Player Matchup

Sun Wukong
Sun Wukong
Fus-Ro-Da-Main
Sun Wukong
Level 62
God Stats
0W - 1L
1,297 SR
Queue Stats
3W - 9L
1,327 Elo+
Party 3
Neith
Neith
Loxtys
Neith
Level 63
God Stats
48W - 31L
1,079 SR
Queue Stats
332W - 322L
1,466 Elo+
Party 2
Ra
Ra
ManLikeBerry
Ra
Level 102
God Stats
12W - 22L
1,180 SR
Queue Stats
497W - 496L
1,479 Elo+
Party 2
Cabrakan
Cabrakan
drSatanSD13
Cabrakan
Level 128
God Stats
32W - 24L
1,286 SR
Queue Stats
104W - 86L
1,300 Elo+
Party 3
Fenrir
Fenrir
n0Xa1990
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,327 Elo+
Party 3
Team Averages
Level 76
1,268 SR
1,380 Elo+

VS

Team Averages
Level 103
1,543 SR
1,585 Elo+
Charon
Charon
Gonzalito_flo
Charon
Level 46
God Stats
4W - 1L
1,671 SR
Queue Stats
45W - 36L
1,901 Elo+
Party 1
Rama
Rama
Rdog00
Rama
Level 83
God Stats
17W - 6L
1,457 SR
Queue Stats
57W - 45L
1,585 Elo+
Party 1
Susano
Susano
Salesian
Susano
Level 114
God Stats
12W - 18L
1,357 SR
Queue Stats
162W - 161L
1,539 Elo+
Solo
Amaterasu
Amaterasu
Skadi7533
Amaterasu
Level 114
God Stats
4W - 4L
1,500 SR
Queue Stats
212W - 208L
1,451 Elo+
Solo
Vulcan
Vulcan
immune_bassist7
Vulcan
Level 157
God Stats
6W - 3L
1,732 SR
Queue Stats
300W - 332L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fus-Ro-Da-Main
Sun Wukong
13
2 / 6 / 0
8,450
445
11,440
19,708
20,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
Loxtys
Neith
12
0 / 5 / 0
7,563
398
9,512
12,172
5,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
1 / 2 / 0
9,357
492
5,357
14,158
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
drSatanSD13
Cabrakan
11
0 / 1 / 1
7,290
384
2,388
13,988
13,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
n0Xa1990
Fenrir
12
1 / 4 / 0
7,090
373
2,771
16,511
6,785
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
8,578
451
4,596
10,744
7,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Rama
Rdog00
Rama
17
3 / 0 / 2
9,934
523
6,266
10,731
4,553
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Susano
Salesian
Susano
17
4 / 0 / 4
9,928
523
8,141
19,728
9,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Skadi7533
Amaterasu
17
8 / 2 / 1
10,729
565
14,435
23,121
16,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 3 / 3
9,508
500
14,903
9,988
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
4
Kills
18
18
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Fus-Ro-Da-Main
Sun Wukong
2
6
0
0.33
W
1
0
4
3
L
Neith
Loxtys
Neith
0
5
0
0
L
1
2
0
0.5
W
Rama
Rdog00
Rama
3
0
2
4
W
Susano
Salesian
Susano
4
0
4
6
W
Amaterasu
Skadi7533
Amaterasu
8
2
1
4.25
L
Cabrakan
drSatanSD13
Cabrakan
0
1
1
0.5
W
2
3
3
1.17
L
Fenrir
n0Xa1990
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,468
Damage
48,341
76,537
Taken
74,312
51,269
Mitigated
42,690
17,790
Healing
31,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Fus-Ro-Da-Main
Sun Wukong
11,440
3,185
0
3,440
19,708
20,248
0
340
19,368
0
51,481
W
4,596
480
0
2,433
10,744
7,670
690
2,373
8,371
21,872
1,555
L
Neith
Loxtys
Neith
9,512
3,025
0
1,634
12,172
5,136
0
3,208
8,964
0
59,226
L
5,357
579
563
5,484
14,158
5,652
106
10,384
3,774
80,458
3,016
W
Rama
Rdog00
Rama
6,266
5,151
0
3,008
10,731
4,553
2,057
846
9,885
0
95,709
W
Susano
Salesian
Susano
8,141
1,816
0
11,792
19,728
9,277
599
1,467
18,214
0
103,524
W
Amaterasu
Skadi7533
Amaterasu
14,435
9,140
0
13,151
23,121
16,922
314
0
21,660
0
74,010
L
Cabrakan
drSatanSD13
Cabrakan
2,388
519
193
3,519
13,988
13,448
0
4,681
9,307
24,018
0
W
14,903
4,391
0
1,397
9,988
4,268
0
4,322
5,593
80,888
0
L
Fenrir
n0Xa1990
Fenrir
2,771
774
0
2,957
16,511
6,785
0
886
15,625
0
40,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,750
Gold Earned
48,677
412
Minions Killed
498
0
Camps Cleared
0
1,579,942
Distance Traveled
1,915,406
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,450
445
82
4
0
346,034
5
W
Charon
8,578
451
27
1
0
382,387
0
L
Neith
7,563
398
95
5
0
246,885
0
L
Ra
9,357
492
163
9
0
329,645
0
W
Rama
9,934
523
141
7
0
332,551
0
W
Susano
9,928
523
132
7
0
475,341
0
W
Amaterasu
10,729
565
96
5
0
356,958
3
L
Cabrakan
7,290
384
19
1
0
341,654
6
W
Vulcan
9,508
500
102
5
0
368,169
0
L
Fenrir
7,090
373
53
3
0
315,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role