Player Matchup

Neith
Neith
AnonEMister
Neith
Level 123
God Stats
34W - 12L
1,783 SR
Queue Stats
451W - 425L
1,507 Elo+
Solo
Hun Batz
Hun Batz
CODO_The_DODO
Hun Batz
Level 122
God Stats
2W - 1L
1,315 SR
Queue Stats
18W - 20L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
Death7453
Gilgamesh
Level 36
God Stats
7W - 12L
1,216 SR
Queue Stats
89W - 94L
1,340 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheGokuButton
Morgan Le Fay
Level 128
God Stats
8W - 4L
1,803 SR
Queue Stats
30W - 34L
1,459 Elo+
Solo
Cerberus
Cerberus
garashy2
Cerberus
Level 127
God Stats
11W - 3L
1,500 SR
Queue Stats
327W - 307L
1,500 Elo+
Solo
Team Averages
Level 107
1,523 SR
1,453 Elo+

VS

Team Averages
Level 110
1,483 SR
1,447 Elo+
Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
FatherCarlitoX
Sun Wukong
Level 100
God Stats
0W - 1L
1,666 SR
Queue Stats
98W - 85L
1,472 Elo+
Solo
Janus
Janus
ItsMamaDusa
Janus
Level 42
God Stats
0W - 6L
1,086 SR
Queue Stats
10W - 32L
1,130 Elo+
Solo
Izanami
Izanami
ttthhhuuuggg
Izanami
Level 123
God Stats
7W - 9L
1,665 SR
Queue Stats
73W - 61L
1,549 Elo+
Party 1
Sobek
Sobek
vikaskm
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 86L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
6,376
580
3,545
4,297
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
CODO_The_DODO
Hun Batz
12
2 / 0 / 1
5,998
545
2,447
7,085
2,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Death7453
Gilgamesh
10
1 / 1 / 0
6,341
576
5,615
11,037
6,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Morgan Le Fay
TheGokuButton
Morgan Le Fay
12
4 / 0 / 2
6,945
631
7,562
3,626
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
garashy2
Cerberus
11
2 / 1 / 6
6,537
594
5,093
9,728
6,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 2 / 0
4,967
452
4,662
10,756
4,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sun Wukong
FatherCarlitoX
Sun Wukong
11
1 / 0 / 0
6,236
567
5,022
7,312
6,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
4,929
448
1,159
6,249
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
ttthhhuuuggg
Izanami
10
1 / 2 / 0
5,573
507
2,984
5,414
1,642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
vikaskm
Sobek
8
0 / 4 / 1
5,260
478
2,944
12,025
8,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
0
0
W
2
0
3
3.5
W
Hun Batz
CODO_The_DODO
Hun Batz
2
0
1
2.5
W
Gilgamesh
Death7453
Gilgamesh
1
1
0
1
L
Sun Wukong
FatherCarlitoX
Sun Wukong
1
0
0
1
L
0
4
0
0
W
Morgan Le Fay
TheGokuButton
Morgan Le Fay
4
0
2
5
W
Cerberus
garashy2
Cerberus
2
1
6
5
L
Izanami
ttthhhuuuggg
Izanami
1
2
0
0.5
L
Sobek
vikaskm
Sobek
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,262
Damage
16,771
35,773
Taken
41,756
19,167
Mitigated
22,801
15,135
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,662
2,497
0
2,293
10,756
4,125
0
3,060
7,578
0
35,248
W
3,545
1,323
0
1,465
4,297
1,628
468
1,015
3,282
0
49,512
W
Hun Batz
CODO_The_DODO
Hun Batz
2,447
519
0
4,767
7,085
2,766
256
610
6,435
0
48,486
W
Gilgamesh
Death7453
Gilgamesh
5,615
1,465
0
3,695
11,037
6,504
0
0
11,037
0
43,191
L
Sun Wukong
FatherCarlitoX
Sun Wukong
5,022
913
0
2,242
7,312
6,511
0
0
6,651
0
49,277
L
1,159
142
0
950
6,249
1,865
0
2,667
3,582
24,822
0
W
Morgan Le Fay
TheGokuButton
Morgan Le Fay
7,562
332
0
547
3,626
1,476
615
799
2,752
49,936
3,014
W
Cerberus
garashy2
Cerberus
5,093
375
108
4,553
9,728
6,793
0
1,564
8,164
24,533
1,477
L
Izanami
ttthhhuuuggg
Izanami
2,984
2,094
0
1,115
5,414
1,642
0
2,536
2,878
0
42,480
L
Sobek
vikaskm
Sobek
2,944
525
131
2,907
12,025
8,658
0
3,768
8,257
14,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,197
Gold Earned
26,965
386
Minions Killed
289
0
Camps Cleared
0
1,025,952
Distance Traveled
1,027,594
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,967
452
63
6
0
235,202
0
W
Neith
6,376
580
97
9
0
161,137
0
W
Hun Batz
5,998
545
91
8
0
258,148
0
W
Gilgamesh
6,341
576
82
7
0
183,073
0
L
Sun Wukong
6,236
567
76
7
0
209,987
0
L
Janus
4,929
448
42
4
0
159,674
0
W
Morgan Le Fay
6,945
631
78
7
0
208,689
2
W
Cerberus
6,537
594
38
3
0
214,905
0
L
Izanami
5,573
507
90
8
0
197,096
0
L
Sobek
5,260
478
18
2
0
225,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role