Player Matchup

Ishtar
Ishtar
CountJoshula
Ishtar
Level 68
God Stats
13W - 17L
1,510 SR
Queue Stats
170W - 197L
1,483 Elo+
Party 1
Hercules
Hercules
MySp00nz2Big
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,510 Elo+
Solo
Pele
Pele
Piggydestroyer0
Pele
Level 131
God Stats
4W - 1L
1,993 SR
Queue Stats
54W - 55L
1,546 Elo+
Solo
Geb
Geb
Twop69
Geb
Level 144
God Stats
25W - 18L
1,611 SR
Queue Stats
249W - 247L
1,453 Elo+
Party 1
Zeus
Zeus
VOLS444
Zeus
Level 158
God Stats
1W - 1L
1,709 SR
Queue Stats
45W - 56L
1,502 Elo+
Solo
Team Averages
Level 114
1,665 SR
1,499 Elo+

VS

Team Averages
Level 150
1,555 SR
1,536 Elo+
Lancelot
Lancelot
FUPAYMi
Lancelot
Level 104
God Stats
3W - 1L
1,621 SR
Queue Stats
261W - 241L
1,548 Elo+
Solo
Nut
Nut
ItsBreadDaddy
Nut
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 22L
1,581 Elo+
Solo
Nu Wa
Nu Wa
NaturedCell9461
Nu Wa
Level 158
God Stats
53W - 43L
1,536 SR
Queue Stats
374W - 378L
1,501 Elo+
Solo
Ix Chel
Ix Chel
SebasValen14
Ix Chel
Level 193
God Stats
5W - 9L
1,436 SR
Queue Stats
351W - 339L
1,547 Elo+
Solo
Kukulkan
Kukulkan
gamersdelight456
Kukulkan
Level 229
God Stats
21W - 8L
1,680 SR
Queue Stats
254W - 228L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
0 / 0 / 2
5,061
422
3,578
6,493
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
MySp00nz2Big
Hercules
8
2 / 3 / 1
5,459
455
5,285
10,889
8,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 0
6,493
541
3,673
11,090
4,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
Twop69
Geb
8
0 / 3 / 1
5,057
421
2,340
13,293
8,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
VOLS444
Zeus
12
3 / 2 / 1
7,004
584
4,534
8,180
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FUPAYMi
Lancelot
11
4 / 3 / 4
6,811
568
7,798
11,209
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 2
7,019
585
4,831
4,385
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 3 / 0
6,811
568
5,192
5,205
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
SebasValen14
Ix Chel
11
2 / 1 / 5
7,152
596
8,640
9,964
5,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 0 / 3
7,588
632
5,764
6,576
2,606
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
10
10
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
0
2
1
W
Lancelot
FUPAYMi
Lancelot
4
3
4
2
W
2
0
2
3
L
Hercules
MySp00nz2Big
Hercules
2
3
1
0.83
W
0
3
0
0
L
2
2
0
1
W
Ix Chel
SebasValen14
Ix Chel
2
1
5
4.5
L
Geb
Twop69
Geb
0
3
1
0.17
L
Zeus
VOLS444
Zeus
3
2
1
1.75
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,410
Damage
32,225
49,945
Taken
37,339
27,307
Mitigated
16,220
11,858
Healing
16,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
3,578
2,003
0
2,101
6,493
2,477
0
3,533
2,960
0
30,646
W
Lancelot
FUPAYMi
Lancelot
7,798
1,617
0
4,490
11,209
4,604
0
2,535
8,552
0
45,094
W
4,831
3,311
0
1,922
4,385
1,636
1,020
668
3,717
0
53,602
L
Hercules
MySp00nz2Big
Hercules
5,285
1,226
99
2,340
10,889
8,888
0
5,973
4,916
0
27,262
W
5,192
2,497
0
738
5,205
1,547
1,692
0
4,986
40,809
8,644
L
3,673
699
0
2,899
11,090
4,535
0
2,243
8,847
0
63,810
W
Ix Chel
SebasValen14
Ix Chel
8,640
1,400
660
5,698
9,964
5,827
31
1,457
8,339
34,438
771
L
Geb
Twop69
Geb
2,340
377
484
2,693
13,293
8,540
0
3,970
9,323
12,036
0
L
Zeus
VOLS444
Zeus
4,534
732
0
1,242
8,180
2,867
0
3,378
4,802
46,248
0
W
5,764
108
0
3,204
6,576
2,606
63
2,214
4,320
55,367
1,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,074
Gold Earned
35,381
271
Minions Killed
372
0
Camps Cleared
0
1,306,664
Distance Traveled
1,162,650
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,061
422
47
4
0
231,621
3
W
Lancelot
6,811
568
71
6
0
286,765
0
W
Nut
7,019
585
92
8
0
214,667
0
L
Hercules
5,459
455
34
3
0
281,061
0
W
Nu Wa
6,811
568
67
6
0
188,177
0
L
Pele
6,493
541
97
8
0
297,942
0
W
Ix Chel
7,152
596
42
4
0
239,678
0
L
Geb
5,057
421
6
1
0
260,834
1
L
Zeus
7,004
584
87
7
0
235,206
1
W
Kukulkan
7,588
632
100
8
0
233,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role