Player Matchup

Sol
Sol
ArtemisGodSlayer
Sol
Level 120
God Stats
106W - 108L
1,460 SR
Queue Stats
199W - 212L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
LOUKC
Ao Kuang
Level 33
God Stats
3W - 7L
1,222 SR
Queue Stats
8W - 12L
1,453 Elo+
Party 2
Mercury
Mercury
PostMelon
Mercury
Level 146
God Stats
3W - 3L
1,593 SR
Queue Stats
8W - 12L
1,453 Elo+
Party 2
Odin
Odin
quantom n3rd
Odin
Level 69
God Stats
6W - 5L
1,533 SR
Queue Stats
25W - 23L
1,492 Elo+
Solo
Nut
Nut
zaxhalfgod_halfd
Nut
Level 148
God Stats
59W - 72L
1,500 SR
Queue Stats
290W - 318L
1,465 Elo+
Solo
Team Averages
Level 103
1,462 SR
1,469 Elo+

VS

Team Averages
Level 72
1,635 SR
1,655 Elo+
Bacchus
Bacchus
AwesomeSpade1
Bacchus
Level 36
God Stats
1W - 0L
1,714 SR
Queue Stats
15W - 9L
1,727 Elo+
Party 1
Ganesha
Ganesha
BladadahCowboy
Ganesha
Level 88
God Stats
7W - 0L
1,622 SR
Queue Stats
16W - 8L
1,864 Elo+
Party 1
Thor
Thor
Have2BEKilln
Thor
Level 106
God Stats
1W - 0L
1,744 SR
Queue Stats
24W - 14L
1,728 Elo+
Party 1
Kukulkan
Kukulkan
ThaRealCMoney
Kukulkan
Level 47
God Stats
38W - 29L
1,595 SR
Queue Stats
63W - 74L
1,456 Elo+
Solo
Danzaburou
Danzaburou
kewlkhat
Danzaburou
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 17 / 0
9,500
950
9,305
25,857
10,394
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
LOUKC
Ao Kuang
15
1 / 1 / 4
10,102
1,010
8,402
9,106
4,288
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
PostMelon
Mercury
15
4 / 4 / 0
10,676
1,068
10,602
19,452
8,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 1 / 4
9,709
971
5,120
12,677
5,831
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 0 / 0
9,839
984
3,258
2,789
1,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

128

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
6 / 0 / 14
10,673
1,067
9,855
10,630
11,592
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 1 / 20
10,385
1,039
9,401
9,981
5,962
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
7 / 3 / 12
10,440
1,044
14,260
7,807
3,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
ThaRealCMoney
Kukulkan
16
2 / 2 / 14
10,527
1,053
12,417
7,432
3,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
kewlkhat
Danzaburou
17
8 / 0 / 11
11,491
1,149
16,042
4,344
2,235
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
94
6
Kills
23
23
Deaths
6
8
Assists
71
Player
Kills
Deaths
Assists
KDA
L
0
17
0
0
W
Bacchus
6
0
14
13
W
0
1
20
10
W
7
3
12
4.33
L
Ao Kuang
LOUKC
Ao Kuang
1
1
4
3
L
Mercury
PostMelon
Mercury
4
4
0
1
W
Kukulkan
ThaRealCMoney
Kukulkan
2
2
14
4.5
W
Danzaburou
kewlkhat
Danzaburou
8
0
11
13.5
L
0
1
4
2
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,687
Damage
61,975
69,881
Taken
40,194
29,812
Mitigated
26,814
3,147
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,305
2,139
0
1,535
25,857
10,394
0
9,576
16,281
36,650
0
W
Bacchus
9,855
1,825
260
3,665
10,630
11,592
0
4,117
6,513
17,896
386
W
9,401
945
372
3,979
9,981
5,962
0
2,356
7,625
25,094
4,752
W
14,260
2,562
0
0
7,807
3,586
0
3,000
4,807
0
22,069
L
Ao Kuang
LOUKC
Ao Kuang
8,402
1,968
0
739
9,106
4,288
0
3,788
5,318
14,967
1,295
L
Mercury
PostMelon
Mercury
10,602
4,751
0
350
19,452
8,018
0
9,502
9,950
0
31,293
W
Kukulkan
ThaRealCMoney
Kukulkan
12,417
202
0
0
7,432
3,439
0
5,131
2,301
30,771
0
W
Danzaburou
kewlkhat
Danzaburou
16,042
8,966
43
1,612
4,344
2,235
0
2,354
1,990
0
34,003
L
5,120
783
0
0
12,677
5,831
0
5,755
6,922
0
17,420
L
3,258
1,670
0
523
2,789
1,281
0
1,338
1,451
0
22,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,826
Gold Earned
53,516
192
Minions Killed
178
10
Camps Cleared
3
923,677
Distance Traveled
984,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,500
950
61
6
1
165,648
0
W
Bacchus
10,673
1,067
47
5
2
204,796
0
W
Ganesha
10,385
1,039
3
0
0
210,002
0
W
Thor
10,440
1,044
24
2
0
188,297
0
L
Ao Kuang
10,102
1,010
14
1
3
225,915
0
L
Mercury
10,676
1,068
44
4
2
198,860
0
W
Kukulkan
10,527
1,053
42
4
1
195,038
0
W
Danzaburou
11,491
1,149
62
6
0
186,742
0
L
Odin
9,709
971
29
3
0
200,229
0
L
Nut
9,839
984
44
4
4
133,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role