Player Matchup

Vulcan
Vulcan
GARYTHESNAIL59
Vulcan
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
110W - 94L
1,442 Elo+
Party 1
Bellona
Bellona
Geodawg5397
Bellona
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 28L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
XxTeef83xX
Danzaburou
Level 88
God Stats
2W - 1L
1,673 SR
Queue Stats
18W - 16L
1,793 Elo+
Solo
Team Averages
Level 67
1,558 SR
1,546 Elo+

VS

Team Averages
Level 109
1,560 SR
1,556 Elo+
Cthulhu
Cthulhu
BigioWolf
Cthulhu
Level 106
God Stats
7W - 2L
1,697 SR
Queue Stats
56W - 27L
1,716 Elo+
Solo
Merlin
Merlin
BlackRoshi
Merlin
Level 120
God Stats
6W - 4L
1,500 SR
Queue Stats
671W - 380L
1,496 Elo+
Solo
Nut
Nut
Quesadilla1935
Nut
Level 101
God Stats
21W - 23L
1,485 SR
Queue Stats
61W - 49L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 4
9,410
724
12,088
9,151
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Geodawg5397
Bellona
14
5 / 6 / 3
9,452
727
12,488
16,048
15,064
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
XxTeef83xX
Danzaburou
13
0 / 5 / 4
8,615
663
5,005
11,695
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigioWolf
Cthulhu
15
6 / 1 / 9
10,841
834
16,295
15,311
16,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
BlackRoshi
Merlin
13
0 / 5 / 6
8,941
688
7,446
11,123
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
10 / 2 / 4
12,222
940
8,170
12,708
6,162
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
8
Kills
16
16
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigioWolf
Cthulhu
6
1
9
10.5
W
Merlin
BlackRoshi
Merlin
0
5
6
0.6
L
3
5
4
1
L
Bellona
Geodawg5397
Bellona
5
6
3
1.08
W
10
2
4
6
L
Danzaburou
XxTeef83xX
Danzaburou
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,581
Damage
31,911
36,894
Taken
39,142
23,945
Mitigated
27,259
2,861
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigioWolf
Cthulhu
16,295
347
243
1,634
15,311
16,532
224
4,772
10,539
37,237
1,783
W
Merlin
BlackRoshi
Merlin
7,446
612
0
1,845
11,123
4,565
0
3,419
7,704
28,834
496
L
12,088
6,524
301
321
9,151
4,063
0
5,834
2,889
43,462
0
L
Bellona
Geodawg5397
Bellona
12,488
1,767
0
544
16,048
15,064
0
7,808
7,732
0
19,762
W
8,170
4,426
237
3,047
12,708
6,162
1,969
3,941
8,767
0
51,139
L
Danzaburou
XxTeef83xX
Danzaburou
5,005
1,627
0
1,695
11,695
4,818
0
7,166
4,193
0
26,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,477
Gold Earned
32,004
119
Minions Killed
183
0
Camps Cleared
0
693,082
Distance Traveled
723,533
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,841
834
36
3
0
251,588
0
W
Merlin
8,941
688
47
4
0
225,588
4
L
Vulcan
9,410
724
61
5
0
227,166
0
L
Bellona
9,452
727
9
1
0
249,279
1
W
Nut
12,222
940
100
8
0
246,357
2
L
Danzaburou
8,615
663
49
4
0
216,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role