Player Matchup

Baba Yaga
Baba Yaga
FaBoLoNe88ITA
Baba Yaga
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
KingDrunky
Sun Wukong
Level 120
God Stats
2W - 0L
1,715 SR
Queue Stats
61W - 59L
1,505 Elo+
Party 3
Shiva
Shiva
Korussov40
Shiva
Level 124
God Stats
2W - 2L
1,183 SR
Queue Stats
40W - 48L
1,484 Elo+
Party 1
Zeus
Zeus
Lazypeanut
Zeus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,488 Elo+
Party 3
Izanami
Izanami
TsuFamilie
Izanami
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,512 Elo+
Party 1
Team Averages
Level 128
1,480 SR
1,486 Elo+

VS

Team Averages
Level 109
1,506 SR
1,648 Elo+
Izanami
Izanami
Christiansc
Izanami
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,775 Elo+
Party 2
Kuzenbo
Kuzenbo
MAndrei
Kuzenbo
Level 149
God Stats
3W - 2L
1,529 SR
Queue Stats
116W - 126L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
Mythologystics
Zhong Kui
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 60L
1,415 Elo+
Solo
Ares
Ares
Saolin
Ares
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,775 Elo+
Party 2
Merlin
Merlin
WireFTW
Merlin
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FaBoLoNe88ITA
Baba Yaga
16
4 / 0 / 8
9,434
943
7,886
7,134
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
KingDrunky
Sun Wukong
15
2 / 1 / 13
9,190
919
7,935
11,679
11,572
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
15
5 / 3 / 10
9,060
906
8,168
11,351
9,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 5 / 4
7,487
749
4,657
7,525
3,433
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
TsuFamilie
Izanami
16
7 / 1 / 8
9,796
980
12,166
10,054
4,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Christiansc
Izanami
14
2 / 4 / 4
7,495
750
7,099
9,264
5,084
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
MAndrei
Kuzenbo
14
1 / 5 / 6
8,094
809
6,831
14,162
20,108
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
Mythologystics
Zhong Kui
6
0 / 2 / 1
5,864
586
2,510
3,478
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Ares
Saolin
Ares
14
1 / 2 / 5
7,884
788
3,453
8,125
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
WireFTW
Merlin
14
5 / 5 / 1
8,560
856
7,154
8,753
4,772
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
18
Kills
9
10
Deaths
18
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
Christiansc
Izanami
2
4
4
1
W
Baba Yaga
FaBoLoNe88ITA
Baba Yaga
4
0
8
8
W
Sun Wukong
KingDrunky
Sun Wukong
2
1
13
8.5
W
Shiva
5
3
10
3.33
W
0
5
4
0.4
L
Kuzenbo
MAndrei
Kuzenbo
1
5
6
0.8
L
Zhong Kui
Mythologystics
Zhong Kui
0
2
1
0.25
L
Ares
Saolin
Ares
1
2
5
1.75
W
Izanami
TsuFamilie
Izanami
7
1
8
11
L
Merlin
WireFTW
Merlin
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,812
Damage
27,047
47,743
Taken
43,782
33,275
Mitigated
41,390
18,404
Healing
7,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Christiansc
Izanami
7,099
3,670
805
1,005
9,264
5,084
0
2,902
6,238
0
17,598
W
Baba Yaga
FaBoLoNe88ITA
Baba Yaga
7,886
606
937
2,921
7,134
3,805
1,451
3,519
3,575
23,908
0
W
Sun Wukong
KingDrunky
Sun Wukong
7,935
1,203
1,253
2,174
11,679
11,572
214
3,370
8,267
0
14,419
W
Shiva
8,168
569
3,018
2,664
11,351
9,615
537
3,588
7,676
516
14,117
W
4,657
648
764
782
7,525
3,433
862
4,204
3,300
12,220
472
L
Kuzenbo
MAndrei
Kuzenbo
6,831
2,619
1,431
1,337
14,162
20,108
0
5,250
8,624
12,684
1,062
L
Zhong Kui
Mythologystics
Zhong Kui
2,510
174
204
240
3,478
2,527
0
461
2,980
4,648
0
L
Ares
Saolin
Ares
3,453
66
641
842
8,125
8,899
0
1,670
6,378
6,417
0
W
Izanami
TsuFamilie
Izanami
12,166
6,934
1,141
2,750
10,054
4,850
3,583
4,262
5,747
0
34,568
L
Merlin
WireFTW
Merlin
7,154
55
269
242
8,753
4,772
0
1,632
7,021
24,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,967
Gold Earned
37,897
136
Minions Killed
79
0
Camps Cleared
0
1,031,623
Distance Traveled
760,428
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,495
750
26
3
0
167,970
0
W
Baba Yaga
9,434
943
30
3
0
213,051
0
W
Sun Wukong
9,190
919
17
2
0
247,405
0
W
Shiva
9,060
906
10
1
0
189,046
0
W
Zeus
7,487
749
24
2
0
191,552
0
L
Kuzenbo
8,094
809
16
2
0
184,198
0
L
Zhong Kui
5,864
586
1
0
0
52,384
0
L
Ares
7,884
788
7
1
0
192,401
0
W
Izanami
9,796
980
55
6
0
190,569
0
L
Merlin
8,560
856
29
3
0
163,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role