Player Matchup

Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Silver IV
RabidSguirrel
Nemesis
Silver IV
Level 158
God Stats
4W - 6L
1,292 SR
Queue Stats
333W - 348L
727 MMR
Solo
Tiamat
Tiamat
Silver IV
Velvereen-
Tiamat
Silver IV
Level 217
God Stats
8W - 9L
1,591 SR
Queue Stats
320W - 362L
681 MMR
Solo
Loki
Loki
Silver III
cirhoza88
Loki
Silver III
Level 69
God Stats
10W - 13L
1,392 SR
Queue Stats
102W - 121L
812 MMR
Solo
Izanami
Izanami
Silver III
Мolly
Izanami
Silver III
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 147
1,455 SR
1,044 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,466 SR
1,090 MMR
Cernunnos
Cernunnos
Silver V
 
Cernunnos
Silver V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Silver V
 
Bacchus
Silver V
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Silver II
BHVE
The Morrigan
Silver II
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
54W - 66L
948 MMR
Solo
Fenrir
Fenrir
Silver V
Painaulaitdu34
Fenrir
Silver V
Level 89
God Stats
2W - 3L
1,329 SR
Queue Stats
172W - 203L
553 MMR
Solo
Chaac
Chaac
Silver IV
Saint_Sergius
Chaac
Silver IV
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 29L
949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 1 / 0
2,788
558
475
3,295
1,801
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
4
0 / 1 / 1
3,001
600
2,156
4,103
1,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tiamat
Velvereen-
Tiamat
7
1 / 0 / 0
3,698
740
1,120
1,797
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
6
0 / 0 / 0
2,949
590
1,918
3,114
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Мolly
Izanami
1
0 / 0 / 0
2,412
482
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
KuzenboAnubisKukulkanTsukuyomi

VS

Bans
ThanatosMercuryAchillesNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
5
1 / 0 / 1
3,387
677
1,560
1,658
518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
 
Bacchus
5
1 / 0 / 1
3,278
656
1,150
1,290
717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
BHVE
The Morrigan
6
0 / 0 / 0
3,552
710
885
2,638
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,144
629
835
4,157
1,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 0 / 0
3,578
716
2,239
3,377
2,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
W
Cernunnos
 
Cernunnos
1
0
1
1.5
W
Bacchus
 
Bacchus
1
0
1
1.5
W
The Morrigan
BHVE
The Morrigan
0
0
0
0
W
0
1
0
0
L
Nemesis
0
1
1
0.5
W
0
0
0
0
L
Tiamat
Velvereen-
Tiamat
1
0
0
1
L
Loki
0
0
0
0
L
Izanami
Мolly
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,669
Damage
6,669
12,309
Taken
13,120
5,307
Mitigated
5,505
3,883
Healing
4,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
475
175
0
521
3,295
1,801
0
584
2,615
4,945
0
W
Cernunnos
 
Cernunnos
1,560
468
0
451
1,658
518
24
222
1,436
0
14,991
W
Bacchus
 
Bacchus
1,150
161
44
599
1,290
717
0
253
1,037
6,278
1,043
W
The Morrigan
BHVE
The Morrigan
885
506
0
774
2,638
759
8
1,080
1,558
15,855
0
W
835
279
0
1,098
4,157
1,499
0
40
4,117
0
13,383
L
Nemesis
2,156
1,131
0
1,567
4,103
1,144
0
458
3,594
0
10,593
W
2,239
734
0
1,694
3,377
2,012
0
0
3,377
0
22,707
L
Tiamat
Velvereen-
Tiamat
1,120
205
0
845
1,797
813
0
761
969
14,920
0
L
Loki
1,918
276
0
950
3,114
1,549
0
0
3,114
0
12,708
L
Izanami
Мolly
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,848
Gold Earned
16,939
76
Minions Killed
126
0
Camps Cleared
0
389,522
Distance Traveled
458,502
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,788
558
5
1
0
81,418
0
W
Cernunnos
3,387
677
20
4
0
77,761
0
W
Bacchus
3,278
656
13
3
0
96,982
1
W
The Morrigan
3,552
710
29
6
0
89,880
1
W
Fenrir
3,144
629
25
5
0
96,894
0
L
Nemesis
3,001
600
21
4
0
101,259
0
W
Chaac
3,578
716
39
8
0
96,985
0
L
Tiamat
3,698
740
35
7
0
105,505
0
L
Loki
2,949
590
15
3
0
91,253
2
L
Izanami
2,412
482
0
0
0
10,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role