Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HOREBBY
Izanami
Level 90
God Stats
8W - 5L
1,500 SR
Queue Stats
381W - 339L
1,555 Elo+
Solo
Geb
Geb
Korvusin
Geb
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,393 Elo+
Solo
Danzaburou
Danzaburou
Sadida_Delrey
Danzaburou
Level 61
God Stats
1W - 6L
1,505 SR
Queue Stats
268W - 284L
1,499 Elo+
Solo
Thoth
Thoth
rob-20-
Thoth
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 50L
1,520 Elo+
Solo
Team Averages
Level 86
1,501 SR
1,493 Elo+

VS

Team Averages
Level 105
1,626 SR
1,456 Elo+
Hun Batz
Hun Batz
Illuminati HIVS
Hun Batz
Level 134
God Stats
4W - 0L
1,916 SR
Queue Stats
56W - 47L
1,571 Elo+
Solo
Kukulkan
Kukulkan
Sezenticc
Kukulkan
Level 77
God Stats
2W - 0L
1,715 SR
Queue Stats
20W - 20L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
killpanpan
Gilgamesh
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,468 Elo+
Solo
Tiamat
Tiamat
ricardoveritas
Tiamat
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 148L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
xMegaz
Tsukuyomi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 1 / 7
7,579
632
3,603
4,340
1,942
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
HOREBBY
Izanami
17
9 / 6 / 5
10,189
849
17,714
13,300
5,996
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
2 / 6 / 7
8,087
674
6,114
18,599
18,791
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Sadida_Delrey
Danzaburou
15
3 / 5 / 12
9,199
767
10,231
14,122
7,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
rob-20-
Thoth
18
4 / 3 / 6
9,957
830
11,030
10,766
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
5 / 4 / 7
10,495
875
9,518
12,353
6,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Sezenticc
Kukulkan
20
7 / 3 / 10
11,575
965
11,647
9,921
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
killpanpan
Gilgamesh
14
2 / 5 / 9
8,818
735
8,937
17,280
18,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
7 / 2 / 8
10,906
909
12,333
9,163
5,060
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
xMegaz
Tsukuyomi
15
0 / 4 / 14
9,021
752
11,505
12,110
6,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
69
18
Kills
21
21
Deaths
18
37
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
7
3.5
L
Izanami
HOREBBY
Izanami
9
6
5
1.92
W
Hun Batz
5
4
7
2.13
L
2
6
7
0.92
L
Danzaburou
Sadida_Delrey
Danzaburou
3
5
12
1.8
W
Kukulkan
Sezenticc
Kukulkan
7
3
10
4
W
Gilgamesh
killpanpan
Gilgamesh
2
5
9
1.3
W
7
2
8
5.5
L
Thoth
rob-20-
Thoth
4
3
6
2.33
W
Tsukuyomi
xMegaz
Tsukuyomi
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,692
Damage
53,940
61,127
Taken
60,827
39,047
Mitigated
41,808
10,692
Healing
13,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,603
162
42
96
4,340
1,942
0
2,255
2,044
15,050
0
L
Izanami
HOREBBY
Izanami
17,714
13,659
446
1,434
13,300
5,996
30
5,010
8,105
0
28,111
W
Hun Batz
9,518
1,303
642
2,577
12,353
6,978
1,235
3,591
8,762
0
17,538
L
6,114
620
1,437
2,018
18,599
18,791
14
5,948
12,318
8,862
0
L
Danzaburou
Sadida_Delrey
Danzaburou
10,231
2,940
912
3,674
14,122
7,492
84
6,344
7,688
0
21,933
W
Kukulkan
Sezenticc
Kukulkan
11,647
939
903
2,443
9,921
5,101
880
3,282
6,639
41,210
0
W
Gilgamesh
killpanpan
Gilgamesh
8,937
2,065
276
1,740
17,280
18,134
116
4,470
12,810
0
11,737
W
12,333
279
562
2,269
9,163
5,060
0
3,733
5,430
18,753
736
L
Thoth
rob-20-
Thoth
11,030
830
286
347
10,766
4,826
0
3,892
6,780
25,995
0
W
Tsukuyomi
xMegaz
Tsukuyomi
11,505
2,853
73
2,241
12,110
6,535
1,960
5,671
6,439
0
20,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,011
Gold Earned
50,815
122
Minions Killed
149
0
Camps Cleared
0
931,484
Distance Traveled
1,148,744
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,579
632
31
3
0
125,794
0
L
Izanami
10,189
849
29
2
0
200,412
1
W
Hun Batz
10,495
875
28
2
0
218,441
0
L
Geb
8,087
674
2
0
0
213,615
0
L
Danzaburou
9,199
767
25
2
0
165,825
0
W
Kukulkan
11,575
965
80
7
0
226,780
0
W
Gilgamesh
8,818
735
14
1
0
228,674
0
W
Tiamat
10,906
909
13
1
0
231,659
0
L
Thoth
9,957
830
35
3
0
225,838
0
W
Tsukuyomi
9,021
752
14
1
0
243,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role