Player Matchup

Chaac
Chaac
ClamcyBrown
Chaac
Level 44
God Stats
6W - 3L
1,892 SR
Queue Stats
124W - 114L
1,411 Elo+
Solo
Anubis
Anubis
CloutTease
Anubis
Level 27
God Stats
26W - 37L
1,487 SR
Queue Stats
31W - 40L
1,386 Elo+
Party 1
Atlas
Atlas
NotGhay
Atlas
Level 69
God Stats
1W - 0L
1,369 SR
Queue Stats
47W - 44L
1,543 Elo+
Solo
Rama
Rama
SlytlyStoopid57
Rama
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,478 Elo+
Party 1
Pele
Pele
Toxic_Rainbow0
Pele
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 65L
1,439 Elo+
Solo
Team Averages
Level 62
1,549 SR
1,451 Elo+

VS

Team Averages
Level 74
1,426 SR
1,409 Elo+
Kali
Kali
 
Kali
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Ggbds2416
Hel
Level 34
God Stats
53W - 65L
1,415 SR
Queue Stats
56W - 78L
1,390 Elo+
Solo
Hachiman
Hachiman
Hercules259
Hachiman
Level 35
God Stats
3W - 6L
1,217 SR
Queue Stats
389W - 417L
1,290 Elo+
Solo
Cabrakan
Cabrakan
Nusaith
Cabrakan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 168L
1,311 Elo+
Solo
King Arthur
King Arthur
helixmajora
King Arthur
Level 30
God Stats
8W - 6L
1,500 SR
Queue Stats
54W - 76L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 1
10,592
706
14,415
16,149
13,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
CloutTease
Anubis
15
1 / 1 / 2
9,025
602
4,945
7,229
3,485
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Atlas
NotGhay
Atlas
12
0 / 0 / 7
7,866
524
4,125
5,580
3,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 2 / 2
8,837
589
8,153
11,744
4,611
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 3 / 3
8,795
586
7,894
14,532
6,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
16
4 / 1 / 0
8,487
566
7,437
13,609
7,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 4 / 0
5,737
382
2,339
7,639
2,213
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Hercules259
Hachiman
11
2 / 6 / 1
6,666
444
4,462
10,470
3,378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Nusaith
Cabrakan
11
0 / 4 / 2
6,478
432
3,333
12,670
12,763
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
helixmajora
King Arthur
12
3 / 9 / 0
7,304
487
6,923
15,972
13,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
24
Kills
9
9
Deaths
24
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
1
0
4
W
9
3
1
3.17
W
Anubis
CloutTease
Anubis
1
1
2
2
L
0
4
0
0
L
Hachiman
Hercules259
Hachiman
2
6
1
0.42
W
Atlas
NotGhay
Atlas
0
0
7
3.5
L
Cabrakan
Nusaith
Cabrakan
0
4
2
0.25
W
7
2
2
4
W
7
3
3
2.83
L
King Arthur
helixmajora
King Arthur
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,532
Damage
24,494
55,234
Taken
60,360
31,440
Mitigated
38,871
21,468
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
7,437
3,436
0
3,304
13,609
7,245
0
714
12,895
0
77,755
W
14,415
3,404
0
6,384
16,149
13,449
71
0
16,149
0
68,837
W
Anubis
CloutTease
Anubis
4,945
451
0
2,723
7,229
3,485
1,141
2,520
4,709
66,751
1,585
L
2,339
44
764
1,360
7,639
2,213
0
1,315
6,324
23,869
638
L
Hachiman
Hercules259
Hachiman
4,462
2,888
0
898
10,470
3,378
588
1,364
9,106
0
32,290
W
Atlas
NotGhay
Atlas
4,125
1,317
1,624
1,858
5,580
3,305
132
1,445
4,135
20,636
839
L
Cabrakan
Nusaith
Cabrakan
3,333
554
35
1,663
12,670
12,763
0
5,078
7,592
22,395
1,454
W
8,153
7,078
0
4,228
11,744
4,611
2,051
740
11,004
0
63,157
W
7,894
1,912
0
4,651
14,532
6,590
171
898
13,634
0
72,974
L
King Arthur
helixmajora
King Arthur
6,923
977
0
0
15,972
13,272
0
159
15,813
0
32,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,115
Gold Earned
34,672
422
Minions Killed
260
0
Camps Cleared
0
1,516,204
Distance Traveled
1,292,079
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,487
566
112
7
0
310,537
0
W
Chaac
10,592
706
113
8
0
302,341
1
W
Anubis
9,025
602
112
7
0
282,383
0
L
Hel
5,737
382
41
3
0
201,453
0
L
Hachiman
6,666
444
33
2
0
258,801
0
W
Atlas
7,866
524
25
2
0
328,080
5
L
Cabrakan
6,478
432
36
2
0
258,473
0
W
Rama
8,837
589
79
5
0
286,869
0
W
Pele
8,795
586
93
6
0
316,531
0
L
King Arthur
7,304
487
38
3
0
262,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role