Player Matchup

Lancelot
Lancelot
Gold V
DeathPanther69
Lancelot
Gold V
Level 159
God Stats
18W - 23L
1,352 SR
Queue Stats
408W - 413L
1,325 MMR
Solo
Maui
Maui
Bronze IV
FAST Deception
Maui
Bronze IV
Level 147
God Stats
3W - 7L
1,522 SR
Queue Stats
40W - 56L
1,102 MMR
Party 1
Janus
Janus
Silver I
FAST Snipper
Janus
Silver I
Level 148
God Stats
0W - 3L
1,538 SR
Queue Stats
25W - 32L
1,462 MMR
Party 1
Artemis
Artemis
Bronze III
GiUsEpPe06780
Artemis
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,363 MMR
Party 2
Amaterasu
Amaterasu
Bronze IV
forteUA-1
Amaterasu
Bronze IV
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,317 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,482 SR
1,314 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,554 SR
1,313 MMR
Nike
Nike
Silver V
Beatsoffbilly
Nike
Silver V
Level 126
God Stats
7W - 5L
1,812 SR
Queue Stats
59W - 72L
1,340 MMR
Solo
Anhur
Anhur
Silver I
Bryan Enos
Anhur
Silver I
Level 157
God Stats
4W - 7L
1,122 SR
Queue Stats
119W - 123L
1,315 MMR
Solo
Eset
Eset
Silver I
TTV_Whoisdumbo
Eset
Silver I
Level 89
God Stats
3W - 4L
1,486 SR
Queue Stats
191W - 198L
1,332 MMR
Solo
Thanatos
Thanatos
Gold III
TekGigaYT
Thanatos
Gold III
Level 140
God Stats
1W - 0L
1,524 SR
Queue Stats
89W - 76L
1,301 MMR
Solo
Hel
Hel
Gold V
Tr4piGenix
Hel
Gold V
Level 143
God Stats
2W - 0L
1,825 SR
Queue Stats
53W - 58L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
1 / 0 / 1
6,279
369
2,057
5,216
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 1
8,565
504
4,879
12,913
13,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 7 / 0
7,310
430
6,325
16,015
7,932
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
10
0 / 8 / 3
6,521
384
4,634
14,259
2,981
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
forteUA-1
Amaterasu
11
1 / 8 / 1
7,206
424
3,061
15,634
5,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
FenrirAresAtlasKukulkan

VS

Bans
ThothAwilixCerberusAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 4
11,489
676
8,529
12,026
10,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
16
5 / 0 / 9
10,382
611
13,120
11,895
5,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 2 / 7
10,472
616
9,966
11,262
5,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
TekGigaYT
Thanatos
16
8 / 3 / 4
10,203
600
8,770
18,339
10,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 0 / 11
9,410
554
6,246
17,681
13,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
5
Kills
24
24
Deaths
5
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
W
Anhur
5
0
9
9.5
L
Lancelot
1
0
1
1.5
L
2
1
1
2.5
L
1
7
0
0.14
L
Artemis
0
8
3
0.19
W
2
2
7
2.75
W
Thanatos
TekGigaYT
Thanatos
8
3
4
3.33
W
2
0
11
7.5
L
Amaterasu
forteUA-1
Amaterasu
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,956
Damage
46,631
64,037
Taken
71,203
31,789
Mitigated
46,035
6,109
Healing
47,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,529
1,665
0
3,786
12,026
10,747
1,653
876
11,150
516
86,526
W
Anhur
13,120
7,304
0
3,876
11,895
5,790
9,921
2,561
9,334
0
88,584
L
Lancelot
2,057
591
0
755
5,216
2,077
0
1,280
3,936
0
19,759
L
4,879
404
0
1,987
12,913
13,186
0
4,058
8,743
39,069
0
L
6,325
245
110
2,092
16,015
7,932
0
5,440
10,575
60,336
0
L
Artemis
4,634
1,845
0
98
14,259
2,981
0
1,800
12,279
0
27,894
W
9,966
403
1,054
2,251
11,262
5,544
1,377
2,894
8,368
91,420
1,274
W
Thanatos
TekGigaYT
Thanatos
8,770
2,361
0
13,840
18,339
10,229
1,067
3,456
14,883
0
85,690
W
6,246
449
10,243
12,577
17,681
13,725
1,729
4,596
13,085
41,610
1,149
L
Amaterasu
forteUA-1
Amaterasu
3,061
1,380
0
1,067
15,634
5,613
0
3,416
11,847
0
19,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,881
Gold Earned
51,956
258
Minions Killed
569
0
Camps Cleared
0
1,388,399
Distance Traveled
1,707,953
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,489
676
140
8
0
347,931
1
W
Anhur
10,382
611
134
8
0
317,370
0
L
Lancelot
6,279
369
27
2
0
171,945
0
L
Maui
8,565
504
49
3
0
268,182
2
L
Janus
7,310
430
105
6
0
268,204
0
L
Artemis
6,521
384
42
2
0
315,602
0
W
Eset
10,472
616
134
8
0
321,602
0
W
Thanatos
10,203
600
102
6
0
376,734
0
W
Hel
9,410
554
59
3
0
344,316
0
L
Amaterasu
7,206
424
35
2
0
364,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role