Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Crewson
Surtr
Level 181
God Stats
9W - 6L
1,636 SR
Queue Stats
151W - 136L
1,586 Elo+
Solo
Nut
Nut
LoStandards
Nut
Level 152
God Stats
7W - 0L
1,551 SR
Queue Stats
55W - 70L
1,530 Elo+
Solo
Horus
Horus
NokschOP
Horus
Level 138
God Stats
2W - 4L
1,479 SR
Queue Stats
49W - 44L
1,505 Elo+
Solo
Anubis
Anubis
santy_dorian
Anubis
Level 158
God Stats
8W - 4L
1,493 SR
Queue Stats
108W - 91L
1,549 Elo+
Solo
Team Averages
Level 155
1,532 SR
1,534 Elo+

VS

Team Averages
Level 154
1,613 SR
1,507 Elo+
Surtr
Surtr
Kamkazi
Surtr
Level 148
God Stats
0W - 1L
1,785 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
PTER0DACTYLMAN
Athena
Level 150
God Stats
0W - 1L
1,717 SR
Queue Stats
34W - 45L
1,459 Elo+
Solo
Hachiman
Hachiman
PrinceDm
Hachiman
Level 146
God Stats
16W - 10L
1,563 SR
Queue Stats
193W - 193L
1,500 Elo+
Solo
Vulcan
Vulcan
con-bomb
Vulcan
Level 145
God Stats
14W - 4L
1,500 SR
Queue Stats
225W - 188L
1,582 Elo+
Solo
Hun Batz
Hun Batz
jaysigg20
Hun Batz
Level 183
God Stats
1W - 2L
1,500 SR
Queue Stats
264W - 265L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 0 / 4
7,503
536
8,110
10,398
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
Crewson
Surtr
15
6 / 0 / 3
9,394
671
9,373
13,715
9,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
4 / 1 / 4
8,543
610
8,721
9,121
3,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
NokschOP
Horus
11
0 / 1 / 10
6,700
479
7,478
10,093
5,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
14
5 / 2 / 5
8,447
603
10,395
12,709
6,120
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Kamkazi
Surtr
11
0 / 3 / 0
6,095
435
5,524
13,428
11,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 5 / 1
5,602
400
4,474
15,113
9,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
PrinceDm
Hachiman
12
1 / 3 / 0
6,971
498
5,243
10,207
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
con-bomb
Vulcan
12
1 / 2 / 1
6,949
496
6,363
7,146
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
jaysigg20
Hun Batz
12
2 / 4 / 0
6,497
464
6,956
16,109
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
4
4
Deaths
17
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
4
4
W
Surtr
Crewson
Surtr
6
0
3
7.5
L
Surtr
Kamkazi
Surtr
0
3
0
0
W
4
1
4
6
W
Horus
NokschOP
Horus
0
1
10
5
L
0
5
1
0.1
L
Hachiman
PrinceDm
Hachiman
1
3
0
0.33
L
Vulcan
con-bomb
Vulcan
1
2
1
0.75
L
Hun Batz
jaysigg20
Hun Batz
2
4
0
0.5
W
Anubis
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,077
Damage
28,560
56,036
Taken
62,003
30,385
Mitigated
31,899
28,319
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,110
5,195
0
4,169
10,398
4,735
53
1,011
9,273
0
54,671
W
Surtr
Crewson
Surtr
9,373
4,046
0
7,316
13,715
9,963
391
1,280
11,875
1,387
68,187
L
Surtr
Kamkazi
Surtr
5,524
2,694
0
3,612
13,428
11,823
0
303
12,814
1,054
38,174
W
8,721
5,454
0
4,619
9,121
3,842
912
714
8,407
0
73,826
W
Horus
NokschOP
Horus
7,478
3,608
1,241
3,992
10,093
5,725
26
2,882
7,173
117
26,262
L
4,474
1,489
0
2,254
15,113
9,795
0
3,821
10,488
16,322
0
L
Hachiman
PrinceDm
Hachiman
5,243
2,856
0
2,793
10,207
2,726
0
659
9,279
0
56,797
L
Vulcan
con-bomb
Vulcan
6,363
1,242
0
1,088
7,146
2,619
0
3,347
3,650
56,903
0
L
Hun Batz
jaysigg20
Hun Batz
6,956
1,741
0
6,443
16,109
4,936
0
2,915
12,010
0
50,998
W
Anubis
10,395
876
0
6,982
12,709
6,120
64
5,271
7,402
68,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,587
Gold Earned
32,114
481
Minions Killed
339
0
Camps Cleared
0
1,353,136
Distance Traveled
1,309,753
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,503
536
101
7
0
304,554
3
W
Surtr
9,394
671
115
8
0
248,780
0
L
Surtr
6,095
435
62
4
0
245,743
0
W
Nut
8,543
610
121
9
0
258,694
2
W
Horus
6,700
479
30
2
0
295,001
0
L
Athena
5,602
400
17
1
0
271,515
3
L
Hachiman
6,971
498
91
7
0
227,866
0
L
Vulcan
6,949
496
97
7
0
262,310
0
L
Hun Batz
6,497
464
72
5
0
302,319
1
W
Anubis
8,447
603
114
8
0
246,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role