Player Matchup

Zeus
Zeus
BigDAaron
Zeus
Level 104
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DrãgonSlayer
Sun Wukong
Level 23
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Minecrâft
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 48
1,350 SR
1,500 Elo+

VS

Team Averages
Level 46
1,374 SR
1,372 Elo+
Merlin
Merlin
EggplantCougar1
Merlin
Level 45
God Stats
2W - 2L
1,294 SR
Queue Stats
27W - 26L
1,456 Elo+
Solo
Chaac
Chaac
TaekOne
Chaac
Level 38
God Stats
4W - 0L
1,500 SR
Queue Stats
34W - 40L
1,324 Elo+
Solo
Cerberus
Cerberus
pokemonron
Cerberus
Level 54
God Stats
4W - 2L
1,326 SR
Queue Stats
154W - 157L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
2 / 3 / 0
8,412
647
17,009
7,750
2,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
DrãgonSlayer
Sun Wukong
12
0 / 7 / 1
7,578
583
3,579
14,179
8,049
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
Minecrâft
Arachne
12
0 / 2 / 1
7,366
567
1,087
7,726
4,474
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
8,973
690
4,900
6,845
2,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
TaekOne
Chaac
16
9 / 0 / 3
10,550
812
15,927
12,002
9,538
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
pokemonron
Cerberus
14
0 / 2 / 11
9,152
704
2,870
10,191
8,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
12
12
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
3
0
0.67
L
Sun Wukong
DrãgonSlayer
Sun Wukong
0
7
1
0.07
W
3
0
5
5.5
L
Arachne
Minecrâft
Arachne
0
2
1
0.25
W
Chaac
TaekOne
Chaac
9
0
3
10.5
W
Cerberus
pokemonron
Cerberus
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,675
Damage
23,697
29,655
Taken
29,038
15,200
Mitigated
21,142
422
Healing
4,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
17,009
1,173
0
0
7,750
2,677
0
1,426
6,324
46,427
603
L
Sun Wukong
DrãgonSlayer
Sun Wukong
3,579
868
0
329
14,179
8,049
0
4,175
10,004
0
19,009
W
4,900
374
0
90
6,845
2,907
738
5,176
1,514
32,378
885
L
Arachne
Minecrâft
Arachne
1,087
637
0
93
7,726
4,474
0
2,321
5,405
0
2,149
W
Chaac
TaekOne
Chaac
15,927
2,528
0
2,482
12,002
9,538
121
5,856
5,885
830
31,461
W
Cerberus
pokemonron
Cerberus
2,870
220
281
2,009
10,191
8,697
375
5,366
4,622
20,142
2,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,356
Gold Earned
28,675
99
Minions Killed
165
0
Camps Cleared
0
693,778
Distance Traveled
692,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,412
647
66
5
0
238,531
0
L
Sun Wukong
7,578
583
29
2
0
222,982
0
W
Merlin
8,973
690
55
4
0
210,567
0
L
Arachne
7,366
567
4
0
0
232,265
0
W
Chaac
10,550
812
43
3
0
264,195
0
W
Cerberus
9,152
704
67
5
0
217,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role