Player Matchup

Terra
Terra
HaIIie
Terra
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
321W - 273L
1,555 Elo+
Party 1
Charybdis
Charybdis
Keeeeeeefer
Charybdis
Level 40
God Stats
35W - 39L
1,481 SR
Queue Stats
227W - 215L
1,473 Elo+
Party 1
Scylla
Scylla
NuclearGoblin
Scylla
Level 81
God Stats
14W - 12L
1,459 SR
Queue Stats
294W - 257L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
Unraveled___
Tsukuyomi
Level 159
God Stats
13W - 14L
1,658 SR
Queue Stats
103W - 93L
1,563 Elo+
Solo
Vamana
Vamana
WorstMedic
Vamana
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,482 Elo+
Party 1
Team Averages
Level 89
1,520 SR
1,524 Elo+

VS

Team Averages
Level 114
1,584 SR
1,492 Elo+
Ah Puch
Ah Puch
DarkMessiah1241
Ah Puch
Level 155
God Stats
2W - 3L
1,723 SR
Queue Stats
106W - 104L
1,529 Elo+
Solo
Chaac
Chaac
Fizi69
Chaac
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,435 Elo+
Solo
Arachne
Arachne
Lt never L2
Arachne
Level 115
God Stats
6W - 3L
1,457 SR
Queue Stats
302W - 287L
1,507 Elo+
Solo
Charon
Charon
Trist110
Charon
Level 35
God Stats
13W - 13L
1,523 SR
Queue Stats
116W - 108L
1,432 Elo+
Solo
Olorun
Olorun
Wayne Aten
Olorun
Level 230
God Stats
13W - 8L
1,719 SR
Queue Stats
53W - 45L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
HaIIie
Terra
12
3 / 1 / 1
7,120
509
3,189
9,786
7,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Keeeeeeefer
Charybdis
14
0 / 1 / 0
7,517
537
2,034
5,959
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 4
7,729
552
5,866
6,416
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Unraveled___
Tsukuyomi
13
3 / 3 / 5
7,228
516
6,935
12,747
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
WorstMedic
Vamana
12
1 / 2 / 3
7,044
503
6,919
10,563
10,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,845
489
3,443
7,403
2,668
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Fizi69
Chaac
12
0 / 2 / 1
7,762
554
8,030
11,284
7,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Lt never L2
Arachne
14
3 / 4 / 3
7,996
571
4,963
14,294
6,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Trist110
Charon
12
2 / 0 / 4
8,006
572
4,687
5,732
5,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Wayne Aten
Olorun
15
2 / 0 / 3
8,570
612
7,918
7,000
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
9
Kills
8
8
Deaths
9
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Chaac
Fizi69
Chaac
0
2
1
0.25
W
Terra
HaIIie
Terra
3
1
1
3.5
W
Charybdis
Keeeeeeefer
Charybdis
0
1
0
0
L
Arachne
Lt never L2
Arachne
3
4
3
1.13
W
2
1
4
4
L
Charon
Trist110
Charon
2
0
4
4
W
Tsukuyomi
Unraveled___
Tsukuyomi
3
3
5
1.83
L
Olorun
Wayne Aten
Olorun
2
0
3
3.5
W
Vamana
WorstMedic
Vamana
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,943
Damage
29,041
45,471
Taken
45,713
29,196
Mitigated
24,832
13,800
Healing
18,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,443
46
0
2,717
7,403
2,668
0
2,702
4,657
50,588
1,797
L
Chaac
Fizi69
Chaac
8,030
1,208
0
3,123
11,284
7,301
296
348
10,227
0
51,970
W
Terra
HaIIie
Terra
3,189
537
1,944
2,276
9,786
7,216
0
4,629
5,157
18,527
0
W
Charybdis
Keeeeeeefer
Charybdis
2,034
982
0
1,957
5,959
2,296
368
2,845
3,114
0
74,750
L
Arachne
Lt never L2
Arachne
4,963
3,147
0
6,195
14,294
6,278
0
2,795
11,460
0
66,148
W
5,866
1,172
0
1,229
6,416
3,054
0
3,642
2,774
57,698
0
L
Charon
Trist110
Charon
4,687
1,040
0
1,276
5,732
5,363
0
2,441
3,291
23,565
0
W
Tsukuyomi
Unraveled___
Tsukuyomi
6,935
1,769
0
4,953
12,747
5,656
0
3,894
8,853
0
52,989
L
Olorun
Wayne Aten
Olorun
7,918
4,738
1,220
4,081
7,000
3,222
810
769
6,231
77,931
9,952
W
Vamana
WorstMedic
Vamana
6,919
3,899
0
1,441
10,563
10,974
0
717
9,846
0
44,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,638
Gold Earned
39,179
445
Minions Killed
464
0
Camps Cleared
0
1,382,895
Distance Traveled
1,319,386
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,845
489
89
6
0
200,676
0
L
Chaac
7,762
554
92
7
0
262,397
0
W
Terra
7,120
509
30
2
0
283,621
0
W
Charybdis
7,517
537
128
9
0
245,005
0
L
Arachne
7,996
571
108
8
0
304,020
2
W
Scylla
7,729
552
126
9
0
275,564
2
L
Charon
8,006
572
22
2
0
284,512
3
W
Tsukuyomi
7,228
516
91
7
0
315,897
1
L
Olorun
8,570
612
153
11
0
267,781
3
W
Vamana
7,044
503
70
5
0
262,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role