Player Matchup

Ravana
Ravana
Bunklerr
Ravana
Level 142
God Stats
12W - 18L
1,392 SR
Queue Stats
156W - 156L
1,533 Elo+
Solo
Hercules
Hercules
DevilsxDiscipl3
Hercules
Level 148
God Stats
5W - 11L
1,261 SR
Queue Stats
22W - 35L
1,362 Elo+
Solo
Sylvanus
Sylvanus
Gainked
Sylvanus
Level 127
God Stats
1W - 2L
1,347 SR
Queue Stats
101W - 66L
1,551 Elo+
Solo
Nut
Nut
HOPEQUINNE18
Nut
Level 127
God Stats
13W - 14L
1,548 SR
Queue Stats
53W - 59L
1,456 Elo+
Solo
Aphrodite
Aphrodite
SnakeEyes458
Aphrodite
Level 159
God Stats
1W - 2L
1,537 SR
Queue Stats
35W - 40L
1,533 Elo+
Solo
Team Averages
Level 141
1,417 SR
1,487 Elo+

VS

Team Averages
Level 95
1,518 SR
1,536 Elo+
Morgan Le Fay
Morgan Le Fay
FortniteYaay
Morgan Le Fay
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
LuvAydxn
Cthulhu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
MyBrussels55
Danzaburou
Level 80
God Stats
16W - 12L
1,661 SR
Queue Stats
78W - 67L
1,532 Elo+
Solo
Nut
Nut
Zaypreme2x
Nut
Level 125
God Stats
6W - 11L
1,373 SR
Queue Stats
28W - 32L
1,467 Elo+
Solo
Hun Batz
Hun Batz
slybug6
Hun Batz
Level 124
God Stats
4W - 2L
1,554 SR
Queue Stats
68W - 53L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bunklerr
Ravana
16
2 / 1 / 0
8,405
467
9,945
9,848
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
10
0 / 2 / 0
6,949
386
7,204
11,797
9,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Gainked
Sylvanus
15
1 / 4 / 2
8,929
496
10,333
20,799
20,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 3 / 1
8,987
499
7,384
10,133
4,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
SnakeEyes458
Aphrodite
14
1 / 6 / 1
8,319
462
7,737
16,871
7,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FortniteYaay
Morgan Le Fay
16
7 / 0 / 5
10,512
584
15,304
11,243
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
LuvAydxn
Cthulhu
14
1 / 3 / 4
8,938
497
7,310
16,127
14,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MyBrussels55
Danzaburou
16
1 / 2 / 4
10,107
562
5,098
12,366
5,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 2 / 5
10,306
573
11,363
12,580
5,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
slybug6
Hun Batz
15
1 / 0 / 6
9,687
538
11,040
20,647
16,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
7
Kills
16
16
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ravana
Bunklerr
Ravana
2
1
0
2
L
Hercules
0
2
0
0
W
Morgan Le Fay
FortniteYaay
Morgan Le Fay
7
0
5
9.5
L
Sylvanus
Gainked
Sylvanus
1
4
2
0.5
L
3
3
1
1.17
W
Cthulhu
LuvAydxn
Cthulhu
1
3
4
1
W
Danzaburou
MyBrussels55
Danzaburou
1
2
4
1.5
L
Aphrodite
SnakeEyes458
Aphrodite
1
6
1
0.25
W
6
2
5
4.25
W
Hun Batz
slybug6
Hun Batz
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,603
Damage
50,115
69,448
Taken
72,963
47,637
Mitigated
46,986
28,533
Healing
26,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Bunklerr
Ravana
9,945
2,173
0
4,884
9,848
5,251
0
3,911
5,821
0
81,707
L
Hercules
7,204
2,931
0
3,684
11,797
9,600
0
2,207
9,500
0
35,310
W
Morgan Le Fay
FortniteYaay
Morgan Le Fay
15,304
1,744
0
4,746
11,243
5,235
765
3,553
7,690
77,688
1,368
L
Sylvanus
Gainked
Sylvanus
10,333
2,974
1,988
6,178
20,799
20,479
210
5,650
15,024
42,751
3,812
L
7,384
4,886
0
1,047
10,133
4,856
1,326
2,225
7,894
0
83,994
W
Cthulhu
LuvAydxn
Cthulhu
7,310
1,366
580
4,040
16,127
14,471
31
5,899
10,184
42,444
59
W
Danzaburou
MyBrussels55
Danzaburou
5,098
2,037
0
2,677
12,366
5,450
798
2,615
9,751
0
80,968
L
Aphrodite
SnakeEyes458
Aphrodite
7,737
284
1,994
8,758
16,871
7,451
0
7,814
8,685
63,206
0
W
11,363
5,915
0
2,967
12,580
5,764
360
2,257
10,323
0
81,827
W
Hun Batz
slybug6
Hun Batz
11,040
3,129
0
11,481
20,647
16,066
222
3,503
16,317
763
60,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,589
Gold Earned
49,550
507
Minions Killed
508
0
Camps Cleared
0
1,594,525
Distance Traveled
1,775,344
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,405
467
116
6
0
416,180
1
L
Hercules
6,949
386
60
3
0
227,219
1
W
Morgan Le Fay
10,512
584
114
6
0
380,629
6
L
Sylvanus
8,929
496
76
4
0
310,038
1
L
Nut
8,987
499
131
7
0
307,722
0
W
Cthulhu
8,938
497
51
3
0
345,112
0
W
Danzaburou
10,107
562
125
7
0
322,911
2
L
Aphrodite
8,319
462
124
7
0
333,366
4
W
Nut
10,306
573
112
6
0
367,734
0
W
Hun Batz
9,687
538
106
6
0
358,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role