Player Matchup

Bacchus
Bacchus
ChooChooDog
Bacchus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,503 Elo+
Party 2
Tiamat
Tiamat
Daina_Marie
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,474 Elo+
Party 2
Poseidon
Poseidon
Drasconav
Poseidon
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 101L
1,576 Elo+
Party 3
King Arthur
King Arthur
Racheal_Gardner
King Arthur
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 40L
1,531 Elo+
Party 2
Rama
Rama
zLesClaypool
Rama
Level 183
God Stats
1W - 1L
1,285 SR
Queue Stats
106W - 88L
1,560 Elo+
Party 3
Team Averages
Level 125
1,457 SR
1,529 Elo+

VS

Team Averages
Level 113
1,667 SR
1,498 Elo+
Hades
Hades
Billfish
Hades
Level 124
God Stats
2W - 1L
1,733 SR
Queue Stats
106W - 92L
1,536 Elo+
Party 1
Xbalanque
Xbalanque
OrderlyKarma
Xbalanque
Level 169
God Stats
14W - 15L
1,486 SR
Queue Stats
816W - 904L
1,470 Elo+
Solo
Thor
Thor
Ruijerd
Thor
Level 29
God Stats
1W - 0L
1,732 SR
Queue Stats
19W - 13L
1,244 Elo+
Party 1
Cernunnos
Cernunnos
Zice924
Cernunnos
Level 158
God Stats
5W - 3L
1,684 SR
Queue Stats
454W - 214L
1,697 Elo+
Solo
Kukulkan
Kukulkan
iFlaxo
Kukulkan
Level 87
God Stats
2W - 0L
1,702 SR
Queue Stats
94W - 74L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChooChooDog
Bacchus
14
1 / 6 / 6
8,571
714
5,719
20,300
26,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
15
0 / 5 / 10
8,001
667
10,262
12,111
10,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Drasconav
Poseidon
14
2 / 5 / 8
8,406
701
6,790
10,536
5,755
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Racheal_Gardner
King Arthur
15
4 / 5 / 6
9,549
796
7,094
18,939
24,011
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 5 / 5
9,822
819
11,094
12,845
7,175
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Billfish
Hades
14
1 / 4 / 17
9,285
774
8,873
13,283
13,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
OrderlyKarma
Xbalanque
16
6 / 4 / 14
9,646
804
18,747
11,824
5,722
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Ruijerd
Thor
18
5 / 1 / 13
9,945
829
11,102
7,559
5,104
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Zice924
Cernunnos
18
8 / 2 / 14
10,417
868
15,585
9,484
5,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
iFlaxo
Kukulkan
17
6 / 2 / 15
10,346
862
15,228
7,766
4,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
99
12
Kills
26
26
Deaths
13
35
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hades
Billfish
Hades
1
4
17
2.38
L
Bacchus
ChooChooDog
Bacchus
1
6
6
0.67
L
Tiamat
0
5
10
1
L
Poseidon
Drasconav
Poseidon
2
5
8
1.2
W
Xbalanque
OrderlyKarma
Xbalanque
6
4
14
3.25
L
King Arthur
Racheal_Gardner
King Arthur
4
5
6
1.4
W
Thor
Ruijerd
Thor
5
1
13
11.5
W
Cernunnos
Zice924
Cernunnos
8
2
14
7.5
W
Kukulkan
iFlaxo
Kukulkan
6
2
15
6.75
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,959
Damage
69,535
74,731
Taken
49,916
73,892
Mitigated
34,294
17,517
Healing
18,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Billfish
Hades
8,873
865
938
3,393
13,283
13,699
479
5,513
7,770
10,712
0
L
Bacchus
ChooChooDog
Bacchus
5,719
393
342
2,636
20,300
26,249
0
8,289
12,011
9,611
688
L
Tiamat
10,262
548
653
2,168
12,111
10,702
0
2,464
9,647
20,576
294
L
Poseidon
Drasconav
Poseidon
6,790
824
3,001
2,049
10,536
5,755
0
3,548
6,988
16,508
0
W
Xbalanque
OrderlyKarma
Xbalanque
18,747
3,907
1,868
3,700
11,824
5,722
238
4,452
7,372
0
25,900
L
King Arthur
Racheal_Gardner
King Arthur
7,094
78
1,281
3,108
18,939
24,011
63
6,783
12,156
0
10,139
W
Thor
Ruijerd
Thor
11,102
1,798
1,436
1,898
7,559
5,104
700
3,660
3,899
0
27,673
W
Cernunnos
Zice924
Cernunnos
15,585
8,272
848
2,478
9,484
5,193
2,096
4,216
5,268
0
31,856
W
Kukulkan
iFlaxo
Kukulkan
15,228
1,449
574
1,518
7,766
4,576
845
4,163
3,603
32,734
444
L
11,094
6,859
0
2,279
12,845
7,175
0
2,908
9,937
0
33,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,349
Gold Earned
49,639
112
Minions Killed
149
0
Camps Cleared
0
1,072,505
Distance Traveled
1,092,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,285
774
9
1
0
217,877
0
L
Bacchus
8,571
714
9
1
0
207,642
0
L
Tiamat
8,001
667
24
2
0
219,880
0
L
Poseidon
8,406
701
16
1
0
229,302
0
W
Xbalanque
9,646
804
19
2
0
204,332
0
L
King Arthur
9,549
796
7
1
0
224,519
0
W
Thor
9,945
829
39
3
0
230,403
0
W
Cernunnos
10,417
868
39
3
0
211,442
0
W
Kukulkan
10,346
862
43
4
0
228,528
0
L
Rama
9,822
819
56
5
0
191,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role