Player Matchup

Ao Kuang
Ao Kuang
HulkTuor
Ao Kuang
Level 134
God Stats
1W - 2L
1,126 SR
Queue Stats
66W - 53L
1,554 Elo+
Solo
Discordia
Discordia
MarkWrecksSmurf
Discordia
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,491 Elo+
Solo
Fenrir
Fenrir
PegLegMcgee
Fenrir
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 125L
1,604 Elo+
Solo
Horus
Horus
ortejo
Horus
Level 143
God Stats
4W - 5L
1,313 SR
Queue Stats
365W - 364L
1,519 Elo+
Party 1
Athena
Athena
peacenwar1349
Athena
Level 158
God Stats
4W - 4L
1,495 SR
Queue Stats
531W - 529L
1,589 Elo+
Party 1
Team Averages
Level 111
1,387 SR
1,551 Elo+

VS

Team Averages
Level 142
1,505 SR
1,568 Elo+
Chang'e
Chang'e
 
Chang'e
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
DaExhale
Bake Kujira
Level 194
God Stats
8W - 7L
1,679 SR
Queue Stats
326W - 333L
1,652 Elo+
Solo
Janus
Janus
ImInTheBoxx
Janus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 51L
1,612 Elo+
Party 2
Ishtar
Ishtar
Pros Envy Me
Ishtar
Level 88
God Stats
1W - 5L
1,131 SR
Queue Stats
233W - 236L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
RemRose
Sun Wukong
Level 142
God Stats
1W - 2L
1,715 SR
Queue Stats
150W - 136L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HulkTuor
Ao Kuang
15
6 / 3 / 8
8,779
878
10,897
13,219
12,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
MarkWrecksSmurf
Discordia
16
6 / 1 / 11
9,208
921
24,538
7,842
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
14
4 / 3 / 10
8,335
834
8,468
9,388
4,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
ortejo
Horus
15
2 / 3 / 13
8,735
874
4,624
16,558
12,505
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

13
1 / 3 / 15
8,273
827
5,104
13,361
13,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
5 / 3 / 6
8,616
862
7,708
12,570
5,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bake Kujira
DaExhale
Bake Kujira
14
0 / 4 / 9
7,635
764
10,618
12,006
13,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 4
7,024
702
6,452
9,701
4,118
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
15
2 / 4 / 10
8,437
844
8,282
12,006
4,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
RemRose
Sun Wukong
15
5 / 3 / 4
8,619
862
11,898
13,869
10,109
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
45
19
Kills
12
13
Deaths
19
57
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
3
6
2.67
L
Bake Kujira
DaExhale
Bake Kujira
0
4
9
1.13
W
Ao Kuang
HulkTuor
Ao Kuang
6
3
8
3.33
L
0
5
4
0.4
W
Discordia
MarkWrecksSmurf
Discordia
6
1
11
11.5
W
Fenrir
4
3
10
3
L
Ishtar
2
4
10
1.75
L
Sun Wukong
RemRose
Sun Wukong
5
3
4
2.33
W
Horus
ortejo
Horus
2
3
13
2.83
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,631
Damage
44,958
60,368
Taken
60,152
45,692
Mitigated
37,826
28,580
Healing
24,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,708
1,507
7,944
5,827
12,570
5,418
0
8,813
3,584
12,012
0
L
Bake Kujira
DaExhale
Bake Kujira
10,618
3,609
0
1,938
12,006
13,218
594
6,456
5,340
14,439
2,264
W
Ao Kuang
HulkTuor
Ao Kuang
10,897
2,829
680
3,514
13,219
12,612
1,225
4,131
8,863
17,541
848
L
6,452
630
1,035
685
9,701
4,118
264
7,606
1,961
14,849
0
W
Discordia
MarkWrecksSmurf
Discordia
24,538
209
1,938
1,660
7,842
3,148
8
2,526
5,177
45,403
0
W
Fenrir
8,468
1,412
1,055
1,480
9,388
4,234
544
4,390
4,865
0
17,254
L
Ishtar
8,282
4,445
359
2,199
12,006
4,963
561
8,394
3,564
0
19,801
L
Sun Wukong
RemRose
Sun Wukong
11,898
1,419
663
3,947
13,869
10,109
53
7,805
5,792
0
25,518
W
Horus
ortejo
Horus
4,624
2,260
7,404
6,071
16,558
12,505
220
6,637
9,659
0
11,611
W
5,104
1,551
2,074
2,704
13,361
13,193
116
4,617
8,641
8,606
167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,330
Gold Earned
40,331
104
Minions Killed
111
0
Camps Cleared
0
870,061
Distance Traveled
876,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,616
862
13
1
0
176,225
0
L
Bake Kujira
7,635
764
14
1
0
163,737
0
W
Ao Kuang
8,779
878
20
2
0
166,835
0
L
Janus
7,024
702
21
2
0
180,677
0
W
Discordia
9,208
921
44
4
0
187,163
0
W
Fenrir
8,335
834
23
2
0
173,999
0
L
Ishtar
8,437
844
31
3
0
155,686
0
L
Sun Wukong
8,619
862
32
3
0
200,674
0
W
Horus
8,735
874
10
1
0
175,346
0
W
Athena
8,273
827
7
1
0
166,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role