Player Matchup

Nu Wa
Nu Wa
Gold II
Domitosty
Nu Wa
Gold II
Level 107
God Stats
30W - 21L
1,578 SR
Queue Stats
48W - 40L
1,597 MMR
Party 1
Chernobog
Chernobog
Gold III
Dömitius
Chernobog
Gold III
Level 158
God Stats
6W - 3L
1,524 SR
Queue Stats
104W - 76L
1,597 MMR
Party 1
Vamana
Vamana
Gold II
nikwitnoc
Vamana
Gold II
Level 122
God Stats
2W - 2L
1,525 SR
Queue Stats
66W - 69L
1,627 MMR
Party 2
Awilix
Awilix
Gold IV
vrosalem
Awilix
Gold IV
Level 100
God Stats
0W - 1L
1,263 SR
Queue Stats
55W - 58L
1,542 MMR
Party 2
Cerberus
Cerberus
Gold III
xLawlessx
Cerberus
Gold III
Level 124
God Stats
5W - 3L
1,794 SR
Queue Stats
37W - 40L
1,614 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,537 SR
1,595 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,528 SR
1,556 MMR
Sol
Sol
Gold II
 
Sol
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold II
MoTheWize
Jormungandr
Gold II
Level 107
God Stats
2W - 0L
1,262 SR
Queue Stats
62W - 61L
1,583 MMR
Party 3
Shiva
Shiva
Gold III
SmokeBreakEli420
Shiva
Gold III
Level 159
God Stats
6W - 4L
1,730 SR
Queue Stats
99W - 98L
1,585 MMR
Party 3
Jing Wei
Jing Wei
Platinum IV
Wild-JES
Jing Wei
Platinum IV
Level 170
God Stats
12W - 10L
1,647 SR
Queue Stats
116W - 120L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Domitosty
Nu Wa
11
0 / 2 / 0
5,667
515
1,982
5,297
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Dömitius
Chernobog
8
0 / 1 / 0
4,990
454
5,743
6,373
2,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
nikwitnoc
Vamana
11
0 / 0 / 0
6,091
554
2,488
8,433
6,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
vrosalem
Awilix
9
0 / 2 / 0
4,886
444
2,256
10,002
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
xLawlessx
Cerberus
8
0 / 2 / 0
4,948
450
5,049
10,396
7,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Bake KujiraSobekAo KuangThoth

VS

Bans
ThorBellonaMaman BrigitteSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 0 / 2
7,167
652
4,818
3,343
1,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
 
Gilgamesh
12
2 / 0 / 3
6,172
561
4,524
10,776
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
MoTheWize
Jormungandr
12
0 / 0 / 0
7,133
648
4,601
5,539
4,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 3
6,592
599
6,978
7,264
5,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Wild-JES
Jing Wei
11
2 / 0 / 1
6,262
569
4,765
7,989
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
7
7
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
2
3
W
Gilgamesh
 
Gilgamesh
2
0
3
3.5
L
Nu Wa
Domitosty
Nu Wa
0
2
0
0
L
Chernobog
Dömitius
Chernobog
0
1
0
0
W
Jormungandr
MoTheWize
Jormungandr
0
0
0
0
W
1
0
3
2.5
W
Jing Wei
Wild-JES
Jing Wei
2
0
1
2.5
L
Vamana
nikwitnoc
Vamana
0
0
0
0
L
Awilix
vrosalem
Awilix
0
2
0
0
L
Cerberus
xLawlessx
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,518
Damage
25,686
40,501
Taken
34,911
21,304
Mitigated
19,046
12,673
Healing
12,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,818
1,745
0
2,203
3,343
1,132
0
1,096
2,247
51,311
13,850
W
Gilgamesh
 
Gilgamesh
4,524
893
0
4,864
10,776
4,678
0
594
10,144
0
53,381
L
Nu Wa
Domitosty
Nu Wa
1,982
700
0
500
5,297
1,930
0
2,900
2,397
40,521
861
L
Chernobog
Dömitius
Chernobog
5,743
3,667
0
2,115
6,373
2,015
0
0
6,373
0
41,081
W
Jormungandr
MoTheWize
Jormungandr
4,601
1,947
0
1,250
5,539
4,302
0
147
4,976
56,232
2,482
W
6,978
1,013
452
2,111
7,264
5,593
0
2,142
5,122
0
29,911
W
Jing Wei
Wild-JES
Jing Wei
4,765
3,683
0
2,065
7,989
3,341
0
2,973
5,016
0
51,590
L
Vamana
nikwitnoc
Vamana
2,488
932
0
3,182
8,433
6,406
0
4,380
4,053
0
46,876
L
Awilix
vrosalem
Awilix
2,256
928
0
3,850
10,002
3,610
0
1,528
8,474
0
35,394
L
Cerberus
xLawlessx
Cerberus
5,049
407
0
3,026
10,396
7,343
0
0
10,396
17,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,582
Gold Earned
33,326
357
Minions Killed
445
0
Camps Cleared
0
1,109,219
Distance Traveled
1,089,279
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,167
652
124
11
0
207,637
2
W
Gilgamesh
6,172
561
86
8
0
249,410
1
L
Nu Wa
5,667
515
89
8
0
198,461
0
L
Chernobog
4,990
454
77
7
0
211,206
0
W
Jormungandr
7,133
648
101
9
0
168,312
1
W
Shiva
6,592
599
29
3
0
245,879
2
W
Jing Wei
6,262
569
105
10
0
218,041
3
L
Vamana
6,091
554
103
9
0
230,978
2
L
Awilix
4,886
444
60
5
0
247,928
1
L
Cerberus
4,948
450
28
3
0
220,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role