Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Bladewisper
Rama
Level 128
God Stats
1W - 3L
1,142 SR
Queue Stats
41W - 41L
1,539 Elo+
Party 2
Cu Chulainn
Cu Chulainn
CreamFreshx3
Cu Chulainn
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 54L
1,583 Elo+
Solo
Sylvanus
Sylvanus
GiantMooShoo
Sylvanus
Level 84
God Stats
38W - 28L
1,602 SR
Queue Stats
78W - 72L
1,487 Elo+
Solo
Zeus
Zeus
UstasaHunter
Zeus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 70L
1,586 Elo+
Party 2
Team Averages
Level 129
1,449 SR
1,539 Elo+

VS

Team Averages
Level 93
1,591 SR
1,514 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Husky400
Tsukuyomi
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 69L
1,534 Elo+
Solo
Izanami
Izanami
Jin-Mori03
Izanami
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 27L
1,461 Elo+
Party 1
Ares
Ares
Phat Puffs
Ares
Level 144
God Stats
7W - 6L
1,743 SR
Queue Stats
422W - 386L
1,554 Elo+
Party 3
Nike
Nike
xMLowreyx
Nike
Level 31
God Stats
7W - 2L
1,710 SR
Queue Stats
29W - 32L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 0 / 2
7,661
589
7,196
10,309
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
8 / 0 / 1
9,409
724
10,502
7,958
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
CreamFreshx3
Cu Chulainn
13
2 / 3 / 2
7,670
590
7,586
12,718
10,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
GiantMooShoo
Sylvanus
12
1 / 1 / 9
7,669
590
5,450
12,840
11,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 2 / 1
6,467
497
4,189
5,252
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 0 / 1
7,027
541
7,411
4,495
1,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Husky400
Tsukuyomi
11
2 / 4 / 1
6,304
485
6,727
14,611
5,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Jin-Mori03
Izanami
12
1 / 4 / 0
6,107
470
4,053
8,854
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 2
6,102
469
5,956
13,659
11,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
13
1 / 2 / 3
7,668
590
6,236
11,696
7,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
14
Kills
6
6
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
2
4
L
Nu Wa
 
Nu Wa
2
0
1
2.5
W
8
0
1
8.5
W
Cu Chulainn
CreamFreshx3
Cu Chulainn
2
3
2
1
W
Sylvanus
GiantMooShoo
Sylvanus
1
1
9
5.5
L
Tsukuyomi
Husky400
Tsukuyomi
2
4
1
0.63
L
Izanami
Jin-Mori03
Izanami
1
4
0
0.25
L
0
4
2
0.25
W
0
2
1
0.25
L
Nike
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,923
Damage
30,383
49,077
Taken
53,315
31,511
Mitigated
29,576
18,564
Healing
14,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,196
2,632
0
4,662
10,309
4,595
0
1,696
8,525
0
72,885
L
Nu Wa
 
Nu Wa
7,411
1,648
0
936
4,495
1,816
0
1,566
2,909
66,707
0
W
10,502
8,500
0
2,604
7,958
3,165
1,806
1,480
6,478
0
78,905
W
Cu Chulainn
CreamFreshx3
Cu Chulainn
7,586
1,233
0
3,969
12,718
10,454
0
1,715
10,222
0
61,049
W
Sylvanus
GiantMooShoo
Sylvanus
5,450
1,624
2,024
4,455
12,840
11,287
0
4,750
8,041
25,448
690
L
Tsukuyomi
Husky400
Tsukuyomi
6,727
1,963
0
3,759
14,611
5,535
0
1,409
13,118
0
55,126
L
Izanami
Jin-Mori03
Izanami
4,053
2,642
0
2,201
8,854
3,147
0
1,429
7,425
0
42,745
L
5,956
358
0
3,686
13,659
11,418
0
4,285
9,216
17,001
2,490
W
4,189
575
0
850
5,252
2,010
0
3,687
1,565
56,528
3,169
L
Nike
6,236
1,362
0
4,417
11,696
7,660
0
768
10,265
402
62,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,876
Gold Earned
33,208
481
Minions Killed
405
0
Camps Cleared
0
1,360,101
Distance Traveled
1,364,120
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,661
589
133
10
0
333,221
0
L
Nu Wa
7,027
541
113
9
0
268,801
2
W
Rama
9,409
724
139
11
0
246,748
3
W
Cu Chulainn
7,670
590
89
7
0
260,341
2
W
Sylvanus
7,669
590
27
2
0
259,580
3
L
Tsukuyomi
6,304
485
76
6
0
289,883
0
L
Izanami
6,107
470
69
5
0
240,049
5
L
Ares
6,102
469
24
2
0
261,647
3
W
Zeus
6,467
497
93
7
0
260,211
0
L
Nike
7,668
590
123
9
0
303,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role