Player Matchup

Thor
Thor
AIphaRom
Thor
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 46L
1,633 Elo+
Party 2
Thoth
Thoth
MeirTheKnife
Thoth
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 116L
1,320 Elo+
Party 2
Yemoja
Yemoja
XSX214
Yemoja
Level 117
God Stats
9W - 6L
1,663 SR
Queue Stats
40W - 40L
1,498 Elo+
Solo
Izanami
Izanami
lohem_hadrakon
Izanami
Level 66
God Stats
5W - 9L
1,646 SR
Queue Stats
38W - 70L
1,387 Elo+
Party 2
Lancelot
Lancelot
sharonvexler27
Lancelot
Level 64
God Stats
6W - 3L
1,795 SR
Queue Stats
68W - 91L
1,400 Elo+
Party 2
Team Averages
Level 86
1,621 SR
1,448 Elo+

VS

Team Averages
Level 79
1,550 SR
1,420 Elo+
Merlin
Merlin
Azinthion
Merlin
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Gixtah
Bellona
Level 78
God Stats
3W - 4L
1,400 SR
Queue Stats
10W - 28L
1,258 Elo+
Party 1
Heimdallr
Heimdallr
LuckyStrike1
Heimdallr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,455 Elo+
Solo
Bacchus
Bacchus
MC-Genzy
Bacchus
Level 97
God Stats
11W - 11L
1,577 SR
Queue Stats
108W - 121L
1,409 Elo+
Party 1
Bakasura
Bakasura
PRV99399
Bakasura
Level 88
God Stats
4W - 2L
1,773 SR
Queue Stats
295W - 272L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 0 / 1
6,178
475
4,765
6,268
2,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 0
6,768
521
4,688
8,126
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
XSX214
Yemoja
9
0 / 6 / 0
5,782
445
3,762
14,850
9,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 7 / 0
5,457
420
3,461
13,336
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
10
1 / 2 / 0
5,693
438
5,899
9,397
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azinthion
Merlin
12
3 / 3 / 2
7,424
571
7,625
8,352
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Gixtah
Bellona
11
0 / 1 / 0
6,739
518
2,156
7,701
8,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
LuckyStrike1
Heimdallr
13
6 / 0 / 5
7,988
614
12,804
9,790
4,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MC-Genzy
Bacchus
12
5 / 0 / 2
7,795
600
5,729
7,294
7,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bakasura
PRV99399
Bakasura
16
5 / 0 / 1
8,694
669
4,269
12,240
6,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
19
19
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
0
0
1
0.5
W
Merlin
Azinthion
Merlin
3
3
2
1.33
W
Bellona
Gixtah
Bellona
0
1
0
0
W
Heimdallr
LuckyStrike1
Heimdallr
6
0
5
8.5
W
Bacchus
MC-Genzy
Bacchus
5
0
2
6
L
3
4
0
0.75
W
Bakasura
PRV99399
Bakasura
5
0
1
5.5
L
Yemoja
XSX214
Yemoja
0
6
0
0
L
0
7
0
0
L
Lancelot
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,575
Damage
32,583
51,977
Taken
45,377
23,850
Mitigated
29,314
12,644
Healing
13,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,765
672
0
3,209
6,268
2,751
0
429
5,363
0
32,993
W
Merlin
Azinthion
Merlin
7,625
264
0
1,400
8,352
2,861
492
4,005
4,347
47,490
1,167
W
Bellona
Gixtah
Bellona
2,156
612
0
1,018
7,701
8,224
343
0
7,073
0
29,846
W
Heimdallr
LuckyStrike1
Heimdallr
12,804
6,523
0
3,134
9,790
4,297
341
2,563
7,227
0
52,938
W
Bacchus
MC-Genzy
Bacchus
5,729
515
0
2,910
7,294
7,000
288
990
6,304
29,107
1,546
L
4,688
139
0
1,784
8,126
3,152
0
4,704
3,361
44,296
626
W
Bakasura
PRV99399
Bakasura
4,269
2,613
0
5,092
12,240
6,932
314
884
11,281
0
76,881
L
Yemoja
XSX214
Yemoja
3,762
381
1,586
1,388
14,850
9,778
0
1,351
13,499
24,427
0
L
3,461
1,862
0
1,423
13,336
4,499
779
4,286
8,867
0
40,092
L
Lancelot
5,899
1,229
0
3,254
9,397
3,670
0
1,863
7,464
0
35,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,878
Gold Earned
38,640
270
Minions Killed
400
0
Camps Cleared
0
1,401,658
Distance Traveled
1,338,264
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,178
475
50
4
0
264,324
4
W
Merlin
7,424
571
80
6
0
237,139
0
W
Bellona
6,739
518
58
4
0
235,706
0
W
Heimdallr
7,988
614
75
6
0
252,867
0
W
Bacchus
7,795
600
25
2
0
281,863
0
L
Thoth
6,768
521
71
5
0
272,971
2
W
Bakasura
8,694
669
162
12
0
330,689
0
L
Yemoja
5,782
445
35
3
0
301,015
2
L
Izanami
5,457
420
59
5
0
241,480
1
L
Lancelot
5,693
438
55
4
0
321,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role