Player Matchup

Ares
Ares
Halftruth
Ares
Level 124
God Stats
1W - 0L
1,431 SR
Queue Stats
201W - 197L
1,479 Elo+
Solo
Sol
Sol
Kazẻ
Sol
Level 159
God Stats
25W - 14L
1,685 SR
Queue Stats
403W - 350L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
RenéLP12
Sun Wukong
Level 47
God Stats
5W - 8L
1,171 SR
Queue Stats
229W - 210L
1,376 Elo+
Party 1
Hades
Hades
Shymeek
Hades
Level 95
God Stats
3W - 5L
1,563 SR
Queue Stats
45W - 37L
1,543 Elo+
Solo
Hun Batz
Hun Batz
YuyoElPro
Hun Batz
Level 47
God Stats
3W - 6L
1,230 SR
Queue Stats
200W - 204L
1,323 Elo+
Party 1
Team Averages
Level 94
1,416 SR
1,450 Elo+

VS

Team Averages
Level 156
1,519 SR
1,492 Elo+
Surtr
Surtr
 
Surtr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Hellish Hex
Arachne
Level 154
God Stats
25W - 23L
1,465 SR
Queue Stats
101W - 108L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Trustee420
Nu Wa
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 18L
1,500 Elo+
Solo
Nut
Nut
moietplusinc
Nut
Level 293
God Stats
17W - 20L
1,632 SR
Queue Stats
620W - 620L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 1 / 6
7,175
552
5,767
10,774
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
Kazẻ
Sol
14
4 / 2 / 1
8,352
642
8,263
10,112
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
RenéLP12
Sun Wukong
13
0 / 2 / 2
7,672
590
6,842
12,257
8,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
Shymeek
Hades
14
7 / 0 / 0
8,577
660
7,490
7,113
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hun Batz
YuyoElPro
Hun Batz
12
3 / 4 / 3
7,377
567
3,660
10,692
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 3 / 1
7,894
607
10,279
13,983
10,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cabrakan
 
Cabrakan
9
0 / 5 / 0
5,023
386
2,679
10,274
9,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Hellish Hex
Arachne
13
5 / 2 / 0
7,665
590
7,724
13,531
5,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nu Wa
11
1 / 4 / 1
6,454
496
5,705
5,778
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 1 / 2
6,820
525
3,565
6,729
2,726
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
15
Kills
9
9
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
3
1
1.17
L
Cabrakan
 
Cabrakan
0
5
0
0
W
Ares
1
1
6
4
L
Arachne
Hellish Hex
Arachne
5
2
0
2.5
W
Sol
Kazẻ
Sol
4
2
1
2.25
W
Sun Wukong
RenéLP12
Sun Wukong
0
2
2
0.5
W
Hades
Shymeek
Hades
7
0
0
7
L
Nu Wa
1
4
1
0.38
W
Hun Batz
YuyoElPro
Hun Batz
3
4
3
1.13
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,022
Damage
29,952
50,948
Taken
50,295
28,126
Mitigated
29,603
20,606
Healing
15,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
10,279
3,432
0
5,161
13,983
10,113
0
1,559
12,424
1,353
63,445
L
Cabrakan
 
Cabrakan
2,679
238
83
1,178
10,274
9,404
0
6,351
3,923
12,111
482
W
Ares
5,767
121
0
3,173
10,774
8,939
248
1,776
8,755
16,827
2,063
L
Arachne
Hellish Hex
Arachne
7,724
4,805
0
6,888
13,531
5,301
0
5,286
8,245
0
60,108
W
Sol
Kazẻ
Sol
8,263
3,875
0
5,905
10,112
3,338
0
971
8,996
70,107
7,377
W
Sun Wukong
RenéLP12
Sun Wukong
6,842
1,342
0
2,193
12,257
8,851
462
785
10,492
346
64,130
W
Hades
Shymeek
Hades
7,490
317
902
4,781
7,113
3,088
310
2,478
4,549
65,982
0
L
Nu Wa
5,705
1,137
0
468
5,778
2,059
0
3,504
2,274
43,428
538
W
Hun Batz
YuyoElPro
Hun Batz
3,660
1,426
0
3,652
10,692
3,910
214
2,154
8,427
0
38,209
L
3,565
1,518
0
2,139
6,729
2,726
518
4,830
1,899
0
50,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,153
Gold Earned
33,856
465
Minions Killed
379
0
Camps Cleared
0
1,342,469
Distance Traveled
1,311,353
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,894
607
104
8
0
237,155
0
L
Cabrakan
5,023
386
21
2
0
271,146
1
W
Ares
7,175
552
28
2
0
276,548
4
L
Arachne
7,665
590
84
6
0
287,507
0
W
Sol
8,352
642
135
10
0
248,032
6
W
Sun Wukong
7,672
590
129
10
0
255,326
0
W
Hades
8,577
660
112
9
0
283,908
0
L
Nu Wa
6,454
496
70
5
0
249,014
3
W
Hun Batz
7,377
567
61
5
0
278,655
0
L
Nut
6,820
525
100
8
0
266,531
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role