Player Matchup

Horus
Horus
Froozen23
Horus
Level 53
God Stats
1W - 2L
1,715 SR
Queue Stats
173W - 165L
1,431 Elo+
Party 1
Osiris
Osiris
Joncykrys
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,330 Elo+
Solo
Maman Brigitte
Maman Brigitte
Laddan
Maman Brigitte
Level 101
God Stats
1W - 4L
1,455 SR
Queue Stats
68W - 56L
1,558 Elo+
Solo
Poseidon
Poseidon
Tochiro
Poseidon
Level 78
God Stats
7W - 7L
1,283 SR
Queue Stats
202W - 194L
1,442 Elo+
Party 1
Izanami
Izanami
xKPATOCx
Izanami
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
350W - 321L
1,488 Elo+
Party 1
Team Averages
Level 75
1,491 SR
1,450 Elo+

VS

Team Averages
Level 103
1,424 SR
1,425 Elo+
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Furie93FR
Apollo
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
Kogane160
Kukulkan
Level 58
God Stats
1W - 0L
1,229 SR
Queue Stats
35W - 33L
1,386 Elo+
Party 2
Chang'e
Chang'e
ciaroVit
Chang'e
Level 163
God Stats
11W - 10L
1,389 SR
Queue Stats
987W - 995L
1,484 Elo+
Solo
Jormungandr
Jormungandr
skinstretch
Jormungandr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,283 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Froozen23
Horus
17
2 / 2 / 7
9,658
690
9,415
18,046
23,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Osiris
Joncykrys
Osiris
15
1 / 7 / 6
8,810
629
8,370
20,215
27,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maman Brigitte
Laddan
Maman Brigitte
17
3 / 8 / 7
9,568
683
14,600
17,010
9,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Poseidon
Tochiro
Poseidon
17
3 / 5 / 2
9,552
682
14,235
10,785
6,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
xKPATOCx
Izanami
16
5 / 8 / 0
9,393
671
11,971
16,539
9,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
4 / 3 / 21
11,119
794
14,391
12,511
5,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Furie93FR
Apollo
18
10 / 5 / 12
11,540
824
17,619
17,881
8,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Kogane160
Kukulkan
18
6 / 2 / 15
11,230
802
15,894
15,567
6,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
ciaroVit
Chang'e
16
3 / 2 / 18
10,163
726
12,282
13,851
5,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
skinstretch
Jormungandr
19
7 / 2 / 23
11,584
827
15,881
23,078
20,756
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
119
14
Kills
30
30
Deaths
14
22
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
3
21
4.83
L
Horus
Froozen23
Horus
2
2
7
2.75
W
Apollo
Furie93FR
Apollo
10
5
12
3.2
L
Osiris
Joncykrys
Osiris
1
7
6
0.57
W
Kukulkan
Kogane160
Kukulkan
6
2
15
6.75
L
Maman Brigitte
Laddan
Maman Brigitte
3
8
7
0.81
L
Poseidon
Tochiro
Poseidon
3
5
2
0.8
W
Chang'e
ciaroVit
Chang'e
3
2
18
6
W
Jormungandr
skinstretch
Jormungandr
7
2
23
9.25
L
Izanami
xKPATOCx
Izanami
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,591
Damage
76,067
82,595
Taken
82,888
75,891
Mitigated
47,727
25,306
Healing
48,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,391
677
711
2,359
12,511
5,223
1,580
4,482
7,896
32,716
0
L
Horus
Froozen23
Horus
9,415
3,596
6,415
9,602
18,046
23,391
0
11,755
6,291
980
12,960
W
Apollo
Furie93FR
Apollo
17,619
7,650
514
2,451
17,881
8,769
2,230
6,836
10,866
0
30,679
L
Osiris
Joncykrys
Osiris
8,370
1,785
361
1,861
20,215
27,390
0
13,059
7,156
0
15,315
W
Kukulkan
Kogane160
Kukulkan
15,894
1,266
2,207
1,493
15,567
6,984
1,239
6,649
8,711
33,480
996
L
Maman Brigitte
Laddan
Maman Brigitte
14,600
929
1,882
1,973
17,010
9,685
0
11,992
5,018
28,802
471
L
Poseidon
Tochiro
Poseidon
14,235
1,697
992
283
10,785
6,289
0
7,314
3,471
34,179
0
W
Chang'e
ciaroVit
Chang'e
12,282
1,951
21,459
7,748
13,851
5,995
1,530
6,244
7,392
20,592
778
W
Jormungandr
skinstretch
Jormungandr
15,881
2,334
3,359
6,002
23,078
20,756
413
5,096
17,589
32,412
1,728
L
Izanami
xKPATOCx
Izanami
11,971
5,900
273
1,664
16,539
9,136
0
12,134
4,405
0
23,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,981
Gold Earned
55,636
119
Minions Killed
169
0
Camps Cleared
0
1,129,887
Distance Traveled
1,273,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,119
794
39
3
0
250,187
0
L
Horus
9,658
690
8
1
0
271,777
0
W
Apollo
11,540
824
30
2
0
253,106
0
L
Osiris
8,810
629
9
1
0
226,397
0
W
Kukulkan
11,230
802
49
4
0
247,988
0
L
Maman Brigitte
9,568
683
23
2
0
249,023
0
L
Poseidon
9,552
682
47
3
0
193,749
0
W
Chang'e
10,163
726
19
1
0
250,925
0
W
Jormungandr
11,584
827
32
2
0
271,562
0
L
Izanami
9,393
671
32
2
0
188,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role