Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
HaIIie
Cliodhna
Level 129
God Stats
3W - 6L
1,689 SR
Queue Stats
321W - 273L
1,567 Elo+
Party 2
Charybdis
Charybdis
Keeeeeeefer
Charybdis
Level 39
God Stats
35W - 39L
1,500 SR
Queue Stats
227W - 215L
1,483 Elo+
Party 2
Vulcan
Vulcan
The9Tailefox
Vulcan
Level 153
God Stats
12W - 8L
1,956 SR
Queue Stats
217W - 182L
1,519 Elo+
Solo
Surtr
Surtr
WorstMedic
Surtr
Level 38
God Stats
1W - 2L
1,316 SR
Queue Stats
22W - 22L
1,496 Elo+
Party 2
Team Averages
Level 102
1,592 SR
1,513 Elo+

VS

Team Averages
Level 100
1,680 SR
1,532 Elo+
Agni
Agni
ABSTRACT24
Agni
Level 129
God Stats
2W - 2L
1,719 SR
Queue Stats
367W - 322L
1,528 Elo+
Party 1
Loki
Loki
Avengingtyphoon1
Loki
Level 85
God Stats
22W - 7L
1,855 SR
Queue Stats
91W - 80L
1,474 Elo+
Solo
Chernobog
Chernobog
DaMonkeMann
Chernobog
Level 60
God Stats
95W - 54L
1,613 SR
Queue Stats
197W - 164L
1,557 Elo+
Solo
Ymir
Ymir
Sepshine
Ymir
Level 66
God Stats
3W - 0L
1,717 SR
Queue Stats
217W - 177L
1,547 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Unraveled___
Tsukuyomi
Level 159
God Stats
13W - 14L
1,495 SR
Queue Stats
103W - 93L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 5 / 2
4,471
447
3,724
8,416
3,580
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
HaIIie
Cliodhna
11
1 / 0 / 1
5,469
547
3,669
6,753
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
Keeeeeeefer
Charybdis
8
1 / 5 / 1
4,915
492
5,387
7,277
2,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
11
0 / 0 / 0
5,623
562
3,449
2,594
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
10
2 / 3 / 0
5,487
549
3,706
10,361
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,269
527
1,920
4,029
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 0 / 3
5,294
529
2,933
7,020
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
DaMonkeMann
Chernobog
11
7 / 1 / 1
6,957
696
5,672
7,220
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
10
2 / 1 / 4
5,865
587
3,260
6,477
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
Unraveled___
Tsukuyomi
11
2 / 2 / 1
6,138
614
5,533
7,581
4,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
13
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
2
0.2
W
0
0
1
0.5
W
2
0
3
3.5
W
Chernobog
DaMonkeMann
Chernobog
7
1
1
7.5
L
Cliodhna
HaIIie
Cliodhna
1
0
1
1.5
L
Charybdis
Keeeeeeefer
Charybdis
1
5
1
0.3
W
Ymir
2
1
4
4
L
Vulcan
0
0
0
0
W
Tsukuyomi
Unraveled___
Tsukuyomi
2
2
1
1.25
L
Surtr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,935
Damage
19,318
35,401
Taken
32,327
15,048
Mitigated
13,843
11,913
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,724
371
0
2,476
8,416
3,580
0
1,907
6,509
32,168
0
W
1,920
40
0
1,250
4,029
1,251
0
2,406
1,623
42,969
1,044
W
2,933
640
0
901
7,020
2,439
0
1,157
5,863
0
37,774
W
Chernobog
DaMonkeMann
Chernobog
5,672
3,651
0
2,585
7,220
2,160
420
894
6,326
0
51,867
L
Cliodhna
HaIIie
Cliodhna
3,669
1,367
0
4,496
6,753
2,380
0
608
6,145
0
38,924
L
Charybdis
Keeeeeeefer
Charybdis
5,387
2,655
0
1,050
7,277
2,394
0
464
6,813
0
30,478
W
Ymir
3,260
1,936
0
1,963
6,477
3,545
0
2,716
3,723
12,161
1,616
L
Vulcan
3,449
2,068
0
645
2,594
983
0
1,763
831
41,852
1,506
W
Tsukuyomi
Unraveled___
Tsukuyomi
5,533
1,141
0
2,848
7,581
4,448
0
293
6,843
232
43,815
L
Surtr
3,706
1,347
0
3,246
10,361
5,711
0
499
9,038
1,099
26,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,965
Gold Earned
29,523
298
Minions Killed
340
0
Camps Cleared
0
934,552
Distance Traveled
1,033,613
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,471
447
50
5
0
159,004
0
W
Agni
5,269
527
85
9
0
209,735
1
W
Loki
5,294
529
61
6
0
219,210
0
W
Chernobog
6,957
696
82
8
0
202,418
0
L
Cliodhna
5,469
547
72
7
0
225,213
0
L
Charybdis
4,915
492
48
5
0
172,128
0
W
Ymir
5,865
587
25
3
0
210,697
0
L
Vulcan
5,623
562
79
8
0
208,458
4
W
Tsukuyomi
6,138
614
87
9
0
191,553
0
L
Surtr
5,487
549
49
5
0
169,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role