Player Matchup

Ishtar
Ishtar
Douglas12541
Ishtar
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 73L
1,623 Elo+
Solo
Izanami
Izanami
KeepEmGuessn
Izanami
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
337W - 331L
1,499 Elo+
Solo
Hera
Hera
Reekris13
Hera
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,538 Elo+
Party 1
The Morrigan
The Morrigan
Sanyok1
The Morrigan
Level 136
God Stats
4W - 6L
1,430 SR
Queue Stats
176W - 170L
1,535 Elo+
Party 1
Janus
Janus
xXNyxHeroXx
Janus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 97L
1,426 Elo+
Solo
Team Averages
Level 112
1,486 SR
1,524 Elo+

VS

Team Averages
Level 81
1,482 SR
1,552 Elo+
Hun Batz
Hun Batz
FinnX21
Hun Batz
Level 28
God Stats
2W - 1L
1,217 SR
Queue Stats
135W - 137L
1,556 Elo+
Solo
Artemis
Artemis
GraphicalBat1
Artemis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,231 Elo+
Solo
Lancelot
Lancelot
Nomadkiler
Lancelot
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 19L
1,765 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ParadoxXIX
Morgan Le Fay
Level 122
God Stats
1W - 0L
1,694 SR
Queue Stats
40W - 25L
1,678 Elo+
Party 2
Sobek
Sobek
Vitaum4467
Sobek
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 5 / 5
6,364
636
5,781
9,158
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
KeepEmGuessn
Izanami
14
3 / 6 / 3
7,990
799
3,477
10,594
4,271
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
12
1 / 4 / 4
6,963
696
4,990
8,628
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Sanyok1
The Morrigan
12
2 / 4 / 4
7,153
715
6,626
9,103
7,125
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 5 / 4
7,175
718
6,840
8,249
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FinnX21
Hun Batz
16
7 / 2 / 12
9,286
929
14,338
7,914
5,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
14
3 / 2 / 12
8,607
861
7,848
6,114
2,870
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
Nomadkiler
Lancelot
15
5 / 4 / 14
9,223
922
10,711
9,752
7,141
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ParadoxXIX
Morgan Le Fay
15
8 / 2 / 10
8,972
897
8,747
10,192
5,345
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
13
1 / 2 / 11
8,158
816
1,556
11,916
15,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
83
8
Kills
24
24
Deaths
12
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
5
5
0.5
W
Hun Batz
FinnX21
Hun Batz
7
2
12
6.5
W
Artemis
3
2
12
4.5
L
Izanami
KeepEmGuessn
Izanami
3
6
3
0.75
W
Lancelot
Nomadkiler
Lancelot
5
4
14
3
W
Morgan Le Fay
ParadoxXIX
Morgan Le Fay
8
2
10
6.5
L
Hera
1
4
4
0.75
L
The Morrigan
Sanyok1
The Morrigan
2
4
4
1
W
Sobek
1
2
11
3.25
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,714
Damage
43,200
45,732
Taken
45,888
21,944
Mitigated
36,228
9,574
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
5,781
3,976
179
236
9,158
3,891
159
2,251
6,671
0
11,356
W
Hun Batz
FinnX21
Hun Batz
14,338
1,226
1,448
2,535
7,914
5,180
701
2,556
5,302
0
26,833
W
Artemis
7,848
2,212
1,029
1,113
6,114
2,870
2,514
1,398
4,683
0
26,520
L
Izanami
KeepEmGuessn
Izanami
3,477
2,138
529
1,659
10,594
4,271
661
2,830
7,593
0
12,564
W
Lancelot
Nomadkiler
Lancelot
10,711
1,672
1,276
1,242
9,752
7,141
236
4,215
5,436
0
19,705
W
Morgan Le Fay
ParadoxXIX
Morgan Le Fay
8,747
405
829
3,044
10,192
5,345
566
3,682
6,411
21,587
0
L
Hera
4,990
921
225
1,509
8,628
3,103
83
2,812
5,595
12,602
0
L
The Morrigan
Sanyok1
The Morrigan
6,626
2,813
469
2,842
9,103
7,125
135
718
8,135
8,112
3,184
W
Sobek
1,556
32
293
3,705
11,916
15,692
0
4,022
7,794
9,309
0
L
6,840
366
1,013
913
8,249
3,554
138
1,692
6,513
15,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,645
Gold Earned
44,246
88
Minions Killed
113
0
Camps Cleared
0
842,246
Distance Traveled
970,189
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,364
636
8
1
0
169,317
0
W
Hun Batz
9,286
929
31
3
0
207,484
0
W
Artemis
8,607
861
36
4
0
174,462
0
L
Izanami
7,990
799
29
3
0
152,027
0
W
Lancelot
9,223
922
18
2
0
199,474
0
W
Morgan Le Fay
8,972
897
19
2
0
187,204
0
L
Hera
6,963
696
21
2
0
180,257
1
L
The Morrigan
7,153
715
12
1
0
170,110
0
W
Sobek
8,158
816
9
1
0
201,565
0
L
Janus
7,175
718
18
2
0
170,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role