Player Matchup

Tyr
Tyr
EffetZéner
Tyr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,550 Elo+
Party 2
Thanatos
Thanatos
Foguki
Thanatos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,614 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Johashes
Kumbhakarna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 151L
1,639 Elo+
Party 3
Izanami
Izanami
Stonеy
Izanami
Level 159
God Stats
5W - 9L
1,514 SR
Queue Stats
211W - 193L
1,605 Elo+
Party 3
Bakasura
Bakasura
Troccan
Bakasura
Level 28
God Stats
2W - 2L
1,676 SR
Queue Stats
40W - 32L
1,604 Elo+
Party 3
Team Averages
Level 115
1,538 SR
1,603 Elo+

VS

Team Averages
Level 95
1,587 SR
1,580 Elo+
Nemesis
Nemesis
Alsileo0
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,743 Elo+
Party 1
Geb
Geb
AlterUmu79
Geb
Level 89
God Stats
1W - 1L
1,370 SR
Queue Stats
10W - 9L
1,743 Elo+
Party 1
Hachiman
Hachiman
Aniquilattor55
Hachiman
Level 147
God Stats
7W - 4L
1,795 SR
Queue Stats
13W - 20L
1,431 Elo+
Party 1
King Arthur
King Arthur
Minoa64
King Arthur
Level 107
God Stats
5W - 9L
1,434 SR
Queue Stats
455W - 442L
1,488 Elo+
Solo
Kukulkan
Kukulkan
xFartInhaler
Kukulkan
Level 115
God Stats
16W - 7L
1,838 SR
Queue Stats
186W - 167L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
7,652
547
6,170
14,996
12,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Foguki
Thanatos
11
2 / 8 / 2
7,017
501
5,834
13,590
6,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Johashes
Kumbhakarna
14
3 / 1 / 4
8,115
580
7,949
15,691
7,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Stonеy
Izanami
14
2 / 2 / 0
8,633
617
12,933
11,163
4,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Troccan
Bakasura
15
5 / 3 / 2
8,071
577
8,280
15,998
8,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alsileo0
Nemesis
14
3 / 3 / 1
7,714
551
6,827
16,425
6,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 3 / 5
8,108
579
12,729
14,768
7,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
15
6 / 2 / 1
8,645
618
7,692
10,779
3,803
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Minoa64
King Arthur
15
1 / 1 / 2
8,127
581
10,297
11,824
13,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
xFartInhaler
Kukulkan
14
0 / 3 / 3
8,265
590
11,476
8,411
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
12
Kills
16
16
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alsileo0
Nemesis
3
3
1
1.17
W
6
3
5
2.83
W
Hachiman
6
2
1
3.25
L
0
2
1
0.25
L
Thanatos
Foguki
Thanatos
2
8
2
0.38
L
Kumbhakarna
Johashes
Kumbhakarna
3
1
4
5
W
King Arthur
Minoa64
King Arthur
1
1
2
2
L
Izanami
Stonеy
Izanami
2
2
0
1
L
Bakasura
Troccan
Bakasura
5
3
2
2
W
Kukulkan
xFartInhaler
Kukulkan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,166
Damage
49,021
71,438
Taken
62,207
39,572
Mitigated
34,701
17,075
Healing
9,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alsileo0
Nemesis
6,827
2,738
0
1,548
16,425
6,529
0
1,232
14,331
0
56,939
W
12,729
1,782
0
2,618
14,768
7,734
346
2,484
11,934
45,242
243
W
Hachiman
7,692
3,566
0
3,560
10,779
3,803
906
0
10,779
0
64,277
L
6,170
894
0
3,651
14,996
12,751
14
3,111
11,836
0
59,838
L
Thanatos
Foguki
Thanatos
5,834
1,446
0
5,078
13,590
6,328
13
5,731
7,367
0
24,195
L
Kumbhakarna
Johashes
Kumbhakarna
7,949
1,044
0
2,114
15,691
7,610
0
9,705
5,806
51,079
970
W
King Arthur
Minoa64
King Arthur
10,297
637
0
1,000
11,824
13,515
0
0
11,564
11,342
60,345
L
Izanami
Stonеy
Izanami
12,933
8,392
0
2,466
11,163
4,573
1,565
1,816
9,082
0
88,573
L
Bakasura
Troccan
Bakasura
8,280
5,408
0
3,766
15,998
8,310
0
5,215
10,736
0
58,894
W
Kukulkan
xFartInhaler
Kukulkan
11,476
1,200
0
476
8,411
3,120
220
4,023
3,565
78,748
2,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,488
Gold Earned
40,859
472
Minions Killed
504
0
Camps Cleared
0
1,435,396
Distance Traveled
1,435,876
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,714
551
80
6
0
315,978
0
W
Geb
8,108
579
40
3
0
302,699
0
W
Hachiman
8,645
618
115
8
0
267,994
2
L
Tyr
7,652
547
99
7
0
258,413
2
L
Thanatos
7,017
501
35
3
0
286,594
1
L
Kumbhakarna
8,115
580
97
7
0
312,686
3
W
King Arthur
8,127
581
117
8
0
293,657
2
L
Izanami
8,633
617
138
10
0
270,692
8
L
Bakasura
8,071
577
103
7
0
307,011
0
W
Kukulkan
8,265
590
152
11
0
255,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role