Player Matchup

Ishtar
Ishtar
Silver I
 
Ishtar
Silver I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Silver II
ElAmigoDeLuki
Pele
Silver II
Level 61
God Stats
0W - 3L
1,163 SR
Queue Stats
127W - 146L
987 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
JéhBadura
Baron Samedi
Gold V
Level 159
God Stats
0W - 2L
1,305 SR
Queue Stats
21W - 22L
1,415 MMR
Party 3
Nike
Nike
Gold II
RushaK1
Nike
Gold II
Level 196
God Stats
16W - 5L
1,798 SR
Queue Stats
56W - 54L
1,559 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,453 SR
1,392 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 152
1,541 SR
1,531 MMR
Merlin
Merlin
Silver III
 
Merlin
Silver III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Bronze III
Adigg
Fafnir
Bronze III
Level 239
God Stats
1W - 0L
1,715 SR
Queue Stats
58W - 44L
1,526 MMR
Party 1
Thor
Thor
Bronze III
ElRøbaLølis
Thor
Bronze III
Level 71
God Stats
2W - 0L
1,706 SR
Queue Stats
7W - 2L
1,546 MMR
Party 1
Anhur
Anhur
Gold III
furtAdo1
Anhur
Gold III
Level 145
God Stats
5W - 12L
1,195 SR
Queue Stats
122W - 126L
1,486 MMR
Solo
Charon
Charon
Silver I
mizaaelh
Charon
Silver I
Level 179
God Stats
3W - 0L
1,586 SR
Queue Stats
4W - 2L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
0 / 1 / 1
7,151
550
3,949
9,607
2,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
 
Kukulkan
13
0 / 2 / 0
6,886
530
2,591
6,661
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 1 / 2
6,099
469
1,944
11,099
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
JéhBadura
Baron Samedi
11
2 / 0 / 0
6,865
528
3,111
4,159
2,988
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nike
RushaK1
Nike
11
1 / 5 / 1
7,193
553
4,959
14,454
9,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AthenaBake KujiraAwilix

VS

Bans
Ao KuangSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 0 / 2
8,221
632
3,609
4,767
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Fafnir
Adigg
Fafnir
12
1 / 2 / 5
7,438
572
6,967
7,951
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 0 / 1
8,396
646
6,282
8,078
4,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
furtAdo1
Anhur
14
0 / 1 / 1
7,804
600
6,998
9,420
3,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
mizaaelh
Charon
12
1 / 0 / 4
7,869
605
5,908
6,514
5,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
9
9
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
1
1
0.5
L
Kukulkan
 
Kukulkan
0
2
0
0
W
Merlin
 
Merlin
1
0
2
2
W
Fafnir
Adigg
Fafnir
1
2
5
1.75
L
0
1
2
1
W
6
0
1
6.5
L
Baron Samedi
JéhBadura
Baron Samedi
2
0
0
2
L
Nike
RushaK1
Nike
1
5
1
0.3
W
Anhur
furtAdo1
Anhur
0
1
1
0.5
W
Charon
mizaaelh
Charon
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,554
Damage
29,764
45,980
Taken
36,730
21,399
Mitigated
21,480
16,874
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,949
2,421
0
3,548
9,607
2,515
0
829
8,778
0
68,727
L
Kukulkan
 
Kukulkan
2,591
111
0
970
6,661
2,535
0
3,276
3,361
55,872
81
W
Merlin
 
Merlin
3,609
0
0
391
4,767
1,877
79
1,924
2,843
76,146
0
W
Fafnir
Adigg
Fafnir
6,967
907
0
3,303
7,951
6,184
471
691
6,829
38,957
1,743
L
1,944
530
0
5,744
11,099
3,955
0
2,580
8,493
0
57,837
W
6,282
2,198
0
660
8,078
4,039
18
894
7,137
0
79,972
L
Baron Samedi
JéhBadura
Baron Samedi
3,111
196
790
2,579
4,159
2,988
0
1,568
2,590
16,846
0
L
Nike
RushaK1
Nike
4,959
790
0
3,243
14,454
9,406
0
7,189
6,833
0
53,885
W
Anhur
furtAdo1
Anhur
6,998
3,582
0
4,616
9,420
3,588
338
1,169
8,251
0
75,230
W
Charon
mizaaelh
Charon
5,908
941
0
1,529
6,514
5,792
844
1,024
5,404
25,256
1,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,194
Gold Earned
39,728
452
Minions Killed
494
0
Camps Cleared
0
1,383,604
Distance Traveled
1,431,349
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,151
550
120
9
0
263,110
4
L
Kukulkan
6,886
530
112
9
0
268,419
0
W
Merlin
8,221
632
141
11
0
274,003
0
W
Fafnir
7,438
572
72
6
0
300,493
4
L
Pele
6,099
469
88
7
0
331,334
2
W
Thor
8,396
646
130
10
0
328,376
5
L
Baron Samedi
6,865
528
31
2
0
282,878
3
L
Nike
7,193
553
101
8
0
237,863
0
W
Anhur
7,804
600
129
10
0
240,632
2
W
Charon
7,869
605
22
2
0
287,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role