Player Matchup

Apollo
Apollo
Silver II
ESTABONGO
Apollo
Silver II
Level 39
God Stats
5W - 8L
1,404 SR
Queue Stats
13W - 22L
1,338 MMR
Solo
Aphrodite
Aphrodite
Bronze III
ixChips
Aphrodite
Bronze III
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 128L
1,434 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze V
kingknight538
Gilgamesh
Bronze V
Level 62
God Stats
15W - 30L
1,244 SR
Queue Stats
116W - 179L
703 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 75
1,383 SR
1,159 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,529 SR
1,132 MMR
Merlin
Merlin
Gold V
Smash3dd_U
Merlin
Gold V
Level 194
God Stats
20W - 22L
1,528 SR
Queue Stats
152W - 200L
909 MMR
Solo
Bacchus
Bacchus
Silver V
dClee Torres
Bacchus
Silver V
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,241 MMR
Solo
Arachne
Arachne
Gold IV
xXMeatThrobXx
Arachne
Gold IV
Level 145
God Stats
51W - 53L
1,557 SR
Queue Stats
204W - 257L
1,246 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ESTABONGO
Apollo
12
0 / 5 / 2
8,422
561
8,159
12,012
5,626
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
ixChips
Aphrodite
15
1 / 3 / 2
9,413
628
8,664
12,481
6,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
kingknight538
Gilgamesh
15
2 / 1 / 1
9,401
627
6,343
13,263
9,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Bake KujiraGaneshaNe ZhaCthulhuAres

VS

Bans
CerberusIx ChelKuzenboAnubisKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Smash3dd_U
Merlin
18
2 / 1 / 7
11,395
760
13,810
7,223
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
dClee Torres
Bacchus
16
4 / 2 / 4
10,536
702
8,123
13,457
16,822
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
15
3 / 0 / 5
10,749
717
8,633
12,994
6,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
9
9
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
ESTABONGO
Apollo
0
5
2
0.2
W
Merlin
Smash3dd_U
Merlin
2
1
7
5.5
W
Bacchus
dClee Torres
Bacchus
4
2
4
3
L
Aphrodite
ixChips
Aphrodite
1
3
2
0.67
L
Gilgamesh
kingknight538
Gilgamesh
2
1
1
2.5
W
Arachne
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,166
Damage
30,566
37,756
Taken
33,674
21,432
Mitigated
26,829
12,521
Healing
14,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ESTABONGO
Apollo
8,159
5,458
0
451
12,012
5,626
76
7,571
4,392
0
35,278
W
Merlin
Smash3dd_U
Merlin
13,810
503
0
2,555
7,223
3,416
1,505
2,154
5,069
56,857
2,273
W
Bacchus
dClee Torres
Bacchus
8,123
1,103
0
5,289
13,457
16,822
142
2,570
10,887
26,105
0
L
Aphrodite
ixChips
Aphrodite
8,664
325
5,659
5,499
12,481
6,321
0
6,682
5,755
34,280
0
L
Gilgamesh
kingknight538
Gilgamesh
6,343
1,758
92
820
13,263
9,485
0
6,724
6,459
0
22,079
W
Arachne
8,633
5,695
490
6,219
12,994
6,591
582
4,160
8,834
0
61,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,236
Gold Earned
32,680
165
Minions Killed
206
0
Camps Cleared
0
807,880
Distance Traveled
807,357
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,422
561
62
4
0
241,669
0
W
Merlin
11,395
760
101
7
0
252,725
1
W
Bacchus
10,536
702
27
2
0
254,223
0
L
Aphrodite
9,413
628
58
4
0
265,742
0
L
Gilgamesh
9,401
627
45
3
0
300,469
0
W
Arachne
10,749
717
78
5
0
300,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role