
Medusa
6,430
643
102
10
0
210,539
3
W
Erlang Shen
6,063
606
63
6
0
262,611
1
W
Nut
6,366
637
81
8
0
212,020
3
L
Khepri
5,211
521
24
2
0
193,571
1
L
Merlin
6,055
606
78
8
0
190,748
4
W
Ravana
6,952
695
86
9
0
190,174
0
W
Sol
6,971
697
112
11
0
191,124
3
L
Nemesis
5,518
552
68
7
0
233,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role