Player Matchup

Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
AhMeiZin
Kuzenbo
Gold V
Level 79
God Stats
4W - 4L
1,742 SR
Queue Stats
37W - 35L
1,577 MMR
Solo
Ravana
Ravana
Platinum IV
Akulả
Ravana
Platinum IV
Level 93
God Stats
7W - 11L
1,448 SR
Queue Stats
296W - 293L
1,547 MMR
Solo
Neith
Neith
Gold II
XXJI
Neith
Gold II
Level 155
God Stats
7W - 9L
1,500 SR
Queue Stats
190W - 184L
1,455 MMR
Party 1
Chronos
Chronos
Platinum IV
БомжНаЛоуММР
Chronos
Platinum IV
Level 69
God Stats
5W - 3L
1,537 SR
Queue Stats
299W - 277L
1,695 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,545 SR
1,555 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 152
1,585 SR
1,552 MMR
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold III
ALGEEN
Thoth
Gold III
Level 142
God Stats
1W - 1L
1,862 SR
Queue Stats
98W - 77L
1,580 MMR
Solo
Cabrakan
Cabrakan
Gold II
Devadot
Cabrakan
Gold II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 250L
1,574 MMR
Solo
Fenrir
Fenrir
Gold IV
sinmax57
Fenrir
Gold IV
Level 155
God Stats
7W - 6L
1,354 SR
Queue Stats
172W - 186L
1,533 MMR
Solo
Danzaburou
Danzaburou
Gold II
печенькаВтесте
Danzaburou
Gold II
Level 162
God Stats
13W - 13L
1,707 SR
Queue Stats
203W - 184L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 2 / 3
6,421
584
4,572
7,327
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kuzenbo
AhMeiZin
Kuzenbo
12
4 / 0 / 4
6,601
600
5,159
5,863
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ravana
Akulả
Ravana
12
0 / 1 / 1
6,796
618
7,512
7,686
6,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
XXJI
Neith
11
4 / 2 / 5
6,631
603
6,722
6,890
3,529
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 0 / 4
5,857
532
4,602
6,931
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AwilixAresThorThanatos

VS

Bans
Bake KujiraAphroditeVamanaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 1 / 0
6,117
556
4,669
11,869
11,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
ALGEEN
Thoth
12
1 / 1 / 0
6,446
586
4,100
4,520
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Devadot
Cabrakan
7
0 / 3 / 2
4,852
441
2,078
8,268
5,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
sinmax57
Fenrir
9
2 / 3 / 1
5,465
497
3,707
10,825
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 2
5,672
516
4,208
8,141
3,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
5
5
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
3
1.75
L
Chaac
 
Chaac
1
1
0
1
L
Thoth
ALGEEN
Thoth
1
1
0
1
W
Kuzenbo
AhMeiZin
Kuzenbo
4
0
4
6
W
Ravana
Akulả
Ravana
0
1
1
0.5
L
Cabrakan
Devadot
Cabrakan
0
3
2
0.33
W
Neith
XXJI
Neith
4
2
5
3.25
L
Fenrir
sinmax57
Fenrir
2
3
1
0.83
W
1
0
4
3
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,567
Damage
18,762
34,697
Taken
43,623
21,423
Mitigated
26,186
11,838
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
4,572
1,305
324
2,153
7,327
3,643
0
3,124
4,203
33,892
14,878
L
Chaac
 
Chaac
4,669
975
0
4,298
11,869
11,515
0
183
11,686
6,214
37,887
L
Thoth
ALGEEN
Thoth
4,100
216
0
500
4,520
1,745
0
2,808
1,712
57,736
909
W
Kuzenbo
AhMeiZin
Kuzenbo
5,159
1,748
0
1,256
5,863
5,236
224
399
5,464
33,231
1,503
W
Ravana
Akulả
Ravana
7,512
3,373
0
4,004
7,686
6,710
0
789
6,897
0
55,271
L
Cabrakan
Devadot
Cabrakan
2,078
586
0
1,826
8,268
5,366
0
3,011
5,257
11,626
0
W
Neith
XXJI
Neith
6,722
2,413
0
1,734
6,890
3,529
0
1,415
5,475
0
35,734
L
Fenrir
sinmax57
Fenrir
3,707
758
0
3,084
10,825
4,216
0
3,342
7,483
0
33,399
W
4,602
1,760
0
2,367
6,931
2,305
845
1,119
5,812
40,850
0
L
4,208
1,672
0
1,470
8,141
3,344
0
4,501
3,640
0
37,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,306
Gold Earned
28,552
358
Minions Killed
333
0
Camps Cleared
0
1,097,920
Distance Traveled
1,019,861
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,421
584
93
8
0
194,548
0
L
Chaac
6,117
556
87
8
0
205,728
0
L
Thoth
6,446
586
105
10
0
208,987
2
W
Kuzenbo
6,601
600
56
5
0
245,404
2
W
Ravana
6,796
618
82
7
0
190,039
0
L
Cabrakan
4,852
441
16
1
0
175,501
2
W
Neith
6,631
603
47
4
0
204,828
2
L
Fenrir
5,465
497
56
5
0
225,236
0
W
Chronos
5,857
532
80
7
0
263,101
2
L
Danzaburou
5,672
516
69
6
0
204,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role