Player Matchup

Scylla
Scylla
Gold V
Clout CLB
Scylla
Gold V
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,668 MMR
Party 1
Sobek
Sobek
Silver I
JP21
Sobek
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,608 MMR
Party 1
Danzaburou
Danzaburou
Silver I
ohIM A Clown
Danzaburou
Silver I
Level 143
God Stats
1W - 1L
1,888 SR
Queue Stats
10W - 7L
1,669 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,629 SR
1,648 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,521 SR
1,604 MMR
Geb
Geb
Gold III
 
Geb
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum V
DarkNNess08
Bastet
Platinum V
Level 148
God Stats
21W - 14L
1,747 SR
Queue Stats
42W - 48L
1,645 MMR
Party 2
Discordia
Discordia
Gold I
condedc
Discordia
Gold I
Level 144
God Stats
4W - 3L
1,317 SR
Queue Stats
28W - 34L
1,665 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Clout CLB
Scylla
16
0 / 3 / 1
9,283
580
7,655
10,038
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
JP21
Sobek
15
0 / 3 / 1
9,154
572
8,331
18,603
20,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
ohIM A Clown
Danzaburou
16
2 / 4 / 0
10,472
655
8,661
12,953
5,632
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
VulcanAchillesKuzenboThothHercules

VS

Bans
AthenaAtlasBacchusShivaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
3 / 1 / 6
10,863
679
9,530
15,856
20,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
18
2 / 1 / 6
11,172
698
14,749
14,111
7,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Discordia
condedc
Discordia
18
4 / 0 / 3
11,677
730
11,342
9,135
3,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
9
10
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
6
6
L
Scylla
Clout CLB
Scylla
0
3
1
0.17
W
Bastet
2
1
6
5
L
Sobek
JP21
Sobek
0
3
1
0.17
W
Discordia
condedc
Discordia
4
0
3
5.5
L
Danzaburou
ohIM A Clown
Danzaburou
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,647
Damage
35,621
41,594
Taken
39,102
30,345
Mitigated
31,410
6,840
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,530
275
0
3,610
15,856
20,384
396
5,315
10,379
24,980
1,863
L
Scylla
Clout CLB
Scylla
7,655
375
0
730
10,038
3,881
210
3,711
6,113
32,619
0
W
Bastet
14,749
3,196
0
6,293
14,111
7,277
1,386
6,125
7,631
0
64,089
L
Sobek
JP21
Sobek
8,331
396
0
3,950
18,603
20,832
0
7,304
10,562
32,707
0
W
Discordia
condedc
Discordia
11,342
673
0
2,924
9,135
3,749
1,143
4,522
4,258
66,771
918
L
Danzaburou
ohIM A Clown
Danzaburou
8,661
4,562
0
2,160
12,953
5,632
366
7,977
4,565
0
48,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,909
Gold Earned
33,712
194
Minions Killed
221
0
Camps Cleared
0
848,647
Distance Traveled
921,505
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,863
679
26
2
0
273,877
0
L
Scylla
9,283
580
66
4
0
268,123
1
W
Bastet
11,172
698
75
5
0
348,645
0
L
Sobek
9,154
572
38
2
0
307,117
0
W
Discordia
11,677
730
120
8
0
298,983
0
L
Danzaburou
10,472
655
90
6
0
273,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role