Player Matchup

Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold III
KjacMyers
Thoth
Gold III
Level 143
God Stats
2W - 2L
1,698 SR
Queue Stats
78W - 71L
1,540 MMR
Party 2
Neith
Neith
Gold II
XXJI
Neith
Gold II
Level 155
God Stats
7W - 9L
1,763 SR
Queue Stats
190W - 184L
1,501 MMR
Party 1
Charybdis
Charybdis
Gold II
palmerlite
Charybdis
Gold II
Level 106
God Stats
32W - 20L
1,657 SR
Queue Stats
113W - 113L
1,614 MMR
Party 2
Surtr
Surtr
Platinum IV
БомжНаЛоуММР
Surtr
Platinum IV
Level 69
God Stats
4W - 5L
1,566 SR
Queue Stats
299W - 277L
1,740 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,637 SR
1,579 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,696 SR
1,599 MMR
Kuzenbo
Kuzenbo
Gold V
AhMeiZin
Kuzenbo
Gold V
Level 79
God Stats
4W - 4L
1,845 SR
Queue Stats
37W - 35L
1,623 MMR
Solo
Ravana
Ravana
Platinum IV
Akulả
Ravana
Platinum IV
Level 93
God Stats
7W - 11L
1,592 SR
Queue Stats
296W - 293L
1,593 MMR
Solo
Scylla
Scylla
Gold V
Dosty453
Scylla
Gold V
Level 129
God Stats
9W - 8L
1,726 SR
Queue Stats
83W - 95L
1,615 MMR
Solo
Mercury
Mercury
Gold II
TheCokii
Mercury
Gold II
Level 137
God Stats
3W - 3L
1,728 SR
Queue Stats
77W - 65L
1,587 MMR
Solo
Xing Tian
Xing Tian
Gold III
whelad6797
Xing Tian
Gold III
Level 119
God Stats
11W - 7L
1,589 SR
Queue Stats
122W - 132L
1,576 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
6
1 / 0 / 0
3,286
657
1,656
2,799
775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thoth
KjacMyers
Thoth
7
0 / 0 / 0
3,680
736
1,578
2,132
632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
XXJI
Neith
6
0 / 0 / 1
3,634
727
1,530
2,973
1,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
palmerlite
Charybdis
6
0 / 0 / 1
3,318
664
2,478
1,906
587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 1 / 0
3,653
731
1,097
4,484
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Bake KujiraAnhurThanatosAresThor

VS

Bans
SusanoHeimdallrVamanaAwilixKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AhMeiZin
Kuzenbo
5
0 / 0 / 0
2,983
597
1,116
2,357
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Akulả
Ravana
7
1 / 0 / 0
3,815
763
3,156
3,612
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Scylla
Dosty453
Scylla
6
0 / 1 / 0
3,177
635
1,008
2,652
727
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
TheCokii
Mercury
1
0 / 0 / 0
2,424
485
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
whelad6797
Xing Tian
5
0 / 1 / 0
3,265
653
1,384
4,610
2,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
2
Kills
1
1
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
1
0
0
1
L
Kuzenbo
AhMeiZin
Kuzenbo
0
0
0
0
L
Ravana
Akulả
Ravana
1
0
0
1
L
Scylla
Dosty453
Scylla
0
1
0
0
W
Thoth
KjacMyers
Thoth
0
0
0
0
L
Mercury
TheCokii
Mercury
0
0
0
0
W
Neith
XXJI
Neith
0
0
1
0.5
W
Charybdis
palmerlite
Charybdis
0
0
1
0.5
L
Xing Tian
whelad6797
Xing Tian
0
1
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,339
Damage
6,664
14,294
Taken
13,231
4,934
Mitigated
6,511
8,627
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
1,656
1,203
0
1,596
2,799
775
0
66
2,733
0
8,252
L
Kuzenbo
AhMeiZin
Kuzenbo
1,116
606
0
730
2,357
1,584
0
0
2,357
11,903
0
L
Ravana
Akulả
Ravana
3,156
1,689
0
1,964
3,612
1,411
0
44
3,387
0
22,848
L
Scylla
Dosty453
Scylla
1,008
186
0
814
2,652
727
0
1,566
1,036
14,334
1,204
W
Thoth
KjacMyers
Thoth
1,578
42
0
1,094
2,132
632
0
696
1,436
21,943
2,157
L
Mercury
TheCokii
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Neith
XXJI
Neith
1,530
590
0
1,805
2,973
1,230
0
1,377
1,596
0
15,200
W
Charybdis
palmerlite
Charybdis
2,478
1,550
0
1,218
1,906
587
0
986
920
0
20,352
L
Xing Tian
whelad6797
Xing Tian
1,384
295
0
1,772
4,610
2,789
0
28
4,582
8,791
0
W
1,097
848
0
2,914
4,484
1,710
0
369
4,115
601
18,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,571
Gold Earned
15,664
181
Minions Killed
89
0
Camps Cleared
0
511,835
Distance Traveled
395,723
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
3,286
657
26
5
0
99,255
0
L
Kuzenbo
2,983
597
24
5
0
111,327
0
L
Ravana
3,815
763
32
6
0
93,303
0
L
Scylla
3,177
635
24
5
0
88,219
1
W
Thoth
3,680
736
47
9
0
119,859
0
L
Mercury
2,424
485
0
0
0
14
0
W
Neith
3,634
727
22
4
0
90,722
1
W
Charybdis
3,318
664
41
8
0
88,065
0
L
Xing Tian
3,265
653
9
2
0
102,860
0
W
Surtr
3,653
731
45
9
0
113,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role