Player Matchup

Arachne
Arachne
Henderikus
Arachne
Level 102
God Stats
1W - 1L
1,294 SR
Queue Stats
113W - 116L
1,441 Elo+
Solo
Achilles
Achilles
Micr0skull
Achilles
Level 1
God Stats
6W - 7L
1,500 SR
Queue Stats
24W - 22L
1,773 Elo+
Party 2
Gilgamesh
Gilgamesh
Vesuvante
Gilgamesh
Level 67
God Stats
172W - 158L
1,562 SR
Queue Stats
289W - 248L
1,557 Elo+
Party 2
Nut
Nut
Who0psii
Nut
Level 17
God Stats
11W - 5L
1,692 SR
Queue Stats
21W - 13L
1,598 Elo+
Party 2
Kukulkan
Kukulkan
X_Mommy_Iana_X
Kukulkan
Level 56
God Stats
2W - 0L
1,733 SR
Queue Stats
114W - 132L
1,378 Elo+
Solo
Team Averages
Level 49
1,556 SR
1,550 Elo+

VS

Team Averages
Level 62
1,392 SR
1,413 Elo+
Kukulkan
Kukulkan
HiggsJ
Kukulkan
Level 25
God Stats
11W - 17L
1,461 SR
Queue Stats
173W - 210L
1,321 Elo+
Party 1
Gilgamesh
Gilgamesh
Maxzzzzzzzzz
Gilgamesh
Level 66
God Stats
5W - 6L
1,557 SR
Queue Stats
52W - 53L
1,382 Elo+
Solo
Ao Kuang
Ao Kuang
elijahninja4833
Ao Kuang
Level 64
God Stats
42W - 31L
1,510 SR
Queue Stats
438W - 454L
1,441 Elo+
Party 1
Xbalanque
Xbalanque
gamerangel33
Xbalanque
Level 65
God Stats
2W - 2L
1,319 SR
Queue Stats
44W - 34L
1,534 Elo+
Solo
Eset
Eset
litlee87
Eset
Level 91
God Stats
2W - 7L
1,114 SR
Queue Stats
146W - 169L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Henderikus
Arachne
10
1 / 0 / 1
5,530
553
1,984
6,441
2,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Micr0skull
Achilles
10
5 / 0 / 4
6,867
687
4,307
5,632
4,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Vesuvante
Gilgamesh
10
1 / 2 / 0
5,974
597
8,290
10,952
7,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 4
7,155
716
4,580
5,465
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
10
0 / 1 / 0
6,048
605
2,072
4,370
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HiggsJ
Kukulkan
11
1 / 2 / 0
5,476
548
3,523
4,510
1,596
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Maxzzzzzzzzz
Gilgamesh
10
1 / 1 / 1
5,392
539
6,844
13,390
11,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
9
1 / 2 / 0
4,857
486
2,480
8,692
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
gamerangel33
Xbalanque
9
0 / 3 / 0
4,716
472
2,329
5,411
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
8
0 / 3 / 0
4,775
478
1,329
6,874
3,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
3
3
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Henderikus
Arachne
1
0
1
1.5
L
Kukulkan
HiggsJ
Kukulkan
1
2
0
0.5
L
Gilgamesh
Maxzzzzzzzzz
Gilgamesh
1
1
1
1.5
W
Achilles
Micr0skull
Achilles
5
0
4
7
W
Gilgamesh
Vesuvante
Gilgamesh
1
2
0
0.5
W
3
0
4
5
W
Kukulkan
0
1
0
0
L
Ao Kuang
1
2
0
0.5
L
Xbalanque
gamerangel33
Xbalanque
0
3
0
0
L
Eset
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,233
Damage
16,505
32,860
Taken
38,877
18,764
Mitigated
21,541
11,175
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Henderikus
Arachne
1,984
1,344
0
3,071
6,441
2,447
0
1,490
4,869
0
33,961
L
Kukulkan
HiggsJ
Kukulkan
3,523
96
0
250
4,510
1,596
0
1,119
3,315
41,072
0
L
Gilgamesh
Maxzzzzzzzzz
Gilgamesh
6,844
2,302
0
3,822
13,390
11,843
0
0
12,428
0
38,864
W
Achilles
Micr0skull
Achilles
4,307
1,029
0
1,395
5,632
4,478
0
1,081
4,507
0
17,512
W
Gilgamesh
Vesuvante
Gilgamesh
8,290
2,493
0
2,930
10,952
7,954
0
778
9,242
0
41,532
W
4,580
2,554
0
3,126
5,465
2,096
916
410
5,055
0
57,528
W
Kukulkan
2,072
138
0
653
4,370
1,789
0
3,573
797
37,747
2,917
L
Ao Kuang
2,480
618
0
4,677
8,692
2,722
0
367
8,265
25,481
0
L
Xbalanque
gamerangel33
Xbalanque
2,329
1,277
0
1,174
5,411
1,691
0
0
5,411
0
29,164
L
Eset
1,329
63
102
1,753
6,874
3,689
0
467
6,387
13,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,574
Gold Earned
25,216
336
Minions Killed
265
0
Camps Cleared
0
992,643
Distance Traveled
952,033
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,530
553
59
6
0
217,213
0
L
Kukulkan
5,476
548
86
9
0
181,440
4
L
Gilgamesh
5,392
539
58
6
0
187,140
0
W
Achilles
6,867
687
15
2
0
223,817
2
W
Gilgamesh
5,974
597
69
7
0
167,924
0
W
Nut
7,155
716
108
11
0
195,585
1
W
Kukulkan
6,048
605
85
9
0
188,104
0
L
Ao Kuang
4,857
486
56
6
0
190,259
0
L
Xbalanque
4,716
472
51
5
0
192,606
0
L
Eset
4,775
478
14
1
0
200,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role