Player Matchup

Janus
Janus
Gold IV
FireGodDog
Janus
Gold IV
Level 158
God Stats
3W - 1L
1,676 SR
Queue Stats
8W - 13L
1,677 MMR
Solo
Charon
Charon
Gold III
Sardini11a
Charon
Gold III
Level 97
God Stats
8W - 2L
1,791 SR
Queue Stats
24W - 23L
1,727 MMR
Solo
Xbalanque
Xbalanque
Platinum V
UySpOuKoUnW_ART
Xbalanque
Platinum V
Level 172
God Stats
20W - 25L
1,811 SR
Queue Stats
647W - 698L
1,724 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,759 SR
1,709 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 79
1,547 SR
1,679 MMR
Da Ji
Da Ji
Platinum III
AsiloSudas
Da Ji
Platinum III
Level 68
God Stats
14W - 12L
1,642 SR
Queue Stats
67W - 79L
1,781 MMR
Solo
Artio
Artio
Bronze III
DJZXDED
Artio
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,627 MMR
Party 1
Scylla
Scylla
Bronze III
DasKorridor
Scylla
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,627 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
2 / 5 / 7
12,030
708
13,824
15,594
5,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Sardini11a
Charon
20
9 / 2 / 3
13,891
817
21,517
18,433
18,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
UySpOuKoUnW_ART
Xbalanque
17
2 / 6 / 8
12,147
715
10,195
18,089
9,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesAphroditeAthenaPersephone

VS

Bans
ThothGebMorgan Le FayNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
17
8 / 8 / 4
12,498
735
16,959
18,901
11,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Artio
DJZXDED
Artio
17
3 / 2 / 9
11,484
676
9,627
24,715
30,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
18
2 / 3 / 10
12,171
716
16,213
16,293
7,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
13
Kills
13
13
Deaths
13
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
8
8
4
1.25
L
Artio
DJZXDED
Artio
3
2
9
3.75
L
Scylla
2
3
10
2.33
W
Janus
2
5
7
1.1
W
Charon
Sardini11a
Charon
9
2
3
5.25
W
Xbalanque
UySpOuKoUnW_ART
Xbalanque
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,536
Damage
42,799
52,116
Taken
59,909
33,036
Mitigated
49,799
11,402
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
16,959
5,499
0
250
18,901
11,686
0
10,445
7,501
0
55,355
L
Artio
DJZXDED
Artio
9,627
1,339
816
5,178
24,715
30,326
0
10,637
12,966
19,210
1,370
L
Scylla
16,213
1,417
329
1,313
16,293
7,787
59
9,728
6,197
71,320
0
W
Janus
13,824
1,217
430
2,455
15,594
5,803
728
7,027
8,556
61,981
0
W
Charon
Sardini11a
Charon
21,517
1,802
0
6,525
18,433
18,037
117
9,158
9,253
43,821
4,753
W
Xbalanque
UySpOuKoUnW_ART
Xbalanque
10,195
4,136
0
1,992
18,089
9,196
2,375
9,369
8,709
0
58,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,068
Gold Earned
36,153
231
Minions Killed
216
0
Camps Cleared
0
906,783
Distance Traveled
883,771
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,498
735
68
4
0
258,214
0
L
Artio
11,484
676
15
1
0
339,826
0
L
Scylla
12,171
716
133
8
0
285,731
0
W
Janus
12,030
708
99
6
0
278,538
4
W
Charon
13,891
817
57
3
0
346,556
2
W
Xbalanque
12,147
715
75
4
0
281,689
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role